Player Matchup

Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Linus0097
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,221 Elo+
Solo
Mercury
Mercury
Savageturtle800
Mercury
Level 12
God Stats
5W - 13L
1,438 SR
Queue Stats
5W - 13L
1,321 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,348 Elo+

VS

Team Averages
Level 58
1,456 SR
1,212 Elo+
Anubis
Anubis
AlphaWolf1901
Anubis
Level 19
God Stats
30W - 25L
1,396 SR
Queue Stats
61W - 70L
1,115 Elo+
Party 2
Cerberus
Cerberus
FredBear-boom
Cerberus
Level 28
God Stats
9W - 11L
1,413 SR
Queue Stats
103W - 154L
1,159 Elo+
Party 2
Pele
Pele
acepubcrawler
Pele
Level 126
God Stats
4W - 3L
1,559 SR
Queue Stats
268W - 299L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 11 / 0
12,508
658
17,305
18,605
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Linus0097
Fafnir
12
0 / 7 / 2
10,608
558
7,146
25,516
23,257
Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 12 / 3
10,023
528
6,785
18,755
5,272
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 14
13,848
729
22,852
11,143
5,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FredBear-boom
Cerberus
15
4 / 0 / 16
12,793
673
8,328
10,436
5,082
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
16 / 3 / 7
14,668
772
22,706
21,012
8,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
4
Kills
30
30
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
11
0
0.36
W
10
1
14
17
W
Cerberus
FredBear-boom
Cerberus
4
0
16
12
L
Fafnir
Linus0097
Fafnir
0
7
2
0.14
L
0
12
3
0.13
W
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
53,886
62,876
Taken
42,591
33,406
Mitigated
18,804
4,471
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,305
2,132
0
0
18,605
4,877
69
8,589
10,016
54,946
0
W
22,852
1,343
0
4,920
11,143
5,508
838
6,927
4,216
57,688
0
W
Cerberus
FredBear-boom
Cerberus
8,328
856
0
3,593
10,436
5,082
616
7,525
2,911
30,625
0
L
Fafnir
Linus0097
Fafnir
7,146
2,747
0
3,909
25,516
23,257
0
14,707
10,809
17,402
0
L
6,785
2,351
0
562
18,755
5,272
0
8,268
10,487
0
29,139
W
22,706
6,391
30
9,663
21,012
8,214
1,450
11,077
9,935
0
97,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
41,309
166
Minions Killed
276
1
Camps Cleared
13
779,579
Distance Traveled
949,262
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,508
658
102
5
1
225,162
0
W
Anubis
13,848
729
74
4
1
324,952
0
W
Cerberus
12,793
673
73
4
3
282,623
0
L
Fafnir
10,608
558
31
2
0
274,203
4
L
Mercury
10,023
528
33
2
0
280,214
0
W
Pele
14,668
772
129
7
9
341,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role