Player Matchup

Olorun
Olorun
Bonecro
Olorun
Level 8
God Stats
19W - 26L
1,341 SR
Queue Stats
97W - 134L
1,286 Elo+
Solo
Pele
Pele
Not_Keyxx
Pele
Level 28
God Stats
11W - 14L
1,424 SR
Queue Stats
169W - 203L
1,427 Elo+
Solo
Ra
Ra
Rovingut
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 65L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Tsau
Guan Yu
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
30W - 37L
1,362 Elo+
Solo
King Arthur
King Arthur
iPraidex
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,450 Elo+
Solo
Team Averages
Level 23
1,411 SR
1,389 Elo+

VS

Team Averages
Level 22
1,494 SR
1,419 Elo+
Nemesis
Nemesis
MRFreezeeTTV
Nemesis
Level 6
God Stats
1W - 1L
1,556 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Anubis
Anubis
belselker
Anubis
Level 30
God Stats
62W - 42L
1,638 SR
Queue Stats
142W - 149L
1,473 Elo+
Solo
Artemis
Artemis
nikoxx
Artemis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
persi2000
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,441 Elo+
Party 1
Chaac
Chaac
sironspons
Chaac
Level 18
God Stats
1W - 1L
1,274 SR
Queue Stats
44W - 52L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bonecro
Olorun
9
0 / 2 / 1
5,098
510
2,485
4,902
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
3 / 2 / 2
6,216
622
4,245
8,165
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 2 / 0
5,004
500
1,605
4,925
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Tsau
Guan Yu
4
0 / 2 / 0
3,823
382
584
3,785
1,324
King Arthur
iPraidex
King Arthur
8
2 / 6 / 1
4,826
483
2,758
7,644
2,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MRFreezeeTTV
Nemesis
9
3 / 1 / 1
5,674
567
3,668
4,712
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
belselker
Anubis
11
1 / 0 / 3
5,744
574
4,112
4,434
1,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
nikoxx
Artemis
10
5 / 2 / 3
6,005
601
4,420
4,411
1,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
persi2000
Nu Wa
9
3 / 1 / 3
5,712
571
4,158
3,611
761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
9
2 / 1 / 0
5,100
510
2,857
4,658
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bonecro
Olorun
0
2
1
0.25
W
Nemesis
MRFreezeeTTV
Nemesis
3
1
1
3.5
L
Pele
3
2
2
2
L
0
2
0
0
L
Guan Yu
Tsau
Guan Yu
0
2
0
0
W
Anubis
belselker
Anubis
1
0
3
2.5
L
King Arthur
iPraidex
King Arthur
2
6
1
0.42
W
Artemis
nikoxx
Artemis
5
2
3
3.25
W
Nu Wa
persi2000
Nu Wa
3
1
3
4.5
W
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,677
Damage
19,215
29,421
Taken
21,826
7,837
Mitigated
8,463
8,809
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bonecro
Olorun
2,485
1,443
0
2,298
4,902
1,292
560
225
4,384
21,262
0
W
Nemesis
MRFreezeeTTV
Nemesis
3,668
2,031
0
857
4,712
1,814
0
452
4,260
0
28,100
L
Pele
4,245
1,118
0
2,268
8,165
1,906
0
669
7,496
0
36,440
L
1,605
613
44
1,615
4,925
951
0
3,123
1,764
24,884
0
L
Guan Yu
Tsau
Guan Yu
584
48
246
1,338
3,785
1,324
0
1,273
2,512
0
6,745
W
Anubis
belselker
Anubis
4,112
218
0
3,190
4,434
1,935
0
1,403
2,867
30,785
0
L
King Arthur
iPraidex
King Arthur
2,758
727
0
1,000
7,644
2,364
0
2,980
4,555
0
14,932
W
Artemis
nikoxx
Artemis
4,420
2,521
0
968
4,411
1,213
1,954
0
4,411
0
24,280
W
Nu Wa
persi2000
Nu Wa
4,158
1,752
615
731
3,611
761
1,034
0
3,611
13,963
0
W
Chaac
2,857
534
0
1,174
4,658
2,740
0
2,071
2,587
0
14,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
28,235
191
Minions Killed
185
0
Camps Cleared
0
831,506
Distance Traveled
818,107
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,098
510
44
4
0
162,951
0
W
Nemesis
5,674
567
43
4
0
170,071
1
L
Pele
6,216
622
61
6
0
197,440
0
L
Ra
5,004
500
53
5
0
167,933
0
L
Guan Yu
3,823
382
19
2
0
120,369
3
W
Anubis
5,744
574
62
6
0
167,430
1
L
King Arthur
4,826
483
14
1
0
182,813
0
W
Artemis
6,005
601
50
5
0
154,249
5
W
Nu Wa
5,712
571
9
1
0
140,467
0
W
Chaac
5,100
510
21
2
0
185,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role