Player Matchup

Thanatos
Thanatos
Bubus_23CZ
Thanatos
Level 23
God Stats
28W - 23L
1,242 SR
Queue Stats
98W - 123L
1,276 Elo+
Party 2
Zeus
Zeus
IlIlllIIIlIlII-l
Zeus
Level 25
God Stats
5W - 8L
1,132 SR
Queue Stats
190W - 242L
1,297 Elo+
Party 2
Odin
Odin
Kubanncz
Odin
Level 14
God Stats
1W - 5L
1,057 SR
Queue Stats
48W - 76L
1,167 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WhOLF101
Tsukuyomi
Level 23
God Stats
31W - 34L
1,497 SR
Queue Stats
56W - 67L
1,287 Elo+
Solo
Hou Yi
Hou Yi
okurka454
Hou Yi
Level 8
God Stats
1W - 4L
1,310 SR
Queue Stats
75W - 130L
1,341 Elo+
Party 2
Team Averages
Level 19
1,247 SR
1,274 Elo+

VS

Team Averages
Level 8
1,514 SR
1,469 Elo+
Jormungandr
Jormungandr
BlazingShadow65
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
MeSamo22
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mehmetosme11
Tsukuyomi
Level 29
God Stats
4W - 2L
1,569 SR
Queue Stats
47W - 38L
1,343 Elo+
Solo
Cthulhu
Cthulhu
SUPER SEAN 6
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
k3v1nwr19ht
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bubus_23CZ
Thanatos
13
6 / 2 / 2
7,684
549
7,673
8,481
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 2 / 10
8,096
578
9,961
8,399
2,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
1 / 1 / 3
6,517
466
1,984
6,893
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
WhOLF101
Tsukuyomi
13
9 / 0 / 2
8,135
581
9,975
5,860
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
okurka454
Hou Yi
12
12 / 2 / 6
8,286
592
9,045
8,071
2,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlazingShadow65
Jormungandr
9
1 / 7 / 1
6,004
429
3,875
12,500
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 6 / 1
6,851
489
3,246
12,308
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Mehmetosme11
Tsukuyomi
13
4 / 2 / 0
7,495
535
5,967
9,106
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
SUPER SEAN 6
Cthulhu
7
0 / 11 / 0
4,812
344
1,348
11,912
6,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 12 / 1
5,066
362
5,544
10,172
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
35
Kills
7
7
Deaths
38
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlazingShadow65
Jormungandr
1
7
1
0.21
W
Thanatos
Bubus_23CZ
Thanatos
6
2
2
3.5
W
7
2
10
6
W
Odin
1
1
3
2.5
L
2
6
1
0.42
L
Tsukuyomi
Mehmetosme11
Tsukuyomi
4
2
0
2
L
Cthulhu
SUPER SEAN 6
Cthulhu
0
11
0
0
W
Tsukuyomi
WhOLF101
Tsukuyomi
9
0
2
10
L
0
12
1
0.04
W
Hou Yi
okurka454
Hou Yi
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
19,980
37,704
Taken
55,998
14,282
Mitigated
30,441
18,365
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlazingShadow65
Jormungandr
3,875
1,217
0
488
12,500
9,780
0
3,377
9,040
21,999
0
W
Thanatos
Bubus_23CZ
Thanatos
7,673
2,575
0
7,800
8,481
3,329
538
1,557
6,726
0
44,600
W
9,961
2,528
0
4,054
8,399
2,804
1,081
5,264
3,135
36,511
0
W
Odin
1,984
600
0
300
6,893
3,785
628
1,012
5,881
0
20,989
L
3,246
462
0
510
12,308
7,833
388
3,204
9,104
16,282
0
L
Tsukuyomi
Mehmetosme11
Tsukuyomi
5,967
1,123
0
1,793
9,106
3,619
922
303
8,760
0
39,197
L
Cthulhu
SUPER SEAN 6
Cthulhu
1,348
172
0
368
11,912
6,021
406
0
11,828
8,339
0
W
Tsukuyomi
WhOLF101
Tsukuyomi
9,975
2,658
0
3,797
5,860
1,997
168
1,309
4,365
0
42,259
L
5,544
2,274
0
1,178
10,172
3,188
0
3,077
6,960
17,525
2,445
W
Hou Yi
okurka454
Hou Yi
9,045
5,045
0
2,414
8,071
2,367
51
3,780
4,291
0
29,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
30,228
317
Minions Killed
145
0
Camps Cleared
0
1,350,047
Distance Traveled
1,285,227
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,004
429
27
2
0
245,149
4
W
Thanatos
7,684
549
81
6
0
271,677
3
W
Zeus
8,096
578
66
5
0
238,325
1
W
Odin
6,517
466
43
3
0
281,032
2
L
Geb
6,851
489
20
1
0
276,554
1
L
Tsukuyomi
7,495
535
65
5
0
265,358
5
L
Cthulhu
4,812
344
11
1
0
258,922
0
W
Tsukuyomi
8,135
581
76
5
0
291,507
2
L
Sol
5,066
362
22
2
0
239,244
2
W
Hou Yi
8,286
592
51
4
0
267,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role