Player Matchup

He Bo
He Bo
CourtMgort
He Bo
Level 47
God Stats
3W - 0L
1,781 SR
Queue Stats
190W - 195L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Itz BlacknNasty
Ah Muzen Cab
Level 129
God Stats
18W - 12L
1,641 SR
Queue Stats
444W - 464L
1,444 Elo+
Solo
Sylvanus
Sylvanus
PachecOo
Sylvanus
Level 128
God Stats
1W - 0L
1,568 SR
Queue Stats
30W - 37L
1,432 Elo+
Solo
Thor
Thor
mxblack318
Thor
Level 149
God Stats
9W - 15L
1,297 SR
Queue Stats
599W - 627L
1,402 Elo+
Solo
Anubis
Anubis
wesker405003149
Anubis
Level 104
God Stats
9W - 9L
1,440 SR
Queue Stats
426W - 432L
1,416 Elo+
Solo
Team Averages
Level 111
1,546 SR
1,427 Elo+

VS

Team Averages
Level 93
1,455 SR
1,401 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SchmearMe
Arachne
Level 102
God Stats
1W - 2L
1,432 SR
Queue Stats
25W - 38L
1,402 Elo+
Party 1
Ravana
Ravana
Smurliy
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,365 Elo+
Party 1
Fafnir
Fafnir
Wombat447
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,335 Elo+
Party 1
Terra
Terra
shutupjacksn
Terra
Level 107
God Stats
0W - 2L
1,341 SR
Queue Stats
27W - 37L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
4 / 2 / 18
9,629
741
10,754
10,428
3,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Itz BlacknNasty
Ah Muzen Cab
18
9 / 0 / 21
10,732
826
22,463
9,084
4,222
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
PachecOo
Sylvanus
18
4 / 1 / 30
10,606
816
13,185
18,978
19,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 3 / 20
10,294
792
13,396
12,893
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
14 / 2 / 14
11,474
883
27,833
13,075
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 3 / 3
7,610
585
8,189
25,574
16,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
SchmearMe
Arachne
15
1 / 11 / 5
7,935
610
9,567
19,561
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Smurliy
Ravana
12
0 / 12 / 1
6,898
531
4,071
16,417
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
Wombat447
Fafnir
16
3 / 7 / 4
9,766
751
6,658
17,286
17,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 5
8,592
661
16,882
18,149
6,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
25
37
Kills
7
8
Deaths
37
103
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
3
0.83
W
He Bo
4
2
18
6.5
W
Ah Muzen Cab
Itz BlacknNasty
Ah Muzen Cab
9
0
21
19.5
W
Sylvanus
PachecOo
Sylvanus
4
1
30
19
L
Arachne
SchmearMe
Arachne
1
11
5
0.32
L
Ravana
Smurliy
Ravana
0
12
1
0.04
L
Fafnir
Wombat447
Fafnir
3
7
4
0.71
W
6
3
20
5.33
L
2
4
5
1.13
W
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,631
Damage
45,367
64,458
Taken
96,987
39,654
Mitigated
52,320
40,079
Healing
35,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,189
1,528
851
9,351
25,574
16,991
0
12,421
13,153
0
17,849
W
He Bo
10,754
1,115
978
1,222
10,428
3,555
1,169
4,755
5,673
23,566
0
W
Ah Muzen Cab
Itz BlacknNasty
Ah Muzen Cab
22,463
7,398
2,566
3,614
9,084
4,222
1,627
2,386
6,698
0
41,835
W
Sylvanus
PachecOo
Sylvanus
13,185
2,022
11,611
10,008
18,978
19,011
776
5,849
13,129
23,623
0
L
Arachne
SchmearMe
Arachne
9,567
6,098
416
2,071
19,561
6,743
0
9,219
10,342
0
16,019
L
Ravana
Smurliy
Ravana
4,071
1,118
0
800
16,417
4,589
0
7,989
8,428
0
10,531
L
Fafnir
Wombat447
Fafnir
6,658
3,845
194
3,059
17,286
17,386
0
10,465
6,821
12,503
0
W
13,396
3,300
1,319
1,130
12,893
5,826
1,589
4,356
8,537
0
23,128
L
16,882
1,157
9,443
8,851
18,149
6,611
0
11,678
6,471
29,017
0
W
27,833
1,118
3,101
4,530
13,075
7,040
410
6,194
6,881
57,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,735
Gold Earned
40,801
161
Minions Killed
123
0
Camps Cleared
0
1,067,367
Distance Traveled
1,067,844
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,610
585
13
1
0
229,828
0
W
He Bo
9,629
741
16
1
0
210,939
1
W
Ah Muzen Cab
10,732
826
40
3
0
237,555
1
W
Sylvanus
10,606
816
21
2
0
207,685
0
L
Arachne
7,935
610
29
2
0
215,726
1
L
Ravana
6,898
531
19
1
0
158,080
0
L
Fafnir
9,766
751
24
2
0
188,043
0
W
Thor
10,294
792
19
1
0
211,098
3
L
Terra
8,592
661
38
3
0
276,167
2
W
Anubis
11,474
883
65
5
0
200,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role