Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DarkJenossauro
Cu Chulainn
Level 108
God Stats
9W - 11L
1,555 SR
Queue Stats
380W - 350L
1,555 Elo+
Party 2
Chang'e
Chang'e
Joly_Jolie
Chang'e
Level 136
God Stats
65W - 51L
1,555 SR
Queue Stats
119W - 105L
1,476 Elo+
Solo
Hou Yi
Hou Yi
NORRIS111
Hou Yi
Level 88
God Stats
1W - 0L
1,517 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 1
Poseidon
Poseidon
b3tYouCant Win
Poseidon
Level 101
God Stats
1W - 0L
1,241 SR
Queue Stats
18W - 27L
1,492 Elo+
Party 1
Team Averages
Level 115
1,474 SR
1,550 Elo+

VS

Team Averages
Level 128
1,635 SR
1,484 Elo+
Horus
Horus
Ants_Trollin
Horus
Level 107
God Stats
19W - 21L
1,531 SR
Queue Stats
737W - 725L
1,458 Elo+
Party 3
Eset
Eset
DADDY JELLING
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 143L
1,499 Elo+
Solo
Janus
Janus
DoctorPenguinJr
Janus
Level 144
God Stats
10W - 13L
1,552 SR
Queue Stats
629W - 625L
1,473 Elo+
Party 3
Chaac
Chaac
SYK_Naghoul-0_0
Chaac
Level 104
God Stats
22W - 13L
1,690 SR
Queue Stats
618W - 569L
1,462 Elo+
Party 3
Neith
Neith
Vallaska1998
Neith
Level 126
God Stats
15W - 7L
1,902 SR
Queue Stats
134W - 124L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 0 / 8
11,775
561
19,489
16,057
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
DarkJenossauro
Cu Chulainn
17
1 / 1 / 9
10,910
520
12,594
19,580
18,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Joly_Jolie
Chang'e
16
6 / 5 / 8
10,054
479
11,131
15,864
9,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
NORRIS111
Hou Yi
16
1 / 0 / 6
9,481
451
9,565
11,056
3,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
17
6 / 2 / 8
10,867
517
11,855
13,423
8,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,204
343
3,512
19,086
15,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 7 / 2
9,877
470
10,750
15,569
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 8 / 2
10,110
481
7,521
16,692
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 3 / 1
10,349
493
11,488
23,595
23,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 3 / 2
9,609
458
11,944
13,421
4,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
23
Kills
8
8
Deaths
23
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
8
13
L
0
2
2
0.5
L
3
7
2
0.57
W
Cu Chulainn
DarkJenossauro
Cu Chulainn
1
1
9
5.5
L
3
8
2
0.5
W
Chang'e
Joly_Jolie
Chang'e
6
5
8
2
W
Hou Yi
NORRIS111
Hou Yi
1
0
6
4
L
1
3
1
0.5
L
1
3
2
0.67
W
Poseidon
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,634
Damage
45,215
75,980
Taken
88,363
47,095
Mitigated
54,503
25,308
Healing
32,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,489
4,625
0
672
16,057
6,493
332
3,048
12,781
0
102,833
L
3,512
974
2,385
7,000
19,086
15,670
0
6,421
12,665
0
18,139
L
10,750
691
718
4,561
15,569
6,017
211
5,836
9,733
62,924
0
W
Cu Chulainn
DarkJenossauro
Cu Chulainn
12,594
1,881
0
5,329
19,580
18,932
38
1,794
16,495
14,058
67,150
L
7,521
316
0
5,177
16,692
4,695
0
4,171
12,521
75,611
0
W
Chang'e
Joly_Jolie
Chang'e
11,131
397
4,386
8,120
15,864
9,632
242
7,003
7,968
53,308
0
W
Hou Yi
NORRIS111
Hou Yi
9,565
3,813
0
3,245
11,056
3,847
1,102
1,150
9,715
0
69,874
L
11,488
2,189
0
8,805
23,595
23,267
0
5,736
17,859
0
77,469
L
11,944
2,743
0
3,574
13,421
4,854
521
3,602
9,819
0
74,380
W
Poseidon
11,855
1,410
1,960
1,596
13,423
8,191
350
4,449
8,567
42,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
47,149
554
Minions Killed
588
0
Camps Cleared
0
2,087,370
Distance Traveled
1,782,625
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,775
561
127
6
0
461,433
6
L
Horus
7,204
343
27
1
0
371,044
0
L
Eset
9,877
470
129
6
0
338,855
8
W
Cu Chulainn
10,910
520
168
8
0
393,549
1
L
Janus
10,110
481
122
6
0
353,061
4
W
Chang'e
10,054
479
81
4
0
417,687
2
W
Hou Yi
9,481
451
122
6
0
413,414
0
L
Chaac
10,349
493
173
8
0
333,171
9
L
Neith
9,609
458
137
7
0
386,494
7
W
Poseidon
10,867
517
56
3
0
401,287
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role