Player Matchup

Cerberus
Cerberus
Aceswild899
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 52L
1,545 Elo+
Party 1
Bakasura
Bakasura
RocketLoIi
Bakasura
Level 27
God Stats
4W - 1L
1,712 SR
Queue Stats
186W - 200L
1,474 Elo+
Solo
Ymir
Ymir
S3v3nShells
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,672 Elo+
Solo
Charybdis
Charybdis
ShineyBro
Charybdis
Level 13
God Stats
6W - 5L
1,655 SR
Queue Stats
39W - 36L
1,640 Elo+
Solo
Sol
Sol
purpleworks
Sol
Level 26
God Stats
14W - 7L
1,746 SR
Queue Stats
34W - 30L
1,653 Elo+
Party 1
Team Averages
Level 22
1,623 SR
1,597 Elo+

VS

Team Averages
Level 19
1,493 SR
1,632 Elo+
Ymir
Ymir
BrightRainyNight
Ymir
Level 28
God Stats
3W - 2L
1,154 SR
Queue Stats
63W - 27L
1,694 Elo+
Solo
Nu Wa
Nu Wa
FOMINHA2006
Nu Wa
Level 31
God Stats
8W - 12L
1,594 SR
Queue Stats
130W - 145L
1,543 Elo+
Solo
Persephone
Persephone
Finalpocothin
Persephone
Level 4
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 2L
1,690 Elo+
Solo
Izanami
Izanami
OG Tote One
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 177L
1,564 Elo+
Solo
Fenrir
Fenrir
Solid_C4rL0
Fenrir
Level 4
God Stats
3W - 4L
1,486 SR
Queue Stats
6W - 9L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aceswild899
Cerberus
17
1 / 1 / 10
10,953
548
9,410
19,022
16,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
RocketLoIi
Bakasura
19
7 / 2 / 5
12,216
611
8,326
16,833
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 6 / 11
11,416
571
9,002
19,424
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ShineyBro
Charybdis
17
8 / 10 / 6
11,481
574
8,837
17,716
5,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 2 / 8
11,715
586
16,073
12,054
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
11,011
551
14,363
15,543
11,210
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 9 / 2
8,638
432
8,416
11,736
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Finalpocothin
Persephone
13
1 / 11 / 8
9,287
464
7,793
12,381
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
OG Tote One
Izanami
20
9 / 6 / 5
12,652
633
20,078
17,347
5,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
6 / 4 / 4
10,525
526
6,207
13,364
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
31
Kills
20
21
Deaths
33
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aceswild899
Cerberus
1
1
10
6
L
2
3
5
1.5
L
2
9
2
0.33
L
Persephone
Finalpocothin
Persephone
1
11
8
0.45
L
Izanami
OG Tote One
Izanami
9
6
5
1.92
W
Bakasura
RocketLoIi
Bakasura
7
2
5
4.75
W
7
6
11
2.08
W
Charybdis
ShineyBro
Charybdis
8
10
6
1.1
L
Fenrir
6
4
4
2
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,648
Damage
56,857
85,049
Taken
70,371
50,810
Mitigated
28,570
29,343
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aceswild899
Cerberus
9,410
715
0
6,155
19,022
16,292
72
8,189
10,793
67,733
0
L
14,363
1,896
0
6,621
15,543
11,210
1,316
6,216
8,896
77,326
0
L
8,416
2,115
0
300
11,736
3,054
1,079
7,298
4,014
43,759
0
L
Persephone
Finalpocothin
Persephone
7,793
1,428
0
632
12,381
3,142
280
8,370
3,990
32,876
0
L
Izanami
OG Tote One
Izanami
20,078
10,689
0
4,898
17,347
5,679
0
6,653
10,608
0
122,459
W
Bakasura
RocketLoIi
Bakasura
8,326
5,776
141
8,632
16,833
8,964
0
5,305
11,488
0
88,909
W
9,002
1,266
228
3,433
19,424
15,937
0
8,794
10,200
41,835
0
W
Charybdis
ShineyBro
Charybdis
8,837
5,578
0
3,508
17,716
5,756
1,017
3,986
13,528
0
71,290
L
Fenrir
6,207
385
0
2,366
13,364
5,485
0
5,134
7,791
0
49,282
W
16,073
2,387
189
7,057
12,054
3,861
487
3,747
8,295
74,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,781
Gold Earned
52,113
592
Minions Killed
526
0
Camps Cleared
0
1,875,446
Distance Traveled
1,776,249
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,953
548
163
8
0
378,376
4
L
Ymir
11,011
551
137
7
0
331,544
1
L
Nu Wa
8,638
432
57
3
0
338,973
4
L
Persephone
9,287
464
71
4
0
362,230
0
L
Izanami
12,652
633
178
9
0
335,683
4
W
Bakasura
12,216
611
148
7
0
469,740
1
W
Ymir
11,416
571
42
2
0
323,481
1
W
Charybdis
11,481
574
123
6
0
320,152
0
L
Fenrir
10,525
526
83
4
0
407,819
0
W
Sol
11,715
586
116
6
0
383,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role