Player Matchup

Baron Samedi
Baron Samedi
Gold IV
GranddadGreco
Baron Samedi
Gold IV
Level 127
God Stats
3W - 4L
1,585 SR
Queue Stats
168W - 159L
1,371 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
LiIkillacaleb
Hou Yi
Platinum I
Level 127
God Stats
9W - 11L
1,529 SR
Queue Stats
187W - 172L
1,814 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
jtony1
Morgan Le Fay
Platinum IV
Level 107
God Stats
1W - 1L
1,791 SR
Queue Stats
203W - 193L
1,711 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,635 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 75
1,504 SR
1,779 MMR
Charybdis
Charybdis
Gold IV
SprungMantis165
Charybdis
Gold IV
Level 51
God Stats
0W - 2L
1,205 SR
Queue Stats
157W - 181L
1,598 MMR
Solo
Thoth
Thoth
Platinum IV
Teamwork7685
Thoth
Platinum IV
Level 68
God Stats
0W - 1L
1,746 SR
Queue Stats
66W - 50L
1,914 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
lRoseKai
Cu Chulainn
Gold I
Level 106
God Stats
6W - 10L
1,560 SR
Queue Stats
42W - 37L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GranddadGreco
Baron Samedi
15
2 / 1 / 15
11,571
771
10,113
15,287
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
13 / 0 / 3
11,896
793
13,383
11,141
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
jtony1
Morgan Le Fay
13
2 / 4 / 8
9,836
656
8,342
11,949
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArtioGilgameshYmir

VS

Bans
PersephoneOdinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SprungMantis165
Charybdis
12
0 / 5 / 2
8,315
554
5,443
11,225
3,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 4 / 2
9,051
603
14,614
7,695
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
lRoseKai
Cu Chulainn
12
3 / 8 / 1
9,381
625
11,652
23,129
25,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GranddadGreco
Baron Samedi
2
1
15
9.5
W
13
0
3
14.5
L
Charybdis
SprungMantis165
Charybdis
0
5
2
0.2
L
2
4
2
0.75
W
Morgan Le Fay
jtony1
Morgan Le Fay
2
4
8
1.5
L
Cu Chulainn
lRoseKai
Cu Chulainn
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,838
Damage
31,709
38,377
Taken
42,049
26,176
Mitigated
31,340
17,969
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GranddadGreco
Baron Samedi
10,113
971
1,477
9,126
15,287
17,774
252
6,868
8,419
31,617
0
W
13,383
6,210
0
4,281
11,141
4,176
2,222
5,076
6,065
0
59,125
L
Charybdis
SprungMantis165
Charybdis
5,443
3,034
0
1,297
11,225
3,704
0
4,880
6,345
0
25,409
L
14,614
122
0
861
7,695
2,189
0
3,446
4,249
51,541
0
W
Morgan Le Fay
jtony1
Morgan Le Fay
8,342
862
164
2,921
11,949
4,226
925
4,296
7,653
35,051
0
L
Cu Chulainn
lRoseKai
Cu Chulainn
11,652
1,005
362
4,414
23,129
25,447
14
10,282
12,567
1,371
29,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
26,747
178
Minions Killed
173
8
Camps Cleared
7
820,099
Distance Traveled
720,143
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,571
771
58
4
4
283,910
4
W
Hou Yi
11,896
793
67
4
1
265,907
1
L
Charybdis
8,315
554
66
4
5
239,782
2
L
Thoth
9,051
603
81
5
1
237,962
4
W
Morgan Le Fay
9,836
656
53
4
3
270,282
1
L
Cu Chulainn
9,381
625
26
2
1
242,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role