Player Matchup

Ao Kuang
Ao Kuang
Kamizail
Ao Kuang
Level 143
God Stats
6W - 6L
1,461 SR
Queue Stats
59W - 57L
1,475 Elo+
Party 3
Jing Wei
Jing Wei
Kardiad
Jing Wei
Level 135
God Stats
3W - 2L
1,589 SR
Queue Stats
79W - 90L
1,494 Elo+
Party 3
Nox
Nox
SHCB535
Nox
Level 146
God Stats
10W - 8L
1,536 SR
Queue Stats
111W - 115L
1,492 Elo+
Party 3
Sol
Sol
neocaf
Sol
Level 108
God Stats
1W - 0L
1,692 SR
Queue Stats
49W - 56L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
ntr94
Sun Wukong
Level 100
God Stats
8W - 2L
1,685 SR
Queue Stats
52W - 70L
1,486 Elo+
Party 3
Team Averages
Level 126
1,593 SR
1,489 Elo+

VS

Team Averages
Level 139
1,578 SR
1,513 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Chapuxero
Cabrakan
Level 146
God Stats
4W - 7L
1,554 SR
Queue Stats
258W - 245L
1,459 Elo+
Party 2
Fenrir
Fenrir
Hendy_7777
Fenrir
Level 148
God Stats
1W - 1L
1,673 SR
Queue Stats
93W - 93L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
Infam3
Gilgamesh
Level 129
God Stats
154W - 143L
1,649 SR
Queue Stats
190W - 194L
1,654 Elo+
Solo
Cupid
Cupid
Metalsword
Cupid
Level 124
God Stats
6W - 7L
1,514 SR
Queue Stats
77W - 76L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kamizail
Ao Kuang
20
16 / 3 / 15
15,098
944
26,592
21,781
11,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Kardiad
Jing Wei
20
7 / 2 / 21
13,753
860
29,408
15,944
7,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
19
3 / 2 / 22
13,467
842
6,809
18,917
24,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
neocaf
Sol
20
7 / 1 / 18
13,740
859
22,525
15,940
8,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
ntr94
Sun Wukong
18
4 / 1 / 20
12,378
774
8,619
17,023
15,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
0 / 9 / 5
9,716
607
14,439
15,429
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
Chapuxero
Cabrakan
16
1 / 5 / 5
9,956
622
15,365
27,734
45,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Hendy_7777
Fenrir
15
3 / 8 / 3
10,585
662
11,997
21,391
13,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Infam3
Gilgamesh
16
2 / 7 / 3
10,445
653
16,500
24,137
18,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
18
3 / 8 / 2
10,929
683
14,175
17,438
8,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
27
37
Kills
9
9
Deaths
37
96
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
9
5
0.28
L
Cabrakan
Chapuxero
Cabrakan
1
5
5
0.7
L
Fenrir
Hendy_7777
Fenrir
3
8
3
0.56
L
Gilgamesh
Infam3
Gilgamesh
2
7
3
0.5
W
Ao Kuang
Kamizail
Ao Kuang
16
3
15
7.83
W
Jing Wei
Kardiad
Jing Wei
7
2
21
8.75
L
Cupid
3
8
2
0.5
W
Nox
3
2
22
7
W
Sol
neocaf
Sol
7
1
18
16
W
Sun Wukong
ntr94
Sun Wukong
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,953
Damage
72,476
89,605
Taken
106,129
68,461
Mitigated
92,991
32,632
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
14,439
3,540
382
2,941
15,429
7,274
0
8,816
6,031
46,632
4,745
L
Cabrakan
Chapuxero
Cabrakan
15,365
1,248
0
17
27,734
45,540
0
10,114
17,231
29,521
0
L
Fenrir
Hendy_7777
Fenrir
11,997
1,792
0
2,107
21,391
13,685
0
10,415
10,497
0
23,148
L
Gilgamesh
Infam3
Gilgamesh
16,500
4,096
0
2,983
24,137
18,314
2
13,886
9,758
0
42,775
W
Ao Kuang
Kamizail
Ao Kuang
26,592
7,315
0
11,388
21,781
11,975
1,881
4,769
16,628
49,261
0
W
Jing Wei
Kardiad
Jing Wei
29,408
22,036
0
3,586
15,944
7,849
1,119
6,616
9,279
0
78,328
L
Cupid
14,175
10,344
392
1,950
17,438
8,178
0
10,436
6,932
0
49,116
W
Nox
6,809
639
0
5,108
18,917
24,955
956
7,474
11,161
31,849
0
W
Sol
neocaf
Sol
22,525
8,402
0
7,210
15,940
8,137
4,099
4,934
10,648
72,412
5,165
W
Sun Wukong
ntr94
Sun Wukong
8,619
1,603
0
5,340
17,023
15,545
918
4,585
12,263
0
27,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,436
Gold Earned
51,631
384
Minions Killed
331
4
Camps Cleared
10
1,610,394
Distance Traveled
1,407,701
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,716
607
100
6
3
259,777
0
L
Cabrakan
9,956
622
31
2
0
292,601
4
L
Fenrir
10,585
662
29
2
2
313,988
2
L
Gilgamesh
10,445
653
59
4
2
282,547
3
W
Ao Kuang
15,098
944
42
3
2
351,245
4
W
Jing Wei
13,753
860
108
7
1
328,147
1
L
Cupid
10,929
683
112
7
3
258,788
4
W
Nox
13,467
842
53
3
0
318,575
2
W
Sol
13,740
859
134
8
1
291,831
0
W
Sun Wukong
12,378
774
47
3
0
320,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role