Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Arraellin
Awilix
Level 126
God Stats
1W - 2L
1,737 SR
Queue Stats
219W - 130L
1,629 Elo+
Party 1
Neith
Neith
CPD3215
Neith
Level 146
God Stats
4W - 4L
1,441 SR
Queue Stats
36W - 36L
1,613 Elo+
Party 2
Merlin
Merlin
Derpysnorlax
Merlin
Level 142
God Stats
3W - 3L
1,603 SR
Queue Stats
322W - 222L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
DuskyAztec
Sylvanus
Level 108
God Stats
7W - 10L
1,600 SR
Queue Stats
23W - 23L
1,572 Elo+
Party 2
Team Averages
Level 136
1,576 SR
1,587 Elo+

VS

Team Averages
Level 129
1,548 SR
1,585 Elo+
Artio
Artio
Malfestio
Artio
Level 124
God Stats
7W - 3L
1,718 SR
Queue Stats
186W - 168L
1,604 Elo+
Solo
Ullr
Ullr
MinisculeWhale
Ullr
Level 149
God Stats
6W - 8L
1,479 SR
Queue Stats
775W - 738L
1,553 Elo+
Solo
Raijin
Raijin
Mizujin
Raijin
Level 86
God Stats
13W - 8L
1,501 SR
Queue Stats
227W - 205L
1,575 Elo+
Solo
Bakasura
Bakasura
SilverHD
Bakasura
Level 160
God Stats
3W - 6L
1,472 SR
Queue Stats
205W - 182L
1,545 Elo+
Solo
Bellona
Bellona
iamtrixzy
Bellona
Level 126
God Stats
3W - 2L
1,571 SR
Queue Stats
174W - 172L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 3 / 0
5,039
504
3,446
6,284
2,653
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Arraellin
Awilix
10
2 / 4 / 1
5,926
593
2,772
7,301
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
CPD3215
Neith
9
0 / 0 / 1
5,421
542
2,178
3,823
745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
0 / 3 / 1
5,175
518
1,833
3,468
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
DuskyAztec
Sylvanus
8
0 / 0 / 1
4,883
488
735
3,960
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Malfestio
Artio
9
0 / 0 / 1
5,404
540
915
2,569
1,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 0 / 0
5,830
583
2,557
3,795
1,157
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Mizujin
Raijin
10
2 / 0 / 4
6,380
638
3,459
2,722
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SilverHD
Bakasura
12
6 / 1 / 1
7,006
701
3,030
6,917
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
iamtrixzy
Bellona
10
2 / 2 / 2
6,319
632
4,273
6,705
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
10
10
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Awilix
Arraellin
Awilix
2
4
1
0.63
L
Neith
CPD3215
Neith
0
0
1
0.5
L
Merlin
0
3
1
0.17
L
Sylvanus
DuskyAztec
Sylvanus
0
0
1
0.5
W
Artio
Malfestio
Artio
0
0
1
0.5
W
0
0
0
0
W
Raijin
Mizujin
Raijin
2
0
4
4
W
Bakasura
SilverHD
Bakasura
6
1
1
6.5
W
Bellona
iamtrixzy
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,964
Damage
14,234
24,836
Taken
22,708
7,819
Mitigated
10,287
8,053
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,446
481
0
1,750
6,284
2,653
0
0
6,094
0
20,892
L
Awilix
Arraellin
Awilix
2,772
1,220
0
2,186
7,301
1,855
0
1,613
5,373
0
27,536
L
Neith
CPD3215
Neith
2,178
773
0
1,653
3,823
745
0
125
3,698
0
32,102
L
Merlin
1,833
78
0
215
3,468
888
0
1,443
1,851
35,068
0
L
Sylvanus
DuskyAztec
Sylvanus
735
225
414
1,835
3,960
1,678
0
913
3,041
12,142
0
W
Artio
Malfestio
Artio
915
100
0
1,239
2,569
1,112
0
599
1,970
8,396
0
W
2,557
1,185
0
414
3,795
1,157
0
225
3,570
0
44,482
W
Raijin
Mizujin
Raijin
3,459
537
0
889
2,722
791
0
997
1,725
37,038
0
W
Bakasura
SilverHD
Bakasura
3,030
2,478
0
1,592
6,917
2,723
0
904
6,013
0
33,975
W
Bellona
iamtrixzy
Bellona
4,273
1,965
0
2,761
6,705
4,504
76
0
6,705
0
32,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
30,939
306
Minions Killed
348
0
Camps Cleared
0
898,988
Distance Traveled
1,045,192
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,039
504
57
6
0
141,505
2
L
Awilix
5,926
593
60
6
0
211,844
2
L
Neith
5,421
542
90
9
0
188,596
2
L
Merlin
5,175
518
75
8
0
178,280
2
L
Sylvanus
4,883
488
24
2
0
178,763
4
W
Artio
5,404
540
15
2
0
216,745
4
W
Ullr
5,830
583
91
9
0
180,291
1
W
Raijin
6,380
638
83
8
0
187,624
4
W
Bakasura
7,006
701
80
8
0
252,818
3
W
Bellona
6,319
632
79
8
0
207,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role