Player Matchup

Ymir
Ymir
Cangaceiro085
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Hou Yi
Hou Yi
Cefallo
Hou Yi
Level 28
God Stats
8W - 3L
1,736 SR
Queue Stats
14W - 7L
1,549 Elo+
Solo
Thor
Thor
TWOHGA
Thor
Level 5
God Stats
0W - 2L
1,248 SR
Queue Stats
38W - 32L
1,524 Elo+
Solo
Poseidon
Poseidon
Tetirg0
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,412 Elo+
Solo
Ra
Ra
iComcas121
Ra
Level 20
God Stats
3W - 5L
1,424 SR
Queue Stats
47W - 51L
1,467 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,423 Elo+

VS

Team Averages
Level 18
1,471 SR
1,446 Elo+
Achilles
Achilles
ConstantVeil206
Achilles
Level 27
God Stats
55W - 49L
1,521 SR
Queue Stats
95W - 98L
1,408 Elo+
Party 1
Anubis
Anubis
RatoAnão
Anubis
Level 6
God Stats
3W - 4L
1,322 SR
Queue Stats
5W - 4L
1,358 Elo+
Party 1
Awilix
Awilix
SUPERXANDÃO
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,644 Elo+
Solo
Skadi
Skadi
Sayaharashi
Skadi
Level 24
God Stats
6W - 2L
1,746 SR
Queue Stats
51W - 31L
1,492 Elo+
Solo
Sol
Sol
Screeww
Sol
Level 4
God Stats
29W - 19L
1,265 SR
Queue Stats
29W - 19L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
6,419
428
1,661
10,312
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Cefallo
Hou Yi
11
2 / 3 / 3
6,862
457
2,942
7,555
1,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
TWOHGA
Thor
11
3 / 5 / 0
7,266
484
4,581
9,485
8,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Tetirg0
Poseidon
8
0 / 10 / 1
5,648
377
3,571
8,407
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 1
7,728
515
2,203
8,138
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 0 / 0
7,699
513
2,198
4,995
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
RatoAnão
Anubis
15
10 / 1 / 4
9,118
608
8,651
6,531
3,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
18
7 / 1 / 7
9,866
658
8,696
9,366
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
3 / 3 / 6
6,791
453
6,910
5,345
1,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
7 / 2 / 3
8,006
534
8,631
6,602
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
29
29
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Hou Yi
Cefallo
Hou Yi
2
3
3
1.17
W
Achilles
2
0
0
2
W
Anubis
RatoAnão
Anubis
10
1
4
12
W
Awilix
7
1
7
10.5
W
3
3
6
2
W
Sol
7
2
3
4.25
L
Thor
TWOHGA
Thor
3
5
0
0.6
L
Poseidon
Tetirg0
Poseidon
0
10
1
0.05
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,958
Damage
35,086
43,897
Taken
32,839
21,958
Mitigated
14,379
4,443
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,661
486
0
563
10,312
8,182
0
3,669
6,643
14,541
0
L
Hou Yi
Cefallo
Hou Yi
2,942
1,550
0
1,111
7,555
1,942
992
3,778
3,777
0
36,309
W
Achilles
2,198
559
0
1,548
4,995
4,126
938
0
4,995
0
31,870
W
Anubis
RatoAnão
Anubis
8,651
515
0
4,411
6,531
3,331
1,156
2,709
3,684
49,474
0
W
Awilix
8,696
4,024
0
5,014
9,366
3,996
523
1,467
7,865
0
87,736
W
6,910
3,701
0
1,381
5,345
1,178
263
1,396
3,949
0
24,573
W
Sol
8,631
3,984
0
1,423
6,602
1,748
639
1,276
5,292
48,030
0
L
Thor
TWOHGA
Thor
4,581
824
0
895
9,485
8,086
0
2,106
7,011
0
26,385
L
Poseidon
Tetirg0
Poseidon
3,571
915
0
422
8,407
2,194
0
2,955
5,452
15,577
5,350
L
2,203
0
156
1,296
8,138
1,554
205
4,774
3,364
40,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
41,480
288
Minions Killed
436
0
Camps Cleared
0
1,287,250
Distance Traveled
1,456,741
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,419
428
24
2
0
251,623
3
L
Hou Yi
6,862
457
78
5
0
259,411
5
W
Achilles
7,699
513
72
5
0
289,021
0
W
Anubis
9,118
608
88
6
0
248,588
0
W
Awilix
9,866
658
152
10
0
361,644
1
W
Skadi
6,791
453
35
2
0
282,712
3
W
Sol
8,006
534
89
6
0
274,776
2
L
Thor
7,266
484
62
4
0
274,325
5
L
Poseidon
5,648
377
27
2
0
238,835
3
L
Ra
7,728
515
97
6
0
263,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role