Player Matchup

Anubis
Anubis
Eiswolfspeer
Anubis
Level 29
God Stats
6W - 6L
1,508 SR
Queue Stats
117W - 145L
1,379 Elo+
Solo
Agni
Agni
IvanGhost
Agni
Level 15
God Stats
1W - 2L
1,215 SR
Queue Stats
18W - 17L
1,419 Elo+
Solo
Apollo
Apollo
Munkywrench
Apollo
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,361 Elo+
Solo
Awilix
Awilix
SaucyStream
Awilix
Level 27
God Stats
6W - 8L
1,081 SR
Queue Stats
115W - 98L
1,445 Elo+
Solo
Tiamat
Tiamat
Tristian314
Tiamat
Level 28
God Stats
2W - 2L
1,264 SR
Queue Stats
51W - 85L
1,243 Elo+
Solo
Team Averages
Level 21
1,314 SR
1,369 Elo+

VS

Team Averages
Level 21
1,421 SR
1,424 Elo+
Cthulhu
Cthulhu
G6Hunter123
Cthulhu
Level 29
God Stats
6W - 9L
1,350 SR
Queue Stats
124W - 183L
1,382 Elo+
Party 1
Thor
Thor
LoneBerZerker
Thor
Level 29
God Stats
26W - 30L
1,467 SR
Queue Stats
188W - 236L
1,407 Elo+
Party 1
Neith
Neith
TimesTwoMob
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Janus
Janus
ivanolalde334
Janus
Level 27
God Stats
3W - 2L
1,641 SR
Queue Stats
75W - 102L
1,370 Elo+
Solo
Raijin
Raijin
пристрелитель
Raijin
Level 17
God Stats
0W - 2L
1,147 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 7 / 8
8,325
520
10,037
12,806
4,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
14
5 / 2 / 4
8,395
525
8,341
10,637
5,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
5 / 3 / 6
8,106
507
6,888
6,799
2,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
15
8 / 2 / 2
9,014
563
9,933
10,688
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
0 / 0 / 7
6,610
413
724
6,750
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
G6Hunter123
Cthulhu
12
3 / 3 / 2
7,687
480
4,861
11,421
11,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 4 / 3
8,454
528
7,235
13,346
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 4 / 0
5,589
349
1,932
5,338
933
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 5 / 4
7,695
481
8,578
9,557
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 7 / 2
7,592
475
4,610
10,926
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
23
Kills
14
14
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
7
8
1.29
L
Cthulhu
G6Hunter123
Cthulhu
3
3
2
1.33
W
Agni
5
2
4
3.5
L
5
4
3
1.63
W
Apollo
5
3
6
2.67
W
Awilix
8
2
2
4.5
L
1
4
0
0.25
W
Tiamat
0
0
7
3.5
L
3
5
4
1
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,923
Damage
27,216
47,680
Taken
50,588
19,733
Mitigated
22,074
17,699
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,037
304
0
4,283
12,806
4,600
1,220
6,859
5,401
45,983
0
L
Cthulhu
G6Hunter123
Cthulhu
4,861
326
137
1,618
11,421
11,940
0
1,580
9,777
29,176
0
W
Agni
8,341
900
153
5,065
10,637
5,436
996
4,072
6,500
44,317
0
L
7,235
1,234
0
4,046
13,346
3,830
0
3,811
9,531
0
42,932
W
Apollo
6,888
4,499
0
1,506
6,799
2,295
550
3,057
3,742
0
30,741
W
Awilix
9,933
3,544
246
4,900
10,688
3,705
807
1,815
8,859
0
62,409
L
1,932
1,330
0
1,252
5,338
933
0
3,121
2,153
0
10,015
W
Tiamat
724
70
0
1,546
6,750
3,697
675
1,541
5,129
20,259
0
L
8,578
796
0
1,430
9,557
1,986
84
4,791
4,726
42,916
0
L
4,610
918
41
1,569
10,926
3,385
647
5,619
5,299
37,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
37,017
373
Minions Killed
295
0
Camps Cleared
0
1,419,204
Distance Traveled
1,207,283
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,325
520
75
5
0
253,443
1
L
Cthulhu
7,687
480
56
4
0
277,729
1
W
Agni
8,395
525
101
6
0
246,938
1
L
Thor
8,454
528
71
4
0
296,631
3
W
Apollo
8,106
507
59
4
0
268,376
0
W
Awilix
9,014
563
102
6
0
366,562
0
L
Neith
5,589
349
16
1
0
138,270
1
W
Tiamat
6,610
413
36
2
0
283,885
0
L
Janus
7,695
481
81
5
0
255,879
1
L
Raijin
7,592
475
71
4
0
238,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role