Player Matchup

Jormungandr
Jormungandr
Bronze I
 
Jormungandr
Bronze I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
DieuRaloufff
Ares
Silver V
Level 117
God Stats
13W - 20L
1,363 SR
Queue Stats
255W - 261L
516 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Dr3aMzZ_MaGiiC_-
Gilgamesh
Silver IV
Level 115
God Stats
9W - 7L
1,667 SR
Queue Stats
181W - 198L
736 MMR
Solo
Nu Wa
Nu Wa
Bronze II
max62680-72300
Nu Wa
Bronze II
Level 118
God Stats
18W - 17L
1,527 SR
Queue Stats
665W - 725L
179 MMR
Solo
Xbalanque
Xbalanque
Silver IV
x9Galaxy
Xbalanque
Silver IV
Level 81
God Stats
1W - 2L
1,256 SR
Queue Stats
375W - 386L
695 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,462 SR
725 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,438 SR
816 MMR
Cernunnos
Cernunnos
Bronze II
 
Cernunnos
Bronze II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze I
Dor_Aller_Echte
Khepri
Bronze I
Level 89
God Stats
1W - 1L
1,505 SR
Queue Stats
94W - 123L
271 MMR
Solo
Scylla
Scylla
Silver IV
MonkeyDSerbest
Scylla
Silver IV
Level 83
God Stats
1W - 3L
1,534 SR
Queue Stats
136W - 147L
649 MMR
Solo
King Arthur
King Arthur
Silver III
SatoshiMashiba
King Arthur
Silver III
Level 105
God Stats
3W - 2L
1,525 SR
Queue Stats
163W - 162L
917 MMR
Solo
Pele
Pele
Silver III
fevero2670
Pele
Silver III
Level 88
God Stats
3W - 14L
1,126 SR
Queue Stats
397W - 395L
744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 0 / 1
8,077
577
6,557
9,725
7,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 7
7,020
501
6,317
12,927
13,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
12
4 / 1 / 5
7,917
566
6,781
8,134
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 1
7,639
546
6,053
8,359
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
x9Galaxy
Xbalanque
13
2 / 2 / 3
8,135
581
10,326
9,649
3,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaArachneSolSetMercury

VS

Bans
TiamatPersephoneArtemisLokiThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 2 / 0
6,924
495
3,477
10,612
3,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 3
6,130
438
3,241
11,417
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 3
6,453
461
7,449
7,148
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
SatoshiMashiba
King Arthur
12
0 / 2 / 1
6,719
480
6,179
12,095
5,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 4 / 1
7,221
516
4,797
10,846
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
7
7
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
1
3.5
L
Cernunnos
 
Cernunnos
2
2
0
1
W
2
0
7
5.5
L
0
3
3
0.5
W
Gilgamesh
4
1
5
6.5
L
1
2
3
1.25
L
King Arthur
SatoshiMashiba
King Arthur
0
2
1
0.25
L
4
4
1
1.13
W
2
4
1
0.63
W
Xbalanque
x9Galaxy
Xbalanque
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
25,143
48,794
Taken
52,118
32,465
Mitigated
25,126
11,426
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,557
1,679
0
1,575
9,725
7,006
242
808
8,917
41,288
0
L
Cernunnos
 
Cernunnos
3,477
1,829
0
3,673
10,612
3,134
0
788
9,824
0
35,619
W
6,317
270
839
3,727
12,927
13,820
361
3,442
9,485
19,801
0
L
3,241
393
0
1,779
11,417
9,839
0
4,891
6,526
21,495
0
W
Gilgamesh
6,781
2,220
0
564
8,134
4,973
408
1,007
7,127
0
47,040
L
7,449
960
0
1,860
7,148
2,494
596
3,394
3,754
38,840
0
L
King Arthur
SatoshiMashiba
King Arthur
6,179
375
0
3,274
12,095
5,928
0
6,942
5,153
0
41,427
L
4,797
1,412
0
2,689
10,846
3,731
0
2,912
7,934
0
36,864
W
6,053
1,279
0
1,300
8,359
3,540
61
5,086
3,273
51,515
0
W
Xbalanque
x9Galaxy
Xbalanque
10,326
5,089
0
3,421
9,649
3,126
1,219
786
8,863
0
62,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
33,447
369
Minions Killed
316
0
Camps Cleared
0
1,340,158
Distance Traveled
1,394,852
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,077
577
77
6
0
262,832
6
L
Cernunnos
6,924
495
82
6
0
240,699
0
W
Ares
7,020
501
24
2
0
271,500
5
L
Khepri
6,130
438
23
2
0
276,413
1
W
Gilgamesh
7,917
566
78
6
0
306,848
1
L
Scylla
6,453
461
51
4
0
241,773
4
L
King Arthur
6,719
480
89
6
0
312,122
2
L
Pele
7,221
516
71
5
0
323,845
0
W
Nu Wa
7,639
546
87
6
0
241,152
5
W
Xbalanque
8,135
581
103
7
0
257,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role