Player Matchup

Fafnir
Fafnir
Justcallmesir900
Fafnir
Level 11
God Stats
1W - 2L
1,332 SR
Queue Stats
25W - 30L
1,379 Elo+
Solo
Kukulkan
Kukulkan
RさんFPS
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
a3111mk
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,250 Elo+
Solo
Ah Puch
Ah Puch
temp-210479
Ah Puch
Level 17
God Stats
3W - 5L
1,566 SR
Queue Stats
30W - 33L
1,321 Elo+
Solo
Geb
Geb
xX SBD Cech Xx
Geb
Level 8
God Stats
1W - 7L
1,229 SR
Queue Stats
20W - 20L
1,018 Elo+
Solo
Team Averages
Level 11
1,425 SR
1,294 Elo+

VS

Team Averages
Level 21
1,368 SR
1,264 Elo+
Cabrakan
Cabrakan
CRIPTIC_STRYKER
Cabrakan
Level 28
God Stats
6W - 6L
1,340 SR
Queue Stats
44W - 27L
1,367 Elo+
Party 1
Chaac
Chaac
Twisty1848
Chaac
Level 28
God Stats
2W - 3L
1,518 SR
Queue Stats
81W - 68L
1,417 Elo+
Solo
Fenrir
Fenrir
deniel1983
Fenrir
Level 5
God Stats
3W - 10L
1,261 SR
Queue Stats
8W - 17L
1,071 Elo+
Solo
Ah Puch
Ah Puch
lmSanta420
Ah Puch
Level 27
God Stats
8W - 4L
1,532 SR
Queue Stats
41W - 45L
1,292 Elo+
Party 1
Tiamat
Tiamat
suneaterxd23
Tiamat
Level 16
God Stats
17W - 41L
1,191 SR
Queue Stats
80W - 141L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,903
416
3,174
7,728
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
RさんFPS
Kukulkan
8
1 / 10 / 3
6,679
352
5,550
11,361
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
a3111mk
Gilgamesh
12
3 / 5 / 1
7,667
404
4,393
15,256
5,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
temp-210479
Ah Puch
13
3 / 3 / 2
8,175
430
12,985
12,767
5,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 3
6,435
339
5,069
6,504
5,148
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 2 / 4
8,225
433
7,398
10,017
5,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
15
7 / 1 / 3
9,611
506
10,999
12,471
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
deniel1983
Fenrir
11
4 / 2 / 1
7,823
412
1,809
9,520
3,469
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
lmSanta420
Ah Puch
13
5 / 1 / 3
8,749
460
12,467
13,457
5,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
9
0 / 3 / 4
6,861
361
2,555
10,400
5,600
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
18
20
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
2
4
2
L
1
2
2
1
L
Kukulkan
RさんFPS
Kukulkan
1
10
3
0.25
W
Chaac
7
1
3
8.5
L
Gilgamesh
a3111mk
Gilgamesh
3
5
1
0.7
W
Fenrir
deniel1983
Fenrir
4
2
1
2.25
W
Ah Puch
lmSanta420
Ah Puch
5
1
3
6.5
W
Tiamat
0
3
4
0.67
L
Ah Puch
temp-210479
Ah Puch
3
3
2
1.33
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,171
Damage
35,228
53,616
Taken
55,865
26,261
Mitigated
34,540
9,912
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
7,398
890
0
526
10,017
5,958
305
4,425
5,592
31,883
0
L
3,174
751
0
1,243
7,728
7,064
21
4,822
2,906
18,475
0
L
Kukulkan
RさんFPS
Kukulkan
5,550
980
0
339
11,361
3,403
0
5,283
5,724
20,307
0
W
Chaac
10,999
1,888
0
3,372
12,471
14,314
311
4,999
7,472
11,445
45,874
L
Gilgamesh
a3111mk
Gilgamesh
4,393
1,806
0
2,985
15,256
5,552
78
2,884
12,045
0
38,575
W
Fenrir
deniel1983
Fenrir
1,809
699
0
373
9,520
3,469
0
1,981
7,539
104
28,357
W
Ah Puch
lmSanta420
Ah Puch
12,467
844
0
7,306
13,457
5,199
417
9,685
3,772
52,613
0
W
Tiamat
2,555
418
0
707
10,400
5,600
754
5,688
4,712
24,344
0
L
Ah Puch
temp-210479
Ah Puch
12,985
1,466
0
5,337
12,767
5,094
0
8,639
3,906
50,659
0
L
5,069
670
0
8
6,504
5,148
0
2,975
3,433
20,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
41,269
268
Minions Killed
371
0
Camps Cleared
0
1,627,997
Distance Traveled
1,617,447
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,225
433
42
2
0
342,980
0
L
Fafnir
7,903
416
20
1
0
334,486
0
L
Kukulkan
6,679
352
35
2
0
290,374
1
W
Chaac
9,611
506
118
6
0
318,369
2
L
Gilgamesh
7,667
404
62
3
0
300,181
0
W
Fenrir
7,823
412
49
3
0
311,822
1
W
Ah Puch
8,749
460
110
6
0
342,949
6
W
Tiamat
6,861
361
52
3
0
301,327
0
L
Ah Puch
8,175
430
122
6
0
316,057
2
L
Geb
6,435
339
29
2
0
386,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role