Player Matchup

Awilix
Awilix
 
Awilix
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Agent_R3ACTZ
Set
Level 87
God Stats
9W - 12L
1,438 SR
Queue Stats
490W - 361L
1,505 Elo+
Party 1
Merlin
Merlin
Mondo__YT
Merlin
Level 47
God Stats
5W - 6L
1,500 SR
Queue Stats
164W - 101L
1,616 Elo+
Party 1
Team Averages
Level 72
1,479 SR
1,540 Elo+

VS

Team Averages
Level 135
1,474 SR
1,463 Elo+
Gilgamesh
Gilgamesh
Hazedlugz
Gilgamesh
Level 159
God Stats
5W - 7L
1,558 SR
Queue Stats
176W - 206L
1,434 Elo+
Solo
Chang'e
Chang'e
x410_AcidTripz
Chang'e
Level 156
God Stats
9W - 4L
1,535 SR
Queue Stats
341W - 263L
1,547 Elo+
Party 2
Arachne
Arachne
x410zFinesse
Arachne
Level 89
God Stats
9W - 16L
1,329 SR
Queue Stats
222W - 234L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
8 / 7 / 6
12,245
612
11,578
16,249
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 5 / 12
12,859
643
15,008
29,480
21,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Mondo__YT
Merlin
16
4 / 1 / 11
12,313
616
25,132
7,653
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hazedlugz
Gilgamesh
16
0 / 4 / 12
12,298
615
13,971
22,908
21,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
8 / 5 / 4
14,379
719
25,901
24,924
18,802
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
x410zFinesse
Arachne
16
4 / 8 / 6
13,121
656
6,090
20,114
13,628
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
16
Kills
12
13
Deaths
17
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
7
6
1.57
L
4
5
12
2
W
Gilgamesh
Hazedlugz
Gilgamesh
0
4
12
1.5
L
Merlin
Mondo__YT
Merlin
4
1
11
9.5
W
8
5
4
2
W
Arachne
x410zFinesse
Arachne
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,718
Damage
45,962
53,382
Taken
67,946
28,211
Mitigated
53,539
9,589
Healing
24,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,578
4,380
947
1,299
16,249
4,745
511
8,925
7,324
0
30,435
L
15,008
7,287
0
6,436
29,480
21,116
329
14,013
15,467
0
51,196
W
Gilgamesh
Hazedlugz
Gilgamesh
13,971
2,279
938
3,476
22,908
21,109
1,412
7,643
14,647
0
41,899
L
Merlin
Mondo__YT
Merlin
25,132
2,384
0
907
7,653
2,350
312
3,249
4,404
61,267
0
W
25,901
738
4,226
11,366
24,924
18,802
205
11,039
13,109
78,749
0
W
Arachne
x410zFinesse
Arachne
6,090
4,177
80
4,611
20,114
13,628
968
5,991
13,523
0
29,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
39,798
233
Minions Killed
195
6
Camps Cleared
11
1,002,589
Distance Traveled
966,348
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,245
612
59
3
1
312,108
0
L
Set
12,859
643
65
3
3
359,661
2
W
Gilgamesh
12,298
615
47
2
3
326,442
2
L
Merlin
12,313
616
109
5
2
330,820
1
W
Chang'e
14,379
719
111
6
5
318,009
3
W
Arachne
13,121
656
37
2
3
321,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role