Player Matchup

Neith
Neith
CLaRx_01
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kayliabella74
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
Sun Wukong
Sun Wukong
Killua_BR93
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
MalignantCrayon
Bastet
Level 16
God Stats
5W - 5L
1,593 SR
Queue Stats
15W - 16L
1,373 Elo+
Solo
Nox
Nox
WizardPond28199
Nox
Level 29
God Stats
3W - 5L
1,445 SR
Queue Stats
105W - 125L
1,375 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,388 Elo+

VS

Team Averages
Level 24
1,482 SR
1,394 Elo+
Zhong Kui
Zhong Kui
Balambo21
Zhong Kui
Level 16
God Stats
52W - 38L
1,598 SR
Queue Stats
352W - 389L
1,263 Elo+
Party 1
Cerberus
Cerberus
Doc GeNiSiS
Cerberus
Level 29
God Stats
3W - 8L
1,331 SR
Queue Stats
96W - 99L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Dyl_Kramer13
Gilgamesh
Level 29
God Stats
2W - 2L
1,628 SR
Queue Stats
146W - 172L
1,419 Elo+
Party 3
Arachne
Arachne
Ray_Courtney
Arachne
Level 26
God Stats
5W - 4L
1,620 SR
Queue Stats
20W - 19L
1,403 Elo+
Party 3
Heimdallr
Heimdallr
YG-DeeKay
Heimdallr
Level 18
God Stats
2W - 2L
1,234 SR
Queue Stats
83W - 84L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CLaRx_01
Neith
8
0 / 10 / 4
6,713
353
2,947
9,502
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
8
1 / 22 / 2
6,616
348
2,168
18,999
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Killua_BR93
Sun Wukong
8
1 / 10 / 2
6,590
347
4,279
14,336
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 7 / 2
8,639
455
7,208
14,628
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 10 / 2
10,387
547
4,369
16,842
5,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balambo21
Zhong Kui
16
13 / 3 / 12
11,853
624
12,100
12,115
10,016
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
Doc GeNiSiS
Cerberus
14
7 / 2 / 4
10,497
552
5,877
17,295
17,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Dyl_Kramer13
Gilgamesh
15
10 / 5 / 7
11,285
594
11,383
16,113
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Ray_Courtney
Arachne
15
12 / 2 / 11
11,056
582
9,381
10,487
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
YG-DeeKay
Heimdallr
18
15 / 2 / 2
12,531
660
18,754
15,544
7,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
10
Kills
57
59
Deaths
14
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Balambo21
Zhong Kui
13
3
12
6.33
L
Neith
CLaRx_01
Neith
0
10
4
0.2
W
Cerberus
Doc GeNiSiS
Cerberus
7
2
4
4.5
W
Gilgamesh
Dyl_Kramer13
Gilgamesh
10
5
7
2.7
L
Nemesis
1
22
2
0.09
L
Sun Wukong
Killua_BR93
Sun Wukong
1
10
2
0.2
L
4
7
2
0.71
W
Arachne
Ray_Courtney
Arachne
12
2
11
8.75
L
4
10
2
0.5
W
Heimdallr
YG-DeeKay
Heimdallr
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
57,495
74,307
Taken
71,554
27,443
Mitigated
46,028
5,864
Healing
23,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Balambo21
Zhong Kui
12,100
3,052
0
2,762
12,115
10,016
3,064
185
11,532
60,452
0
L
Neith
CLaRx_01
Neith
2,947
1,860
0
804
9,502
2,316
0
1,469
8,033
0
17,128
W
Cerberus
Doc GeNiSiS
Cerberus
5,877
407
0
2,167
17,295
17,432
403
1,442
15,521
46,468
0
W
Gilgamesh
Dyl_Kramer13
Gilgamesh
11,383
4,676
0
4,693
16,113
6,622
2,682
1,612
13,368
0
68,481
L
Nemesis
2,168
1,244
0
0
18,999
5,656
0
5,951
13,048
0
11,117
L
Sun Wukong
Killua_BR93
Sun Wukong
4,279
1,494
0
729
14,336
10,425
56
4,893
9,443
0
14,006
L
7,208
2,532
0
860
14,628
3,572
0
2,547
12,081
0
32,324
W
Arachne
Ray_Courtney
Arachne
9,381
7,029
0
6,526
10,487
4,865
2,114
276
10,040
0
52,387
L
4,369
502
211
3,260
16,842
5,474
611
3,117
13,725
51,198
0
W
Heimdallr
YG-DeeKay
Heimdallr
18,754
13,606
241
7,051
15,544
7,093
2,568
696
14,740
0
94,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
57,222
214
Minions Killed
479
0
Camps Cleared
0
1,258,263
Distance Traveled
1,677,097
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,853
624
113
6
0
260,963
0
L
Neith
6,713
353
26
1
0
221,950
0
W
Cerberus
10,497
552
72
4
0
360,228
1
W
Gilgamesh
11,285
594
75
4
0
378,009
0
L
Nemesis
6,616
348
20
1
0
270,076
0
L
Sun Wukong
6,590
347
14
1
0
263,662
0
L
Bastet
8,639
455
55
3
0
260,835
0
W
Arachne
11,056
582
74
4
0
358,493
0
L
Nox
10,387
547
99
5
0
241,740
2
W
Heimdallr
12,531
660
145
8
0
319,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role