Player Matchup

Sol
Sol
NutGod_x
Sol
Level 27
God Stats
59W - 55L
1,552 SR
Queue Stats
188W - 246L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
TheSc4reCrow
Cthulhu
Level 29
God Stats
9W - 6L
1,480 SR
Queue Stats
75W - 124L
1,327 Elo+
Party 1
Chaac
Chaac
italoh2703
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
k9_EKKO
Tsukuyomi
Level 14
God Stats
12W - 10L
1,620 SR
Queue Stats
31W - 36L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
zezuais
Danzaburou
Level 12
God Stats
3W - 1L
1,818 SR
Queue Stats
16W - 13L
1,434 Elo+
Party 1
Team Averages
Level 17
1,594 SR
1,429 Elo+

VS

Team Averages
Level 21
1,391 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
Aeiouaeiou5988
Morgan Le Fay
Level 28
God Stats
0W - 3L
1,237 SR
Queue Stats
33W - 28L
1,426 Elo+
Solo
Yemoja
Yemoja
DZinetti
Yemoja
Level 26
God Stats
3W - 9L
1,286 SR
Queue Stats
58W - 47L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
LND_K4DU
Sun Wukong
Level 21
God Stats
11W - 11L
1,456 SR
Queue Stats
39W - 53L
1,348 Elo+
Solo
Artemis
Artemis
VINISBLE2
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Terra
Terra
zak723
Terra
Level 25
God Stats
3W - 4L
1,479 SR
Queue Stats
62W - 61L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,526
502
7,458
10,404
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TheSc4reCrow
Cthulhu
13
2 / 1 / 5
8,320
489
6,183
7,477
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
11
0 / 6 / 2
6,801
400
3,384
12,397
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
k9_EKKO
Tsukuyomi
13
2 / 2 / 2
8,455
497
5,907
9,002
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
zezuais
Danzaburou
14
6 / 3 / 3
8,831
519
9,731
10,512
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aeiouaeiou5988
Morgan Le Fay
10
3 / 2 / 3
7,204
424
6,625
7,569
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
DZinetti
Yemoja
11
1 / 1 / 3
7,480
440
4,114
7,928
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
LND_K4DU
Sun Wukong
11
3 / 1 / 1
7,673
451
5,991
9,304
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
VINISBLE2
Artemis
11
0 / 7 / 0
6,516
383
4,204
8,353
2,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
zak723
Terra
15
8 / 2 / 0
9,553
562
9,710
13,564
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
15
16
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aeiouaeiou5988
Morgan Le Fay
3
2
3
2.25
L
Yemoja
DZinetti
Yemoja
1
1
3
2.5
L
Sun Wukong
LND_K4DU
Sun Wukong
3
1
1
3.5
W
3
4
1
0.88
W
Cthulhu
TheSc4reCrow
Cthulhu
2
1
5
4.5
L
Artemis
VINISBLE2
Artemis
0
7
0
0
W
Chaac
0
6
2
0.17
W
Tsukuyomi
k9_EKKO
Tsukuyomi
2
2
2
1.5
L
Terra
zak723
Terra
8
2
0
4
W
Danzaburou
zezuais
Danzaburou
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,663
Damage
30,644
49,792
Taken
46,718
23,158
Mitigated
28,977
12,750
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aeiouaeiou5988
Morgan Le Fay
6,625
1,355
0
2,442
7,569
2,520
35
2,932
4,517
33,273
0
L
Yemoja
DZinetti
Yemoja
4,114
752
1,015
1,839
7,928
6,500
153
2,854
5,074
13,936
0
L
Sun Wukong
LND_K4DU
Sun Wukong
5,991
388
0
3,177
9,304
9,530
737
1,801
7,069
0
33,613
W
7,458
1,841
0
4,305
10,404
2,917
3,477
5,976
4,106
49,396
0
W
Cthulhu
TheSc4reCrow
Cthulhu
6,183
822
0
1,278
7,477
6,542
81
2,593
4,760
29,771
0
L
Artemis
VINISBLE2
Artemis
4,204
1,415
0
721
8,353
2,306
605
2,622
5,731
0
31,405
W
Chaac
3,384
629
0
2,292
12,397
6,614
0
4,728
7,043
3,577
21,413
W
Tsukuyomi
k9_EKKO
Tsukuyomi
5,907
1,528
0
2,270
9,002
3,527
0
2,940
5,761
0
43,367
L
Terra
zak723
Terra
9,710
2,454
222
5,715
13,564
8,121
0
3,827
9,659
54,308
0
W
Danzaburou
zezuais
Danzaburou
9,731
5,692
0
2,605
10,512
3,558
0
3,986
6,410
0
57,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
38,426
328
Minions Killed
304
0
Camps Cleared
0
1,517,324
Distance Traveled
1,407,126
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,204
424
52
3
0
211,947
2
L
Yemoja
7,480
440
12
1
0
305,847
6
L
Sun Wukong
7,673
451
64
4
0
318,945
5
W
Sol
8,526
502
92
5
0
289,185
0
W
Cthulhu
8,320
489
28
2
0
321,997
0
L
Artemis
6,516
383
76
4
0
238,129
2
W
Chaac
6,801
400
44
3
0
232,161
1
W
Tsukuyomi
8,455
497
75
4
0
367,124
0
L
Terra
9,553
562
100
6
0
332,258
1
W
Danzaburou
8,831
519
89
5
0
306,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role