Player Matchup

Hercules
Hercules
EwwItsAsian
Hercules
Level 103
God Stats
53W - 50L
1,596 SR
Queue Stats
494W - 436L
1,628 Elo+
Party 1
Fenrir
Fenrir
FighterZ3827
Fenrir
Level 41
God Stats
36W - 27L
1,620 SR
Queue Stats
456W - 440L
1,519 Elo+
Solo
Medusa
Medusa
PeteZahButt
Medusa
Level 33
God Stats
3W - 5L
1,251 SR
Queue Stats
154W - 81L
1,690 Elo+
Party 1
Bellona
Bellona
Sharklitos
Bellona
Level 47
God Stats
256W - 211L
1,532 SR
Queue Stats
320W - 315L
1,494 Elo+
Solo
Sol
Sol
YourGarbage
Sol
Level 88
God Stats
2W - 0L
1,786 SR
Queue Stats
269W - 253L
1,515 Elo+
Party 1
Team Averages
Level 62
1,557 SR
1,569 Elo+

VS

Team Averages
Level 45
1,547 SR
1,554 Elo+
Hades
Hades
GyRInfamous
Hades
Level 37
God Stats
52W - 52L
1,408 SR
Queue Stats
56W - 74L
1,361 Elo+
Solo
Ymir
Ymir
NipponDaemon
Ymir
Level 40
God Stats
32W - 33L
1,513 SR
Queue Stats
133W - 146L
1,482 Elo+
Solo
Tyr
Tyr
SesameStreetBuns
Tyr
Level 49
God Stats
1W - 2L
1,737 SR
Queue Stats
7W - 7L
1,814 Elo+
Solo
Fenrir
Fenrir
UnBreakSouL
Fenrir
Level 35
God Stats
5W - 7L
1,559 SR
Queue Stats
87W - 79L
1,549 Elo+
Solo
Anhur
Anhur
afluk3yth1ng
Anhur
Level 65
God Stats
2W - 4L
1,519 SR
Queue Stats
281W - 263L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EwwItsAsian
Hercules
14
6 / 4 / 10
9,716
540
7,844
20,708
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
12
2 / 4 / 4
7,808
434
5,065
11,104
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
20
16 / 1 / 4
12,649
703
20,230
10,537
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Sharklitos
Bellona
16
4 / 5 / 4
9,808
545
13,694
17,260
16,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 6
9,003
500
8,009
11,557
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 0
8,779
488
11,230
16,513
8,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 8
8,405
467
4,201
13,976
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 6 / 3
8,462
470
10,575
15,737
14,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
15
9 / 5 / 2
9,707
539
9,209
15,335
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 2
8,507
473
9,566
13,901
4,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
28
Kills
18
18
Deaths
29
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
EwwItsAsian
Hercules
6
4
10
2.75
W
Fenrir
2
4
4
1
L
3
11
0
0.27
L
1
4
8
1.25
W
Medusa
16
1
4
18
L
1
6
3
0.42
W
Bellona
Sharklitos
Bellona
4
5
4
1.2
L
Fenrir
9
5
2
2
W
0
4
6
0.75
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,842
Damage
44,781
71,166
Taken
75,462
42,038
Mitigated
45,318
21,014
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EwwItsAsian
Hercules
7,844
3,217
0
5,354
20,708
14,386
26
6,714
13,994
0
33,762
W
Fenrir
5,065
1,283
0
867
11,104
3,959
0
2,427
8,677
0
43,446
L
11,230
825
98
3,596
16,513
8,601
0
629
15,884
41,378
0
L
4,201
712
59
3,083
13,976
11,195
509
1,995
11,981
22,508
0
W
Medusa
20,230
10,566
0
2,406
10,537
4,189
878
4,809
5,728
0
106,050
L
10,575
1,625
0
2,098
15,737
14,617
0
0
15,737
11,390
42,051
W
Bellona
Sharklitos
Bellona
13,694
7,289
0
6,400
17,260
16,769
513
2,689
14,571
0
58,551
L
Fenrir
9,209
2,739
0
3,032
15,335
6,465
0
286
15,049
0
67,564
W
8,009
2,478
0
5,987
11,557
2,735
147
1,377
10,180
65,668
0
L
9,566
4,759
0
6,259
13,901
4,440
902
5,099
8,802
0
57,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,984
Gold Earned
43,860
527
Minions Killed
436
0
Camps Cleared
0
1,656,909
Distance Traveled
1,564,132
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,716
540
53
3
0
330,599
2
W
Fenrir
7,808
434
75
4
0
302,721
4
L
Hades
8,779
488
83
5
0
297,623
4
L
Ymir
8,405
467
37
2
0
310,120
6
W
Medusa
12,649
703
181
10
0
357,218
0
L
Tyr
8,462
470
106
6
0
322,894
5
W
Bellona
9,808
545
118
7
0
341,779
3
L
Fenrir
9,707
539
108
6
0
323,711
0
W
Sol
9,003
500
100
6
0
324,592
1
L
Anhur
8,507
473
102
6
0
309,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role