Player Matchup

Nemesis
Nemesis
Bogertt
Nemesis
Level 16
God Stats
3W - 4L
1,367 SR
Queue Stats
92W - 63L
1,477 Elo+
Solo
Ra
Ra
MirroredShadow
Ra
Level 20
God Stats
23W - 13L
1,678 SR
Queue Stats
105W - 76L
1,728 Elo+
Party 1
Guan Yu
Guan Yu
raulgonzalexx
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
rellikTTV
Danzaburou
Level 29
God Stats
25W - 7L
1,789 SR
Queue Stats
127W - 45L
1,767 Elo+
Party 1
Bacchus
Bacchus
我不抗揍
Bacchus
Level 20
God Stats
31W - 38L
1,439 SR
Queue Stats
105W - 123L
1,430 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,580 Elo+

VS

Team Averages
Level 13
1,475 SR
1,473 Elo+
Artemis
Artemis
BeefKebab
Artemis
Level 18
God Stats
0W - 1L
1,274 SR
Queue Stats
12W - 14L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pinhead0220
Tsukuyomi
Level 4
God Stats
2W - 3L
1,487 SR
Queue Stats
4W - 3L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Ruthv2n
Kuzenbo
Level 29
God Stats
8W - 3L
1,614 SR
Queue Stats
234W - 201L
1,644 Elo+
Solo
Mulan
Mulan
SKUCOO
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,116 Elo+
Solo
Olorun
Olorun
lucasXJ
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bogertt
Nemesis
12
5 / 1 / 6
7,540
580
5,158
5,647
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 0 / 3
8,834
680
7,315
5,791
2,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
10
1 / 4 / 3
6,160
474
2,105
7,715
6,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
rellikTTV
Danzaburou
11
2 / 1 / 3
6,782
522
4,367
6,406
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
我不抗揍
Bacchus
10
1 / 1 / 4
6,620
509
3,609
5,588
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeefKebab
Artemis
9
1 / 4 / 1
5,601
431
4,799
7,212
1,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Pinhead0220
Tsukuyomi
8
1 / 5 / 0
5,395
415
1,879
7,705
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Ruthv2n
Kuzenbo
9
1 / 2 / 0
5,803
446
2,522
9,849
5,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mulan
SKUCOO
Mulan
9
4 / 5 / 1
6,192
476
5,430
7,659
2,370
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
lucasXJ
Olorun
5
0 / 2 / 0
4,284
330
272
2,531
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
7
7
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
BeefKebab
Artemis
1
4
1
0.38
W
Nemesis
Bogertt
Nemesis
5
1
6
8
W
8
0
3
9.5
L
Tsukuyomi
Pinhead0220
Tsukuyomi
1
5
0
0.2
L
Kuzenbo
Ruthv2n
Kuzenbo
1
2
0
0.5
L
Mulan
SKUCOO
Mulan
4
5
1
0.9
L
Olorun
lucasXJ
Olorun
0
2
0
0
W
Guan Yu
1
4
3
0.63
W
Danzaburou
rellikTTV
Danzaburou
2
1
3
3.5
W
Bacchus
我不抗揍
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
14,902
31,147
Taken
34,956
19,950
Mitigated
12,327
10,659
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BeefKebab
Artemis
4,799
1,630
0
1,602
7,212
1,690
0
3,049
4,163
0
27,780
W
Nemesis
Bogertt
Nemesis
5,158
2,437
0
1,869
5,647
2,590
0
27
5,620
0
36,984
W
7,315
1,566
542
3,279
5,791
2,843
0
825
4,966
66,792
0
L
Tsukuyomi
Pinhead0220
Tsukuyomi
1,879
229
0
1,310
7,705
2,617
0
2,410
5,295
0
26,126
L
Kuzenbo
Ruthv2n
Kuzenbo
2,522
1,200
674
1,814
9,849
5,013
0
2,641
7,208
20,170
0
L
Mulan
SKUCOO
Mulan
5,430
3,247
0
1,034
7,659
2,370
768
1,510
6,149
0
22,464
L
Olorun
lucasXJ
Olorun
272
272
0
692
2,531
637
0
1,314
1,217
3,756
0
W
Guan Yu
2,105
749
226
1,127
7,715
6,896
499
0
7,715
0
18,450
W
Danzaburou
rellikTTV
Danzaburou
4,367
2,443
0
2,022
6,406
1,784
802
784
5,534
0
50,896
W
Bacchus
我不抗揍
Bacchus
3,609
499
0
1,594
5,588
5,837
0
1,096
4,452
13,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
27,275
360
Minions Killed
178
0
Camps Cleared
0
1,254,964
Distance Traveled
949,786
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,601
431
54
4
0
209,428
3
W
Nemesis
7,540
580
72
6
0
278,337
3
W
Ra
8,834
680
140
11
0
274,563
0
L
Tsukuyomi
5,395
415
52
4
0
224,667
0
L
Kuzenbo
5,803
446
25
2
0
227,265
1
L
Mulan
6,192
476
37
3
0
200,576
0
L
Olorun
4,284
330
10
1
0
87,850
0
W
Guan Yu
6,160
474
42
3
0
215,997
1
W
Danzaburou
6,782
522
92
7
0
229,079
4
W
Bacchus
6,620
509
14
1
0
256,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role