Player Matchup

Tiamat
Tiamat
Jburts69
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,361 Elo+
Solo
Hades
Hades
La3arus
Hades
Level 16
God Stats
0W - 2L
1,329 SR
Queue Stats
33W - 50L
1,384 Elo+
Solo
Ares
Ares
MonkeGotMoney
Ares
Level 18
God Stats
4W - 2L
1,701 SR
Queue Stats
11W - 10L
1,448 Elo+
Party 2
Chiron
Chiron
NPConAcid
Chiron
Level 26
God Stats
2W - 1L
1,829 SR
Queue Stats
34W - 31L
1,369 Elo+
Party 2
Thanatos
Thanatos
Natsu6016
Thanatos
Level 27
God Stats
17W - 13L
1,502 SR
Queue Stats
136W - 157L
1,344 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,381 Elo+

VS

Team Averages
Level 24
1,485 SR
1,549 Elo+
Ymir
Ymir
AlikhNtolmadaki
Ymir
Level 29
God Stats
5W - 1L
1,700 SR
Queue Stats
34W - 15L
1,647 Elo+
Party 1
Janus
Janus
BilisKounoupidis
Janus
Level 24
God Stats
4W - 2L
1,324 SR
Queue Stats
68W - 40L
1,578 Elo+
Party 1
Susano
Susano
Spuros_piperias
Susano
Level 52
God Stats
13W - 7L
1,401 SR
Queue Stats
240W - 159L
1,541 Elo+
Party 1
Freya
Freya
gordonfackgei
Freya
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,750 Elo+
Party 1
Tyr
Tyr
renax13
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jburts69
Tiamat
14
8 / 4 / 2
8,693
543
11,612
12,985
7,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
La3arus
Hades
9
0 / 8 / 0
6,090
381
4,608
14,886
7,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 7 / 0
6,035
377
3,608
11,397
7,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
NPConAcid
Chiron
12
1 / 6 / 0
7,154
447
5,306
10,773
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Natsu6016
Thanatos
12
2 / 6 / 2
7,311
457
2,212
11,930
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 12
9,715
607
12,354
12,429
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 4 / 9
8,114
507
5,508
7,613
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 2 / 7
9,657
604
11,446
10,393
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
12 / 0 / 7
10,493
656
14,687
10,322
4,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
12
0 / 5 / 2
7,030
439
759
8,806
6,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
11
Kills
31
31
Deaths
12
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
W
3
4
9
1.88
L
Tiamat
Jburts69
Tiamat
8
4
2
2.25
L
Hades
La3arus
Hades
0
8
0
0
L
0
7
0
0
L
Chiron
NPConAcid
Chiron
1
6
0
0.17
L
Thanatos
Natsu6016
Thanatos
2
6
2
0.5
W
9
2
7
6.25
W
12
0
7
15.5
W
Tyr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
44,754
61,971
Taken
49,563
29,152
Mitigated
29,298
15,565
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,354
3,815
0
3,931
12,429
12,448
0
5,420
7,009
45,373
0
W
5,508
898
0
397
7,613
2,050
0
3,993
3,620
39,436
0
L
Tiamat
Jburts69
Tiamat
11,612
1,471
0
3,868
12,985
7,770
96
6,164
6,727
45,720
0
L
Hades
La3arus
Hades
4,608
1,004
334
3,051
14,886
7,590
868
6,769
8,043
25,129
0
L
3,608
343
75
150
11,397
7,136
334
7,799
3,514
17,691
0
L
Chiron
NPConAcid
Chiron
5,306
1,715
818
1,687
10,773
3,212
597
7,855
2,817
0
51,079
L
Thanatos
Natsu6016
Thanatos
2,212
601
0
5,582
11,930
3,444
0
3,553
8,321
0
33,499
W
11,446
1,892
0
4,012
10,393
3,535
0
4,714
5,679
0
62,972
W
14,687
4,732
0
8,911
10,322
4,618
0
2,996
7,326
83,408
0
W
Tyr
759
224
0
473
8,806
6,647
575
2,835
5,971
0
23,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,283
Gold Earned
45,009
332
Minions Killed
438
0
Camps Cleared
0
1,310,019
Distance Traveled
1,484,983
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,715
607
65
4
0
274,695
0
W
Janus
8,114
507
85
5
0
301,287
2
L
Tiamat
8,693
543
103
6
0
252,859
0
L
Hades
6,090
381
38
2
0
226,009
1
L
Ares
6,035
377
28
2
0
272,496
0
L
Chiron
7,154
447
98
6
0
275,682
4
L
Thanatos
7,311
457
65
4
0
282,973
1
W
Susano
9,657
604
108
7
0
358,127
1
W
Freya
10,493
656
140
9
0
304,398
2
W
Tyr
7,030
439
40
3
0
246,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role