Player Matchup

Gilgamesh
Gilgamesh
EX_Formy
Gilgamesh
Level 85
God Stats
2W - 7L
1,263 SR
Queue Stats
119W - 222L
1,319 Elo+
Party 2
Arachne
Arachne
checkmateFB
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 178L
1,339 Elo+
Party 2
Anubis
Anubis
x_-SH1N0B1-_x
Anubis
Level 29
God Stats
16W - 29L
1,398 SR
Queue Stats
287W - 393L
1,325 Elo+
Solo
Team Averages
Level 60
1,387 SR
1,328 Elo+

VS

Team Averages
Level 73
1,303 SR
1,291 Elo+
Hou Yi
Hou Yi
CHONE_-34
Hou Yi
Level 71
God Stats
2W - 4L
1,292 SR
Queue Stats
103W - 136L
1,318 Elo+
Party 1
Geb
Geb
CouBiaK-_o
Geb
Level 20
God Stats
2W - 4L
1,366 SR
Queue Stats
9W - 16L
1,311 Elo+
Party 1
Chang'e
Chang'e
NoemieBXL
Chang'e
Level 129
God Stats
16W - 30L
1,250 SR
Queue Stats
401W - 615L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EX_Formy
Gilgamesh
10
0 / 5 / 2
7,056
588
4,715
9,127
3,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
checkmateFB
Arachne
10
1 / 3 / 0
7,252
604
1,291
7,578
2,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 1
7,573
631
6,656
7,464
3,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CHONE_-34
Hou Yi
13
5 / 0 / 4
8,955
746
6,006
3,764
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 6
9,057
755
7,133
8,850
6,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
NoemieBXL
Chang'e
13
2 / 1 / 6
8,403
700
7,161
8,214
2,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CHONE_-34
Hou Yi
5
0
4
7
W
3
1
6
6
L
Gilgamesh
EX_Formy
Gilgamesh
0
5
2
0.2
W
Chang'e
NoemieBXL
Chang'e
2
1
6
5
L
Arachne
checkmateFB
Arachne
1
3
0
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
20,300
24,169
Taken
20,828
8,976
Mitigated
10,236
4,765
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CHONE_-34
Hou Yi
6,006
2,296
0
321
3,764
1,494
742
1,378
2,386
0
29,459
W
7,133
198
0
3,094
8,850
6,228
0
2,783
6,067
19,753
0
L
Gilgamesh
EX_Formy
Gilgamesh
4,715
929
559
635
9,127
3,424
0
5,277
3,850
0
15,338
W
Chang'e
NoemieBXL
Chang'e
7,161
280
1,618
5,949
8,214
2,514
253
3,150
5,064
32,850
0
L
Arachne
checkmateFB
Arachne
1,291
1,193
485
956
7,578
2,341
0
4,987
2,591
0
6,322
L
6,656
445
0
2,130
7,464
3,211
0
4,513
2,951
40,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,881
Gold Earned
26,415
128
Minions Killed
169
5
Camps Cleared
7
666,605
Distance Traveled
732,778
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,955
746
60
5
2
227,643
4
W
Geb
9,057
755
17
1
1
260,844
5
L
Gilgamesh
7,056
588
18
2
1
228,017
3
W
Chang'e
8,403
700
92
8
4
244,291
4
L
Arachne
7,252
604
19
2
0
228,323
3
L
Anubis
7,573
631
91
8
4
210,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role