Player Matchup

Set
Set
 
Set
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Altoins
Hou Yi
Level 35
God Stats
0W - 2L
1,266 SR
Queue Stats
98W - 125L
1,350 Elo+
Solo
Yemoja
Yemoja
Papinek
Yemoja
Level 24
God Stats
2W - 3L
1,959 SR
Queue Stats
27W - 32L
1,335 Elo+
Party 4
King Arthur
King Arthur
Ragnarök1442
King Arthur
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 84L
1,372 Elo+
Party 3
Zeus
Zeus
SyphonFyre
Zeus
Level 18
God Stats
1W - 3L
1,194 SR
Queue Stats
29W - 39L
1,340 Elo+
Party 3
Team Averages
Level 40
1,484 SR
1,379 Elo+

VS

Team Averages
Level 41
1,482 SR
1,458 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
BrKnG
Pele
Level 67
God Stats
2W - 1L
1,555 SR
Queue Stats
19W - 15L
1,468 Elo+
Party 1
Odin
Odin
Chevronn
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
GiorgaRAS69
Nu Wa
Level 28
God Stats
3W - 4L
1,279 SR
Queue Stats
94W - 111L
1,446 Elo+
Party 2
Anhur
Anhur
TheAnduriLL
Anhur
Level 16
God Stats
3W - 1L
1,576 SR
Queue Stats
15W - 13L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
3 / 6 / 0
6,560
505
4,768
12,788
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Altoins
Hou Yi
9
1 / 9 / 1
5,416
417
3,471
12,348
2,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Papinek
Yemoja
9
1 / 6 / 1
6,113
470
4,032
12,828
3,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Ragnarök1442
King Arthur
10
0 / 6 / 0
5,948
458
1,712
7,994
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
5,727
441
3,590
7,020
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 0 / 16
7,962
612
5,479
8,991
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
BrKnG
Pele
14
11 / 0 / 4
8,589
661
8,669
7,122
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
11
4 / 0 / 5
7,179
552
3,691
5,050
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 5
7,620
586
6,120
4,613
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
12 / 2 / 2
7,901
608
15,223
9,992
3,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
5
Kills
31
31
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
6
0
0.5
W
Aphrodite
 
Aphrodite
2
0
16
10
L
Hou Yi
Altoins
Hou Yi
1
9
1
0.17
W
Pele
BrKnG
Pele
11
0
4
13
W
Odin
4
0
5
6.5
W
2
3
5
1.5
L
Yemoja
Papinek
Yemoja
1
6
1
0.25
L
King Arthur
Ragnarök1442
King Arthur
0
6
0
0
L
0
4
1
0.13
W
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,573
Damage
39,182
52,978
Taken
35,768
15,241
Mitigated
16,631
5,018
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,768
2,976
0
572
12,788
3,399
0
3,653
9,006
0
36,780
W
Aphrodite
 
Aphrodite
5,479
989
3,474
5,769
8,991
5,401
1,268
2,385
6,606
25,883
0
L
Hou Yi
Altoins
Hou Yi
3,471
1,845
0
1,693
12,348
2,012
0
2,460
9,888
0
22,959
W
Pele
BrKnG
Pele
8,669
2,324
0
2,132
7,122
2,728
351
1,733
5,389
0
49,326
W
Odin
3,691
1,243
0
1,317
5,050
3,620
240
123
4,927
254
20,171
W
6,120
1,320
0
30
4,613
1,437
1,087
1,266
3,347
34,965
0
L
Yemoja
Papinek
Yemoja
4,032
637
1,022
574
12,828
3,626
0
2,615
10,213
15,941
0
L
King Arthur
Ragnarök1442
King Arthur
1,712
585
0
500
7,994
4,662
31
1,282
6,293
0
26,816
L
3,590
550
0
657
7,020
1,542
0
1,685
5,335
25,350
0
W
15,223
10,526
0
2,059
9,992
3,445
2,034
1,924
7,877
0
41,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
39,251
248
Minions Killed
303
0
Camps Cleared
0
1,035,930
Distance Traveled
1,189,912
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,560
505
66
5
0
242,692
0
W
Aphrodite
7,962
612
45
3
0
250,164
1
L
Hou Yi
5,416
417
43
3
0
180,614
7
W
Pele
8,589
661
79
6
0
283,105
3
W
Odin
7,179
552
48
4
0
234,922
3
W
Nu Wa
7,620
586
63
5
0
197,332
1
L
Yemoja
6,113
470
20
2
0
171,298
1
L
King Arthur
5,948
458
63
5
0
236,312
2
L
Zeus
5,727
441
56
4
0
205,014
0
W
Anhur
7,901
608
68
5
0
224,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role