Player Matchup

Rama
Rama
Crazyking18
Rama
Level 29
God Stats
3W - 2L
1,726 SR
Queue Stats
90W - 75L
1,556 Elo+
Party 1
Fafnir
Fafnir
FaTaLMoosecow1
Fafnir
Level 109
God Stats
1W - 0L
1,721 SR
Queue Stats
20W - 16L
1,596 Elo+
Solo
Anhur
Anhur
SandiestRhino8
Anhur
Level 136
God Stats
4W - 1L
1,511 SR
Queue Stats
106W - 100L
1,530 Elo+
Party 1
Bakasura
Bakasura
TTier
Bakasura
Level 96
God Stats
143W - 118L
1,551 SR
Queue Stats
851W - 864L
1,486 Elo+
Solo
Ymir
Ymir
boropack4
Ymir
Level 125
God Stats
8W - 1L
1,599 SR
Queue Stats
122W - 112L
1,520 Elo+
Party 1
Team Averages
Level 99
1,621 SR
1,537 Elo+

VS

Team Averages
Level 111
1,473 SR
1,518 Elo+
Chronos
Chronos
HarMoniccS
Chronos
Level 145
God Stats
3W - 5L
1,211 SR
Queue Stats
831W - 846L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
LittleManV675
Gilgamesh
Level 58
God Stats
13W - 10L
1,629 SR
Queue Stats
158W - 157L
1,563 Elo+
Solo
Cabrakan
Cabrakan
ZeHaffen
Cabrakan
Level 128
God Stats
2W - 3L
1,659 SR
Queue Stats
232W - 207L
1,580 Elo+
Solo
Susano
Susano
finarfinz
Susano
Level 157
God Stats
11W - 17L
1,341 SR
Queue Stats
271W - 282L
1,464 Elo+
Solo
Cernunnos
Cernunnos
jaz7z7z
Cernunnos
Level 67
God Stats
65W - 59L
1,525 SR
Queue Stats
271W - 272L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,564
503
11,794
15,655
5,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 11
11,358
541
7,101
16,110
20,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 3 / 4
10,830
516
10,254
13,116
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
TTier
Bakasura
18
5 / 1 / 8
11,226
535
13,062
17,543
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
1 / 0 / 6
11,066
527
9,275
16,321
14,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HarMoniccS
Chronos
18
2 / 2 / 2
10,575
504
9,636
12,700
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LittleManV675
Gilgamesh
15
2 / 3 / 0
9,340
445
9,621
15,699
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
ZeHaffen
Cabrakan
12
0 / 4 / 2
8,477
404
6,228
16,563
20,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
finarfinz
Susano
15
1 / 4 / 2
9,394
447
8,515
16,195
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
jaz7z7z
Cernunnos
16
1 / 6 / 1
9,876
470
7,870
14,359
4,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
19
Kills
6
7
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
5
1
11
10.5
L
Chronos
HarMoniccS
Chronos
2
2
2
1.5
L
Gilgamesh
LittleManV675
Gilgamesh
2
3
0
0.67
W
4
3
4
2
W
Bakasura
TTier
Bakasura
5
1
8
9
L
Cabrakan
ZeHaffen
Cabrakan
0
4
2
0.25
W
Ymir
1
0
6
4
L
Susano
finarfinz
Susano
1
4
2
0.5
L
Cernunnos
jaz7z7z
Cernunnos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
41,870
78,745
Taken
75,516
54,034
Mitigated
46,950
34,444
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,794
9,089
0
6,644
15,655
5,456
873
4,142
11,513
0
72,929
W
7,101
1,757
804
7,875
16,110
20,207
485
6,160
9,805
26,778
0
L
Chronos
HarMoniccS
Chronos
9,636
1,714
0
2,200
12,700
4,351
0
2,856
9,094
86,482
0
L
Gilgamesh
LittleManV675
Gilgamesh
9,621
1,595
0
3,048
15,699
12,947
0
5,128
9,212
2,438
40,532
W
10,254
5,719
0
5,330
13,116
5,436
4,852
4,020
9,050
0
90,841
W
Bakasura
TTier
Bakasura
13,062
9,473
0
7,441
17,543
8,054
757
2,999
14,452
0
75,260
L
Cabrakan
ZeHaffen
Cabrakan
6,228
1,029
0
1,627
16,563
20,330
0
3,604
12,565
32,681
0
W
Ymir
9,275
2,293
0
6,350
16,321
14,881
324
2,561
13,092
67,623
0
L
Susano
finarfinz
Susano
8,515
1,999
0
5,838
16,195
5,216
0
2,753
13,293
0
65,469
L
Cernunnos
jaz7z7z
Cernunnos
7,870
3,600
0
4,935
14,359
4,106
3,490
2,056
12,097
0
73,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
47,662
560
Minions Killed
508
0
Camps Cleared
0
2,022,144
Distance Traveled
1,901,706
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,564
503
127
6
0
380,197
4
W
Fafnir
11,358
541
21
1
0
404,194
5
L
Chronos
10,575
504
162
8
0
411,660
3
L
Gilgamesh
9,340
445
76
4
0
358,274
4
W
Anhur
10,830
516
157
7
0
358,610
1
W
Bakasura
11,226
535
128
6
0
519,254
8
L
Cabrakan
8,477
404
41
2
0
357,807
15
W
Ymir
11,066
527
127
6
0
359,889
1
L
Susano
9,394
447
93
4
0
427,923
4
L
Cernunnos
9,876
470
136
6
0
346,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role