Player Matchup

Thanatos
Thanatos
LILEROD101
Thanatos
Level 8
God Stats
8W - 7L
1,701 SR
Queue Stats
13W - 10L
1,587 Elo+
Solo
Loki
Loki
MossyOakMan
Loki
Level 29
God Stats
1W - 2L
1,309 SR
Queue Stats
37W - 23L
1,549 Elo+
Solo
Sylvanus
Sylvanus
NateBoddi
Sylvanus
Level 29
God Stats
2W - 2L
1,426 SR
Queue Stats
100W - 78L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
Nellborac
Zhong Kui
Level 18
God Stats
10W - 13L
1,654 SR
Queue Stats
39W - 41L
1,632 Elo+
Solo
Neith
Neith
Piroman4e
Neith
Level 29
God Stats
4W - 3L
1,638 SR
Queue Stats
20W - 23L
1,607 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,596 Elo+

VS

Team Averages
Level 15
1,410 SR
1,518 Elo+
Merlin
Merlin
Austinbutsad
Merlin
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,554 Elo+
Solo
Susano
Susano
Rondingu
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 70L
1,641 Elo+
Solo
Horus
Horus
TweetyBert
Horus
Level 11
God Stats
7W - 7L
1,546 SR
Queue Stats
24W - 21L
1,481 Elo+
Party 1
Yemoja
Yemoja
Veleke
Yemoja
Level 25
God Stats
0W - 1L
1,295 SR
Queue Stats
18W - 15L
1,486 Elo+
Party 1
Anhur
Anhur
npaaslankral42
Anhur
Level 5
God Stats
0W - 1L
1,207 SR
Queue Stats
2W - 4L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LILEROD101
Thanatos
12
2 / 1 / 0
6,821
568
2,545
7,699
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
6,560
547
2,279
4,872
1,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
NateBoddi
Sylvanus
11
4 / 1 / 5
6,645
554
3,986
5,953
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Nellborac
Zhong Kui
11
5 / 1 / 4
6,887
574
8,784
10,545
6,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Piroman4e
Neith
11
3 / 1 / 4
6,524
544
6,644
7,659
2,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 4 / 1
5,774
481
5,468
5,208
1,880
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Rondingu
Susano
12
3 / 1 / 0
6,836
570
7,958
8,871
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
11
0 / 0 / 0
5,556
463
1,431
5,997
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Veleke
Yemoja
7
0 / 5 / 1
5,011
418
3,505
10,114
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,776
398
2,150
5,491
1,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
1
0.38
W
Thanatos
LILEROD101
Thanatos
2
1
0
2
W
0
1
0
0
W
Sylvanus
NateBoddi
Sylvanus
4
1
5
6.5
W
Zhong Kui
Nellborac
Zhong Kui
5
1
4
7
W
Neith
Piroman4e
Neith
3
1
4
5
L
Susano
Rondingu
Susano
3
1
0
3
L
Horus
0
0
0
0
L
Yemoja
Veleke
Yemoja
0
5
1
0.1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
20,512
36,728
Taken
35,681
17,171
Mitigated
14,464
17,641
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,468
1,016
0
320
5,208
1,880
45
3,210
1,998
26,703
0
W
Thanatos
LILEROD101
Thanatos
2,545
850
0
6,391
7,699
3,061
0
660
7,039
0
44,879
W
2,279
41
0
1,744
4,872
1,248
0
0
4,872
0
32,081
W
Sylvanus
NateBoddi
Sylvanus
3,986
1,131
539
1,739
5,953
3,824
60
1,133
4,820
21,746
8,581
W
Zhong Kui
Nellborac
Zhong Kui
8,784
1,054
13
4,802
10,545
6,853
968
3,875
6,670
37,183
0
W
Neith
Piroman4e
Neith
6,644
3,248
0
2,413
7,659
2,185
538
3,305
4,354
0
33,346
L
Susano
Rondingu
Susano
7,958
2,647
0
4,085
8,871
2,834
0
1,789
7,082
0
49,682
L
Horus
1,431
956
116
2,387
5,997
3,534
0
0
5,997
0
18,645
L
Yemoja
Veleke
Yemoja
3,505
952
490
1,605
10,114
4,881
0
4,857
5,257
10,267
0
L
2,150
1,416
0
443
5,491
1,335
0
2,511
2,980
0
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
27,953
334
Minions Killed
218
0
Camps Cleared
0
1,079,893
Distance Traveled
1,078,060
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,774
481
43
4
0
194,745
2
W
Thanatos
6,821
568
91
8
0
269,203
1
W
Loki
6,560
547
72
6
0
193,354
0
W
Sylvanus
6,645
554
53
4
0
200,877
2
W
Zhong Kui
6,887
574
57
5
0
215,923
5
W
Neith
6,524
544
61
5
0
200,536
0
L
Susano
6,836
570
93
8
0
267,967
1
L
Horus
5,556
463
37
3
0
226,616
6
L
Yemoja
5,011
418
7
1
0
203,918
2
L
Anhur
4,776
398
38
3
0
184,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role