Player Matchup

Xbalanque
Xbalanque
AcebyG777
Xbalanque
Level 129
God Stats
10W - 15L
1,482 SR
Queue Stats
59W - 74L
1,353 Elo+
Solo
King Arthur
King Arthur
CL4NxDeadlok
King Arthur
Level 63
God Stats
47W - 59L
1,497 SR
Queue Stats
227W - 176L
1,466 Elo+
Solo
Zeus
Zeus
O00ii00O
Zeus
Level 62
God Stats
14W - 18L
1,791 SR
Queue Stats
165W - 182L
1,501 Elo+
Solo
Team Averages
Level 85
1,590 SR
1,440 Elo+

VS

Team Averages
Level 100
1,439 SR
1,451 Elo+
Ganesha
Ganesha
Adrothe
Ganesha
Level 67
God Stats
2W - 1L
1,456 SR
Queue Stats
255W - 246L
1,500 Elo+
Solo
Freya
Freya
RnnzGoez
Freya
Level 125
God Stats
3W - 3L
1,458 SR
Queue Stats
35W - 45L
1,431 Elo+
Solo
Xbalanque
Xbalanque
narkotiks
Xbalanque
Level 107
God Stats
49W - 56L
1,402 SR
Queue Stats
595W - 805L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AcebyG777
Xbalanque
18
5 / 11 / 18
16,144
673
19,180
28,899
21,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
CL4NxDeadlok
King Arthur
18
13 / 9 / 7
16,861
703
23,956
31,888
32,088
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
20
12 / 7 / 13
17,388
725
33,429
22,327
7,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adrothe
Ganesha
19
2 / 7 / 22
15,399
642
14,250
34,193
39,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
RnnzGoez
Freya
20
12 / 12 / 9
18,110
755
23,157
26,626
13,803
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
narkotiks
Xbalanque
20
13 / 11 / 11
18,328
764
31,411
29,195
16,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
69
30
Kills
27
27
Deaths
30
38
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AcebyG777
Xbalanque
5
11
18
1.27
W
Ganesha
Adrothe
Ganesha
2
7
22
1.86
L
King Arthur
CL4NxDeadlok
King Arthur
13
9
7
1.83
L
Zeus
12
7
13
2.64
W
Freya
RnnzGoez
Freya
12
12
9
1.38
W
Xbalanque
narkotiks
Xbalanque
13
11
11
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,565
Damage
68,818
83,114
Taken
90,014
61,114
Mitigated
69,279
16,068
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AcebyG777
Xbalanque
19,180
9,869
736
6,344
28,899
21,298
1,648
14,558
14,341
0
54,857
W
Ganesha
Adrothe
Ganesha
14,250
531
667
4,453
34,193
39,197
422
11,636
21,893
42,270
0
L
King Arthur
CL4NxDeadlok
King Arthur
23,956
4,319
219
4,220
31,888
32,088
384
14,212
17,676
1,367
70,794
L
Zeus
33,429
255
210
4,339
22,327
7,728
546
9,814
12,513
76,883
0
W
Freya
RnnzGoez
Freya
23,157
7,230
0
5,631
26,626
13,803
1,063
9,668
16,508
78,272
0
W
Xbalanque
narkotiks
Xbalanque
31,411
16,251
0
7,603
29,195
16,279
2,008
11,791
16,974
0
78,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,393
Gold Earned
51,837
235
Minions Killed
226
10
Camps Cleared
7
1,066,926
Distance Traveled
1,114,094
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
16,144
673
57
2
0
337,087
3
W
Ganesha
15,399
642
8
0
0
421,257
2
L
King Arthur
16,861
703
61
3
7
378,718
3
L
Zeus
17,388
725
117
5
3
351,121
2
W
Freya
18,110
755
121
5
5
353,413
7
W
Xbalanque
18,328
764
97
4
2
339,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role