Player Matchup

Olorun
Olorun
DOINurUGLYmom
Olorun
Level 116
God Stats
472W - 592L
1,509 SR
Queue Stats
856W - 1,088L
1,360 Elo+
Solo
Arachne
Arachne
Droznock52
Arachne
Level 145
God Stats
19W - 14L
1,596 SR
Queue Stats
375W - 368L
1,407 Elo+
Solo
Charybdis
Charybdis
SirMacIntyre
Charybdis
Level 66
God Stats
44W - 47L
1,429 SR
Queue Stats
240W - 283L
1,373 Elo+
Party 2
Sobek
Sobek
Wise Pro Guide
Sobek
Level 102
God Stats
128W - 133L
1,503 SR
Queue Stats
350W - 381L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
rCade447
Sun Wukong
Level 103
God Stats
4W - 2L
1,556 SR
Queue Stats
155W - 168L
1,391 Elo+
Solo
Team Averages
Level 106
1,519 SR
1,387 Elo+

VS

Team Averages
Level 93
1,510 SR
1,407 Elo+
Olorun
Olorun
EggFruitSoup
Olorun
Level 57
God Stats
2W - 4L
1,411 SR
Queue Stats
415W - 443L
1,412 Elo+
Solo
Athena
Athena
USFguy2005
Athena
Level 114
God Stats
8W - 6L
1,538 SR
Queue Stats
81W - 95L
1,376 Elo+
Party 1
Thor
Thor
Your karma5955
Thor
Level 100
God Stats
1W - 1L
1,583 SR
Queue Stats
332W - 314L
1,405 Elo+
Solo
Thoth
Thoth
faustiniking
Thoth
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
strikngoaft69
Nu Wa
Level 88
God Stats
9W - 13L
1,517 SR
Queue Stats
91W - 96L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,636
587
5,274
7,457
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Droznock52
Arachne
12
0 / 1 / 4
6,992
538
2,034
5,918
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SirMacIntyre
Charybdis
9
3 / 2 / 2
6,263
482
3,523
6,032
1,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 5
6,211
478
3,589
11,659
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
rCade447
Sun Wukong
14
3 / 0 / 0
7,906
608
7,801
9,891
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 2 / 2
5,682
437
3,321
5,410
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
USFguy2005
Athena
7
0 / 2 / 0
4,625
356
1,789
6,961
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 3 / 0
6,154
473
6,044
8,772
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 0
6,571
505
2,918
4,006
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 0
6,273
483
6,169
8,149
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
5
5
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Arachne
Droznock52
Arachne
0
1
4
2
L
Olorun
0
2
2
0.5
W
Charybdis
SirMacIntyre
Charybdis
3
2
2
2
L
Athena
USFguy2005
Athena
0
2
0
0
W
0
1
5
2.5
L
3
3
0
1
L
2
2
0
1
W
Sun Wukong
rCade447
Sun Wukong
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
20,241
40,957
Taken
33,298
19,190
Mitigated
10,228
17,471
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,274
2,002
791
3,940
7,457
2,940
864
2,136
5,063
43,417
4,643
W
Arachne
Droznock52
Arachne
2,034
1,668
577
2,130
5,918
2,295
0
853
4,963
0
43,727
L
Olorun
3,321
1,092
0
1,528
5,410
1,579
0
1,813
3,597
28,953
0
W
Charybdis
SirMacIntyre
Charybdis
3,523
1,539
0
1,518
6,032
1,653
366
1,956
4,072
0
29,499
L
Athena
USFguy2005
Athena
1,789
260
271
1,790
6,961
3,025
0
1,854
5,107
13,416
0
W
3,589
571
369
3,492
11,659
7,094
0
3,492
8,117
17,037
0
L
6,044
1,946
0
2,054
8,772
2,609
0
2,427
6,250
0
34,705
L
2,918
121
0
784
4,006
1,234
0
2,284
1,722
34,764
0
W
Sun Wukong
rCade447
Sun Wukong
7,801
1,740
0
4,654
9,891
5,208
0
5,335
4,122
0
58,045
L
6,169
2,295
182
2,815
8,149
1,781
13
0
7,632
39,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
29,305
353
Minions Killed
313
0
Camps Cleared
0
1,217,615
Distance Traveled
1,108,208
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,636
587
87
7
0
248,242
5
W
Arachne
6,992
538
84
6
0
298,630
1
L
Olorun
5,682
437
55
4
0
245,931
2
W
Charybdis
6,263
482
48
4
0
206,259
8
L
Athena
4,625
356
22
2
0
167,645
1
W
Sobek
6,211
478
21
2
0
234,104
5
L
Thor
6,154
473
64
5
0
257,894
1
L
Thoth
6,571
505
81
6
0
209,244
2
W
Sun Wukong
7,906
608
113
9
0
230,380
4
L
Nu Wa
6,273
483
91
7
0
227,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role