Player Matchup

Merlin
Merlin
Classygnu
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FadedBlood
Danzaburou
Level 26
God Stats
2W - 3L
1,622 SR
Queue Stats
10W - 12L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
SirSaltLord
Sylvanus
Level 29
God Stats
2W - 1L
1,633 SR
Queue Stats
105W - 55L
1,708 Elo+
Party 2
Team Averages
Level 20
1,585 SR
1,592 Elo+

VS

Team Averages
Level 125
1,518 SR
1,539 Elo+
Scylla
Scylla
BeardedEagle
Scylla
Level 120
God Stats
29W - 23L
1,577 SR
Queue Stats
836W - 624L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
Icontracstds
Sylvanus
Level 109
God Stats
12W - 8L
1,637 SR
Queue Stats
799W - 623L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
Visionary
Danzaburou
Level 147
God Stats
9W - 13L
1,339 SR
Queue Stats
187W - 220L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Classygnu
Merlin
10
0 / 7 / 5
7,010
637
5,641
9,659
2,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
FadedBlood
Danzaburou
11
2 / 6 / 4
7,879
716
6,706
10,713
3,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SirSaltLord
Sylvanus
11
6 / 6 / 2
8,987
817
9,977
13,924
12,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
6 / 1 / 10
9,311
846
8,985
7,053
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Icontracstds
Sylvanus
13
3 / 3 / 13
9,334
849
6,529
11,686
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Visionary
Danzaburou
13
10 / 4 / 6
10,478
953
13,615
10,007
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
19
19
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
1
10
11
L
Merlin
Classygnu
Merlin
0
7
5
0.36
L
Danzaburou
FadedBlood
Danzaburou
2
6
4
0.67
W
Sylvanus
Icontracstds
Sylvanus
3
3
13
3.17
L
Sylvanus
SirSaltLord
Sylvanus
6
6
2
1.17
W
Danzaburou
Visionary
Danzaburou
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
29,129
34,296
Taken
28,746
19,069
Mitigated
18,785
8,065
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,985
514
0
594
7,053
2,803
441
3,580
3,473
28,556
0
L
Merlin
Classygnu
Merlin
5,641
1,197
0
572
9,659
2,981
193
4,685
4,846
13,995
0
L
Danzaburou
FadedBlood
Danzaburou
6,706
2,696
0
2,089
10,713
3,492
168
4,112
6,469
0
30,658
W
Sylvanus
Icontracstds
Sylvanus
6,529
1,466
2,156
5,774
11,686
11,621
280
6,615
5,071
15,100
0
L
Sylvanus
SirSaltLord
Sylvanus
9,977
2,888
1,821
3,583
13,924
12,596
0
6,185
7,307
17,029
3,812
W
Danzaburou
Visionary
Danzaburou
13,615
6,161
0
1,458
10,007
4,361
1,985
4,859
5,148
0
33,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
29,123
119
Minions Killed
151
4
Camps Cleared
4
502,028
Distance Traveled
588,216
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,311
846
63
6
2
220,870
1
L
Merlin
7,010
637
24
2
0
148,408
0
L
Danzaburou
7,879
716
70
6
1
178,587
3
W
Sylvanus
9,334
849
25
2
2
192,618
1
L
Sylvanus
8,987
817
25
2
3
175,033
7
W
Danzaburou
10,478
953
63
6
0
174,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role