Player Matchup

Terra
Terra
Chew 5 Gumm
Terra
Level 7
God Stats
0W - 2L
1,698 SR
Queue Stats
3W - 7L
1,241 Elo+
Party 2
Da Ji
Da Ji
Lunar Yukio
Da Ji
Level 29
God Stats
23W - 41L
1,447 SR
Queue Stats
112W - 176L
1,352 Elo+
Party 2
Gilgamesh
Gilgamesh
dragonfang3452
Gilgamesh
Level 82
God Stats
28W - 25L
1,567 SR
Queue Stats
189W - 219L
1,378 Elo+
Party 2
Team Averages
Level 39
1,570 SR
1,324 Elo+

VS

Team Averages
Level 82
1,506 SR
1,433 Elo+
Anubis
Anubis
MorinHydrate
Anubis
Level 10
God Stats
13W - 15L
1,490 SR
Queue Stats
108W - 112L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
TitaniumPanda23
Gilgamesh
Level 97
God Stats
12W - 13L
1,494 SR
Queue Stats
247W - 288L
1,499 Elo+
Solo
Rama
Rama
jackIDOX
Rama
Level 140
God Stats
5W - 4L
1,535 SR
Queue Stats
286W - 291L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 10
12,622
601
4,609
22,978
27,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 10 / 5
11,235
535
12,268
17,026
8,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
dragonfang3452
Gilgamesh
18
10 / 4 / 2
14,255
679
17,882
29,197
33,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 5 / 11
11,966
570
9,174
9,246
3,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TitaniumPanda23
Gilgamesh
19
10 / 5 / 8
15,337
730
20,997
22,920
34,822
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
18
8 / 2 / 10
14,721
701
28,760
18,335
7,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
11
Kills
18
18
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
L
1
10
5
0.35
W
Anubis
0
5
11
1.1
W
Gilgamesh
TitaniumPanda23
Gilgamesh
10
5
8
2.8
L
Gilgamesh
dragonfang3452
Gilgamesh
10
4
2
2.75
W
Rama
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
58,931
69,201
Taken
50,501
70,712
Mitigated
45,626
12,524
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,609
1,146
1,916
2,922
22,978
27,996
0
4,755
18,223
17,602
0
L
12,268
3,231
0
302
17,026
8,758
0
2,351
14,675
0
37,922
W
Anubis
9,174
635
0
2,312
9,246
3,557
0
916
8,069
28,767
0
W
Gilgamesh
TitaniumPanda23
Gilgamesh
20,997
6,253
511
6,443
22,920
34,822
439
2,660
19,258
0
47,691
L
Gilgamesh
dragonfang3452
Gilgamesh
17,882
4,057
671
6,713
29,197
33,958
200
2,511
26,686
0
60,824
W
Rama
28,760
15,893
0
8,518
18,335
7,247
2,395
1,444
16,272
0
112,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
42,024
168
Minions Killed
232
5
Camps Cleared
13
1,065,715
Distance Traveled
1,103,872
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,622
601
25
1
0
327,885
0
L
Da Ji
11,235
535
60
3
3
347,138
2
W
Anubis
11,966
570
39
2
3
349,978
0
W
Gilgamesh
15,337
730
42
2
2
396,378
1
L
Gilgamesh
14,255
679
83
4
2
390,692
3
W
Rama
14,721
701
151
7
8
357,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role