Player Matchup

Neith
Neith
Hi_Im_VisitorQ
Neith
Level 27
God Stats
32W - 11L
1,670 SR
Queue Stats
38W - 18L
1,575 Elo+
Party 2
Anubis
Anubis
MrSpringtime1
Anubis
Level 125
God Stats
7W - 4L
1,632 SR
Queue Stats
356W - 273L
1,573 Elo+
Party 2
Geb
Geb
Skyfuel15
Geb
Level 44
God Stats
40W - 18L
1,615 SR
Queue Stats
151W - 96L
1,558 Elo+
Party 2
Team Averages
Level 65
1,639 SR
1,569 Elo+

VS

Team Averages
Level 74
1,448 SR
1,306 Elo+
Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KingShizznit777
Artemis
Level 108
God Stats
22W - 25L
1,503 SR
Queue Stats
130W - 203L
1,211 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gabbi24
Morgan Le Fay
Level 27
God Stats
11W - 14L
1,342 SR
Queue Stats
58W - 101L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 10
7,926
793
7,069
5,380
1,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
17 / 0 / 5
10,094
1,009
13,868
7,544
3,962
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 17
8,286
829
7,455
10,463
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 6 / 0
6,044
604
3,052
11,489
11,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 9 / 1
5,849
585
4,194
10,033
2,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
gabbi24
Morgan Le Fay
8
0 / 8 / 1
5,673
567
4,308
10,601
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
23
Kills
1
1
Deaths
23
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
0
0.17
W
5
0
10
10
L
0
9
1
0.06
W
17
0
5
19.5
W
1
1
17
9.5
L
Morgan Le Fay
gabbi24
Morgan Le Fay
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,392
Damage
11,554
23,387
Taken
32,123
15,110
Mitigated
17,044
7,724
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,052
205
437
1,339
11,489
11,307
0
7,775
3,714
10,277
0
W
7,069
3,499
0
899
5,380
1,795
1,145
1,012
4,368
0
26,009
L
4,194
921
0
0
10,033
2,919
0
6,242
3,791
0
16,183
W
13,868
987
192
4,805
7,544
3,962
1,036
3,040
4,504
35,188
0
W
7,455
808
0
1,828
10,463
9,353
261
4,113
6,350
20,696
0
L
Morgan Le Fay
gabbi24
Morgan Le Fay
4,308
964
0
174
10,601
2,818
0
7,664
2,937
11,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
17,566
115
Minions Killed
71
6
Camps Cleared
1
549,760
Distance Traveled
456,525
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,044
604
18
2
1
176,412
1
W
Neith
7,926
793
32
3
2
184,837
0
L
Artemis
5,849
585
36
4
0
145,351
4
W
Anubis
10,094
1,009
57
6
3
160,763
1
W
Geb
8,286
829
26
3
1
204,160
0
L
Morgan Le Fay
5,673
567
17
2
0
134,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role