Player Matchup

Fenrir
Fenrir
Im_A_BadSmurff
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 14L
1,692 Elo+
Party 1
Kukulkan
Kukulkan
Oomley
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Stephen_Eu
Thanatos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Geb
Geb
The_1tomi
Geb
Level 28
God Stats
12W - 6L
1,579 SR
Queue Stats
150W - 142L
1,528 Elo+
Solo
Anubis
Anubis
tonypandemonio90
Anubis
Level 27
God Stats
32W - 26L
1,471 SR
Queue Stats
130W - 154L
1,450 Elo+
Solo
Team Averages
Level 28
1,510 SR
1,534 Elo+

VS

Team Averages
Level 14
1,401 SR
1,321 Elo+
Sol
Sol
N1v3Kk
Sol
Level 17
God Stats
3W - 2L
1,282 SR
Queue Stats
36W - 35L
1,309 Elo+
Solo
Ymir
Ymir
NixxOnFire
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,098 Elo+
Party 2
Odin
Odin
OrangeJewel3960
Odin
Level 16
God Stats
10W - 10L
1,427 SR
Queue Stats
37W - 35L
1,550 Elo+
Solo
Osiris
Osiris
SaucierGibbon57
Osiris
Level 29
God Stats
2W - 3L
1,591 SR
Queue Stats
152W - 141L
1,550 Elo+
Solo
Ares
Ares
sangoflo33
Ares
Level 4
God Stats
0W - 2L
1,207 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
8,845
590
8,705
8,500
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Oomley
Kukulkan
11
0 / 1 / 1
7,060
471
1,371
3,123
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Stephen_Eu
Thanatos
15
12 / 2 / 1
9,556
637
4,420
10,355
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 6
8,323
555
7,044
10,818
6,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
12 / 2 / 7
9,921
661
18,841
11,737
6,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
N1v3Kk
Sol
13
1 / 5 / 1
7,438
496
5,785
9,181
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 9 / 0
5,415
361
1,664
11,505
4,422
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 0
7,103
474
2,324
10,194
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 1
7,631
509
7,815
9,650
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 9 / 1
5,678
379
3,123
13,526
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
31
Kills
7
7
Deaths
31
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Sol
N1v3Kk
Sol
1
5
1
0.3
L
1
9
0
0.11
W
Kukulkan
Oomley
Kukulkan
0
1
1
0.5
L
2
5
0
0.4
L
3
3
1
1.17
W
Thanatos
Stephen_Eu
Thanatos
12
2
1
6.25
W
1
1
6
4
L
0
9
1
0.06
W
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
20,711
44,533
Taken
54,056
21,234
Mitigated
28,190
22,294
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,705
4,200
0
3,938
8,500
3,876
0
823
7,677
0
55,676
L
Sol
N1v3Kk
Sol
5,785
2,731
0
2,670
9,181
3,285
208
4,799
4,382
42,213
4,971
L
1,664
803
0
536
11,505
4,422
0
7,968
3,537
10,185
0
W
Kukulkan
Oomley
Kukulkan
1,371
223
0
48
3,123
840
192
0
3,123
30,103
0
L
2,324
174
0
2,173
10,194
8,163
0
2,375
7,702
0
33,837
L
7,815
4,172
0
1,767
9,650
4,724
33
4,803
4,818
0
43,237
W
Thanatos
Stephen_Eu
Thanatos
4,420
1,525
0
6,853
10,355
3,659
0
551
9,804
0
64,273
W
7,044
1,195
0
3,494
10,818
6,655
105
5,496
5,322
44,119
0
L
3,123
804
0
1,474
13,526
7,596
0
7,165
6,361
16,129
0
W
18,841
2,346
0
7,961
11,737
6,204
216
3,150
8,587
66,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
33,265
440
Minions Killed
283
0
Camps Cleared
0
1,413,039
Distance Traveled
1,264,994
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,845
590
96
6
0
325,116
1
L
Sol
7,438
496
83
6
0
267,158
0
L
Ymir
5,415
361
22
1
0
216,239
0
W
Kukulkan
7,060
471
63
4
0
215,010
0
L
Odin
7,103
474
76
5
0
253,393
6
L
Osiris
7,631
509
83
6
0
290,814
0
W
Thanatos
9,556
637
105
7
0
336,489
0
W
Geb
8,323
555
81
5
0
294,198
0
L
Ares
5,678
379
19
1
0
237,390
0
W
Anubis
9,921
661
95
6
0
242,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role