Player Matchup

Kukulkan
Kukulkan
Bogertt
Kukulkan
Level 17
God Stats
13W - 4L
1,535 SR
Queue Stats
92W - 63L
1,491 Elo+
Solo
Hun Batz
Hun Batz
FabledF
Hun Batz
Level 25
God Stats
1W - 0L
1,324 SR
Queue Stats
14W - 14L
1,576 Elo+
Solo
Odin
Odin
LimonadenLeon
Odin
Level 18
God Stats
1W - 1L
1,260 SR
Queue Stats
118W - 143L
1,450 Elo+
Solo
Izanami
Izanami
LlamaLord901
Izanami
Level 17
God Stats
5W - 5L
1,533 SR
Queue Stats
74W - 57L
1,518 Elo+
Solo
Geb
Geb
reactedwhistle7
Geb
Level 27
God Stats
16W - 6L
1,570 SR
Queue Stats
109W - 123L
1,461 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,499 Elo+

VS

Team Averages
Level 16
1,517 SR
1,489 Elo+
Nemesis
Nemesis
IvanGhost
Nemesis
Level 15
God Stats
0W - 2L
1,260 SR
Queue Stats
18W - 17L
1,432 Elo+
Solo
Ares
Ares
Munkywrench
Ares
Level 7
God Stats
1W - 2L
1,698 SR
Queue Stats
6W - 6L
1,463 Elo+
Solo
Xing Tian
Xing Tian
NubbyDude
Xing Tian
Level 28
God Stats
7W - 7L
1,473 SR
Queue Stats
116W - 114L
1,597 Elo+
Solo
Heimdallr
Heimdallr
Syukasa
Heimdallr
Level 29
God Stats
6W - 6L
1,654 SR
Queue Stats
58W - 56L
1,548 Elo+
Solo
Ra
Ra
看到我的小饼干
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bogertt
Kukulkan
14
5 / 1 / 2
8,584
613
6,675
5,860
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
FabledF
Hun Batz
10
3 / 2 / 5
7,052
504
3,263
8,658
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 0
6,447
461
4,216
9,664
8,176
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Izanami
LlamaLord901
Izanami
14
7 / 0 / 3
8,119
580
10,380
8,341
3,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 0 / 6
7,582
542
5,187
7,720
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IvanGhost
Nemesis
11
2 / 2 / 0
6,801
486
3,957
9,860
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 3
6,000
429
1,339
9,101
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
NubbyDude
Xing Tian
11
0 / 1 / 0
6,763
483
4,670
9,583
5,310
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Syukasa
Heimdallr
9
1 / 4 / 1
6,253
447
7,931
8,495
2,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 2
6,526
466
2,399
6,495
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
3
3
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bogertt
Kukulkan
5
1
2
6
W
Hun Batz
FabledF
Hun Batz
3
2
5
2.75
L
Nemesis
IvanGhost
Nemesis
2
2
0
1
W
1
0
0
1
W
Izanami
LlamaLord901
Izanami
7
0
3
8.5
L
0
7
3
0.21
L
Xing Tian
NubbyDude
Xing Tian
0
1
0
0
L
Heimdallr
Syukasa
Heimdallr
1
4
1
0.38
W
4
0
6
7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
20,296
40,243
Taken
43,534
22,998
Mitigated
19,790
13,144
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bogertt
Kukulkan
6,675
285
0
1,030
5,860
2,120
214
990
4,788
57,425
0
W
Hun Batz
FabledF
Hun Batz
3,263
447
0
3,174
8,658
2,518
36
1,594
7,012
0
33,367
L
Nemesis
IvanGhost
Nemesis
3,957
1,929
0
4,258
9,860
3,760
0
1,503
7,988
0
37,506
W
4,216
1,610
0
3,854
9,664
8,176
0
3,137
6,493
0
26,214
W
Izanami
LlamaLord901
Izanami
10,380
7,769
0
2,169
8,341
3,185
946
836
7,465
0
68,745
L
1,339
194
0
1,140
9,101
6,265
0
3,113
5,758
9,104
0
L
Xing Tian
NubbyDude
Xing Tian
4,670
575
0
1,223
9,583
5,310
255
1,806
7,364
33,002
0
L
Heimdallr
Syukasa
Heimdallr
7,931
5,494
0
1,816
8,495
2,483
0
2,470
5,995
0
28,909
W
5,187
908
577
2,340
7,720
6,999
92
1,563
6,077
18,903
0
L
2,399
274
63
774
6,495
1,972
0
2,380
3,809
35,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
32,343
367
Minions Killed
275
0
Camps Cleared
0
1,436,101
Distance Traveled
1,243,609
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,584
613
126
9
0
282,706
3
W
Hun Batz
7,052
504
57
4
0
285,522
1
L
Nemesis
6,801
486
68
5
0
282,424
1
W
Odin
6,447
461
43
3
0
252,602
0
W
Izanami
8,119
580
123
9
0
295,316
2
L
Ares
6,000
429
10
1
0
214,052
0
L
Xing Tian
6,763
483
67
5
0
254,438
4
L
Heimdallr
6,253
447
45
3
0
213,694
2
W
Geb
7,582
542
18
1
0
319,955
7
L
Ra
6,526
466
85
6
0
279,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role