Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DrunkEmperor
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,414 Elo+
Solo
Anubis
Anubis
TrigonsMage
Anubis
Level 143
God Stats
1W - 2L
1,273 SR
Queue Stats
106W - 137L
1,332 Elo+
Solo
Cabrakan
Cabrakan
indo88
Cabrakan
Level 149
God Stats
2W - 4L
1,749 SR
Queue Stats
384W - 444L
1,420 Elo+
Solo
Team Averages
Level 128
1,504 SR
1,433 Elo+

VS

Team Averages
Level 74
1,372 SR
1,280 Elo+
Hercules
Hercules
Fìlthpig
Hercules
Level 42
God Stats
1W - 1L
1,232 SR
Queue Stats
5W - 12L
1,143 Elo+
Party 2
Chaac
Chaac
InhaledSpoon420
Chaac
Level 88
God Stats
25W - 19L
1,380 SR
Queue Stats
571W - 722L
1,414 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Minotaureus
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,005 Elo+
Party 2
Sobek
Sobek
Phoenix0376
Sobek
Level 106
God Stats
12W - 9L
1,442 SR
Queue Stats
625W - 875L
1,400 Elo+
Party 1
Vamana
Vamana
supertor5555
Vamana
Level 106
God Stats
3W - 3L
1,304 SR
Queue Stats
131W - 115L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
5 / 7 / 5
10,343
796
15,563
13,181
5,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
 
Neith
15
1 / 7 / 9
8,952
689
14,883
12,609
4,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bastet
14
3 / 6 / 5
9,300
715
9,069
10,237
4,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Anubis
17
5 / 6 / 7
10,686
822
11,849
14,129
6,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
indo88
Cabrakan
17
1 / 5 / 12
10,827
833
11,611
24,615
34,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fìlthpig
Hercules
17
7 / 5 / 13
11,453
881
10,420
19,202
18,506
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
20 / 3 / 10
13,736
1,057
29,691
17,508
24,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Minotaureus
Ah Muzen Cab
18
1 / 1 / 18
10,252
789
9,077
8,801
3,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 15
9,622
740
5,536
13,305
19,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
16
2 / 1 / 19
10,005
770
8,518
19,917
17,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
15
Kills
31
31
Deaths
15
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
7
5
1.07
L
Neith
 
Neith
1
7
9
0.79
L
Bastet
3
6
5
0.92
W
Hercules
Fìlthpig
Hercules
7
5
13
2.7
W
20
3
10
8.33
W
Ah Muzen Cab
Minotaureus
Ah Muzen Cab
1
1
18
10
W
1
5
15
1.7
L
Anubis
5
6
7
1.42
L
Cabrakan
indo88
Cabrakan
1
5
12
1.4
W
Vamana
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,975
Damage
63,242
74,771
Taken
78,733
56,413
Mitigated
82,943
20,379
Healing
38,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
15,563
6,920
1,576
1,965
13,181
5,545
540
1,067
12,114
0
37,971
L
Neith
 
Neith
14,883
9,295
1,348
2,573
12,609
4,908
462
260
12,349
0
24,334
L
Bastet
9,069
2,571
480
585
10,237
4,799
245
1,446
8,791
0
12,977
W
Hercules
Fìlthpig
Hercules
10,420
3,310
2,586
5,369
19,202
18,506
220
5,026
14,176
0
15,875
W
29,691
5,269
1,113
8,020
17,508
24,334
1,727
4,730
12,778
0
57,700
W
Ah Muzen Cab
Minotaureus
Ah Muzen Cab
9,077
3,879
231
3,578
8,801
3,487
1,792
4,371
4,430
0
23,133
W
5,536
69
844
2,714
13,305
19,346
449
3,973
9,332
11,655
0
L
Anubis
11,849
38
144
2,553
14,129
6,915
0
941
13,188
22,556
0
L
Cabrakan
indo88
Cabrakan
11,611
1,520
826
8,329
24,615
34,246
92
1,822
22,793
26,007
0
W
Vamana
8,518
2,419
2,357
11,425
19,917
17,270
488
5,360
14,557
0
17,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,108
Gold Earned
55,068
159
Minions Killed
135
0
Camps Cleared
0
1,088,071
Distance Traveled
1,273,552
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,343
796
57
4
0
196,327
0
L
Neith
8,952
689
35
3
0
216,309
8
L
Bastet
9,300
715
15
1
0
236,730
1
W
Hercules
11,453
881
6
0
0
236,604
2
W
Chaac
13,736
1,057
68
5
0
241,852
0
W
Ah Muzen Cab
10,252
789
30
2
0
257,483
0
W
Sobek
9,622
740
11
1
0
212,555
0
L
Anubis
10,686
822
26
2
0
233,987
0
L
Cabrakan
10,827
833
26
2
0
204,718
7
W
Vamana
10,005
770
20
2
0
325,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role