Player Matchup

Chaac
Chaac
Dimlost
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,500 Elo+
Solo
Bastet
Bastet
KRYM_grin
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 1
Izanami
Izanami
Slaoon93
Izanami
Level 6
God Stats
2W - 2L
1,792 SR
Queue Stats
2W - 2L
1,666 Elo+
Solo
Bacchus
Bacchus
ZeNjustUsami
Bacchus
Level 29
God Stats
17W - 8L
1,654 SR
Queue Stats
236W - 265L
1,495 Elo+
Solo
Tiamat
Tiamat
smker004
Tiamat
Level 29
God Stats
2W - 3L
1,461 SR
Queue Stats
16W - 33L
1,313 Elo+
Party 1
Team Averages
Level 21
1,581 SR
1,535 Elo+

VS

Team Averages
Level 15
1,503 SR
1,447 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CrowdedCoyote40
Hun Batz
Level 16
God Stats
1W - 4L
1,190 SR
Queue Stats
5W - 9L
1,325 Elo+
Solo
Yemoja
Yemoja
Fishara
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,369 Elo+
Solo
Neith
Neith
SaphireDragon31
Neith
Level 7
God Stats
11W - 9L
1,501 SR
Queue Stats
12W - 18L
1,252 Elo+
Solo
Poseidon
Poseidon
Serious BEP
Poseidon
Level 16
God Stats
3W - 2L
1,825 SR
Queue Stats
3W - 2L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dimlost
Chaac
20
7 / 6 / 21
13,925
1,071
14,548
26,111
17,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
KRYM_grin
Bastet
20
6 / 7 / 17
13,521
1,040
15,964
18,811
6,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Slaoon93
Izanami
20
13 / 7 / 12
15,075
1,160
27,763
14,662
5,902
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ZeNjustUsami
Bacchus
20
10 / 4 / 18
14,545
1,119
17,247
17,138
19,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
smker004
Tiamat
20
6 / 3 / 18
13,744
1,057
21,858
18,287
14,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 5 / 14
15,402
1,185
26,488
18,709
7,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
20
6 / 15 / 11
13,627
1,048
17,880
26,275
14,756
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Fishara
Yemoja
20
0 / 6 / 13
13,417
1,032
3,276
17,527
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 5 / 10
14,420
1,109
17,282
16,277
6,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Serious BEP
Poseidon
20
3 / 12 / 13
12,920
994
20,251
25,445
9,849
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
88
42
Kills
27
27
Deaths
43
86
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
9
5
14
3.2
L
Hun Batz
6
15
11
0.77
W
Chaac
Dimlost
Chaac
7
6
21
2.92
L
Yemoja
Fishara
Yemoja
0
6
13
1.08
W
Bastet
KRYM_grin
Bastet
6
7
17
2.07
L
9
5
10
2.8
L
Poseidon
Serious BEP
Poseidon
3
12
13
0.79
W
Izanami
Slaoon93
Izanami
13
7
12
2.71
W
Bacchus
ZeNjustUsami
Bacchus
10
4
18
4.75
W
Tiamat
smker004
Tiamat
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,380
Damage
85,177
95,009
Taken
104,233
64,537
Mitigated
50,945
14,072
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
26,488
5,304
2,073
1,305
18,709
7,954
0
6,593
11,765
60,434
0
L
Hun Batz
17,880
9,805
75
255
26,275
14,756
0
10,919
15,239
0
50,919
W
Chaac
Dimlost
Chaac
14,548
2,199
0
4,203
26,111
17,492
0
11,627
14,484
0
27,870
L
Yemoja
Fishara
Yemoja
3,276
975
2,808
1,063
17,527
11,851
0
6,412
10,905
27,828
0
W
Bastet
KRYM_grin
Bastet
15,964
6,064
0
2,002
18,811
6,523
0
12,062
6,749
397
39,753
L
17,282
8,831
0
1,958
16,277
6,535
0
7,151
8,791
0
29,010
L
Poseidon
Serious BEP
Poseidon
20,251
6,706
52
835
25,445
9,849
0
8,427
16,574
29,905
0
W
Izanami
Slaoon93
Izanami
27,763
17,621
0
1,216
14,662
5,902
0
7,221
7,441
0
55,358
W
Bacchus
ZeNjustUsami
Bacchus
17,247
951
362
868
17,138
19,957
0
9,724
7,414
24,857
0
W
Tiamat
smker004
Tiamat
21,858
3,721
264
5,157
18,287
14,663
0
9,381
8,906
52,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,810
Gold Earned
69,786
219
Minions Killed
263
7
Camps Cleared
4
1,142,380
Distance Traveled
1,137,963
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,402
1,185
98
8
1
255,565
2
L
Hun Batz
13,627
1,048
59
5
1
213,892
0
W
Chaac
13,925
1,071
32
2
1
268,998
0
L
Yemoja
13,417
1,032
49
4
0
192,809
0
W
Bastet
13,521
1,040
42
3
4
213,895
0
L
Neith
14,420
1,109
22
2
1
235,417
1
L
Poseidon
12,920
994
35
3
1
240,280
0
W
Izanami
15,075
1,160
66
5
1
183,503
0
W
Bacchus
14,545
1,119
14
1
1
237,009
0
W
Tiamat
13,744
1,057
65
5
0
238,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role