Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BlackWood1717
Heimdallr
Level 14
God Stats
2W - 1L
1,026 SR
Queue Stats
3W - 4L
1,101 Elo+
Solo
Ratatoskr
Ratatoskr
Ivan_pt2008
Ratatoskr
Level 17
God Stats
3W - 3L
1,272 SR
Queue Stats
29W - 35L
1,326 Elo+
Party 1
Geb
Geb
Kongo9219
Geb
Level 22
God Stats
10W - 11L
1,437 SR
Queue Stats
18W - 26L
1,312 Elo+
Solo
Anubis
Anubis
WolfRahmen3384
Anubis
Level 18
God Stats
2W - 2L
1,341 SR
Queue Stats
26W - 29L
1,290 Elo+
Solo
Team Averages
Level 20
1,315 SR
1,306 Elo+

VS

Team Averages
Level 10
1,462 SR
1,323 Elo+
Izanami
Izanami
Dagerwilly98
Izanami
Level 2
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 5L
1,174 Elo+
Party 2
Nemesis
Nemesis
Hype__Artz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
RealPoisnT
Yemoja
Level 13
God Stats
1W - 2L
1,437 SR
Queue Stats
22W - 38L
1,251 Elo+
Solo
Geb
Geb
flintlocksock33
Geb
Level 16
God Stats
6W - 8L
1,337 SR
Queue Stats
8W - 8L
1,391 Elo+
Party 2
Bellona
Bellona
iTz_AleKZinD3L4S
Bellona
Level 16
God Stats
8W - 5L
1,742 SR
Queue Stats
375W - 487L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
14 / 2 / 12
12,379
495
28,892
13,290
5,417
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
BlackWood1717
Heimdallr
15
6 / 0 / 5
10,896
436
13,101
8,580
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Ivan_pt2008
Ratatoskr
15
7 / 6 / 11
10,674
427
8,997
12,488
4,918
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
4 / 2 / 18
11,244
450
8,558
23,922
32,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 2 / 7
11,700
468
21,338
14,832
8,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dagerwilly98
Izanami
13
5 / 11 / 2
9,464
379
14,913
20,159
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Hype__Artz
Nemesis
9
0 / 16 / 0
7,164
287
5,095
18,169
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
RealPoisnT
Yemoja
16
3 / 1 / 0
9,160
366
11,553
16,471
5,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
0 / 6 / 2
7,307
292
4,989
14,312
9,471
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 4 / 2
10,075
403
7,596
29,342
20,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
38
Kills
12
12
Deaths
38
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
2
12
10
W
Heimdallr
BlackWood1717
Heimdallr
6
0
5
8.5
L
Izanami
Dagerwilly98
Izanami
5
11
2
0.55
L
Nemesis
Hype__Artz
Nemesis
0
16
0
0
W
Ratatoskr
Ivan_pt2008
Ratatoskr
7
6
11
2.08
W
4
2
18
6.5
L
Yemoja
RealPoisnT
Yemoja
3
1
0
3
W
7
2
7
5.25
L
0
6
2
0.17
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,886
Damage
44,146
73,112
Taken
98,453
54,612
Mitigated
46,861
12,839
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
28,892
18,168
0
1,790
13,290
5,417
8,327
3,663
9,627
0
90,561
W
Heimdallr
BlackWood1717
Heimdallr
13,101
3,351
0
2,984
8,580
3,489
1,634
1,998
6,582
0
53,899
L
Izanami
Dagerwilly98
Izanami
14,913
9,985
0
438
20,159
6,162
0
4,287
15,872
0
51,806
L
Nemesis
Hype__Artz
Nemesis
5,095
1,758
0
1,232
18,169
5,376
150
6,515
11,654
0
18,044
W
Ratatoskr
Ivan_pt2008
Ratatoskr
8,997
3,876
0
99
12,488
4,918
494
1,914
10,574
0
23,874
W
8,558
760
0
1,432
23,922
32,574
1,298
5,625
18,297
24,696
0
L
Yemoja
RealPoisnT
Yemoja
11,553
1,309
631
3,031
16,471
5,420
0
6,735
9,736
57,162
0
W
21,338
2,201
631
5,903
14,832
8,214
2,113
3,342
11,490
80,615
0
L
4,989
640
0
588
14,312
9,471
0
2,822
11,490
14,965
0
L
7,596
1,631
0
1,037
29,342
20,432
0
9,537
19,805
0
31,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
43,170
412
Minions Killed
256
0
Camps Cleared
0
2,197,482
Distance Traveled
2,013,286
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,379
495
131
5
0
444,192
3
W
Heimdallr
10,896
436
86
3
0
446,527
1
L
Izanami
9,464
379
80
3
0
377,200
1
L
Nemesis
7,164
287
38
2
0
316,614
0
W
Ratatoskr
10,674
427
32
1
0
432,709
1
W
Geb
11,244
450
27
1
0
469,673
1
L
Yemoja
9,160
366
76
3
0
455,532
5
W
Anubis
11,700
468
136
5
0
404,381
6
L
Geb
7,307
292
10
0
0
311,597
0
L
Bellona
10,075
403
52
2
0
552,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role