Player Matchup

Ra
Ra
BenfiKista77
Ra
Level 23
God Stats
6W - 7L
1,541 SR
Queue Stats
23W - 25L
1,415 Elo+
Party 1
Artemis
Artemis
Kyubi_NoKitsune
Artemis
Level 17
God Stats
9W - 3L
1,717 SR
Queue Stats
28W - 24L
1,462 Elo+
Party 1
Ymir
Ymir
STORM13_MUGEN
Ymir
Level 119
God Stats
6W - 8L
1,536 SR
Queue Stats
104W - 111L
1,444 Elo+
Party 1
Odin
Odin
STORM22_Squall
Odin
Level 28
God Stats
16W - 15L
1,541 SR
Queue Stats
83W - 75L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
pyrollee
Erlang Shen
Level 37
God Stats
2W - 2L
1,584 SR
Queue Stats
130W - 118L
1,409 Elo+
Party 1
Team Averages
Level 45
1,584 SR
1,440 Elo+

VS

Team Averages
Level 55
1,519 SR
1,443 Elo+
Geb
Geb
BiquetteInfernal
Geb
Level 40
God Stats
4W - 5L
1,492 SR
Queue Stats
85W - 98L
1,424 Elo+
Solo
Set
Set
Glayz93
Set
Level 86
God Stats
25W - 40L
1,530 SR
Queue Stats
323W - 333L
1,455 Elo+
Party 2
Hades
Hades
MUDAAAAA
Hades
Level 28
God Stats
30W - 26L
1,580 SR
Queue Stats
138W - 155L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
Rexjm123
Cernunnos
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
233W - 218L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
rarasb
Baron Samedi
Level 83
God Stats
30W - 21L
1,496 SR
Queue Stats
401W - 430L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,187
476
3,734
7,488
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 2
5,633
433
6,273
4,503
1,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 4
5,634
433
4,358
9,666
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 0
5,935
457
1,748
8,624
3,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
pyrollee
Erlang Shen
10
3 / 4 / 1
6,496
500
5,622
10,703
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,465
497
3,604
10,083
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
16
6 / 0 / 0
9,284
714
4,762
8,405
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
MUDAAAAA
Hades
15
6 / 1 / 1
9,060
697
6,800
6,546
4,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Rexjm123
Cernunnos
11
1 / 2 / 1
6,686
514
5,706
7,448
2,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
rarasb
Baron Samedi
14
4 / 0 / 6
8,550
658
8,051
7,229
3,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
17
17
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
2
1
0.25
W
Set
6
0
0
6
L
1
1
2
2
W
Hades
MUDAAAAA
Hades
6
1
1
6.5
W
Cernunnos
Rexjm123
Cernunnos
1
2
1
0.75
L
0
2
4
1
L
1
5
0
0.2
L
Erlang Shen
pyrollee
Erlang Shen
3
4
1
0.88
W
Baron Samedi
rarasb
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,735
Damage
28,923
40,984
Taken
39,711
17,299
Mitigated
18,966
8,621
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,734
567
105
1,540
7,488
2,119
0
5,242
2,246
36,139
0
W
3,604
479
0
2,223
10,083
5,273
25
1,631
8,452
12,996
0
W
Set
4,762
3,024
0
1,008
8,405
3,519
462
755
7,564
0
84,008
L
6,273
3,294
0
1,106
4,503
1,373
0
1,356
3,147
0
28,037
W
Hades
MUDAAAAA
Hades
6,800
698
60
3,898
6,546
4,404
258
663
5,745
52,256
0
W
Cernunnos
Rexjm123
Cernunnos
5,706
3,125
0
2,667
7,448
2,405
1,252
1,367
6,081
0
41,681
L
4,358
1,018
0
1,154
9,666
5,203
0
3,580
6,086
14,649
0
L
1,748
595
0
1,605
8,624
3,300
0
4,836
3,788
1,157
25,612
L
Erlang Shen
pyrollee
Erlang Shen
5,622
2,654
0
3,111
10,703
5,304
0
3,415
7,262
0
39,510
W
Baron Samedi
rarasb
Baron Samedi
8,051
599
72
4,135
7,229
3,365
510
3,600
3,351
50,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
40,045
271
Minions Killed
464
0
Camps Cleared
0
1,259,705
Distance Traveled
1,319,666
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,187
476
82
6
0
239,420
0
W
Geb
6,465
497
15
1
0
254,193
0
W
Set
9,284
714
145
11
0
344,220
2
L
Artemis
5,633
433
55
4
0
231,584
0
W
Hades
9,060
697
124
10
0
225,924
2
W
Cernunnos
6,686
514
94
7
0
238,089
1
L
Ymir
5,634
433
14
1
0
262,072
3
L
Odin
5,935
457
55
4
0
239,915
5
L
Erlang Shen
6,496
500
65
5
0
286,714
2
W
Baron Samedi
8,550
658
86
7
0
257,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role