Player Matchup

Ymir
Ymir
Paw7373
Ymir
Level 49
God Stats
25W - 17L
1,573 SR
Queue Stats
90W - 101L
1,474 Elo+
Party 3
Discordia
Discordia
STORM13_MUGEN
Discordia
Level 119
God Stats
0W - 4L
1,442 SR
Queue Stats
104W - 111L
1,461 Elo+
Party 2
Mulan
Mulan
Sharmasz
Mulan
Level 68
God Stats
20W - 18L
1,513 SR
Queue Stats
200W - 210L
1,455 Elo+
Party 3
Ravana
Ravana
pyrollee
Ravana
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 118L
1,425 Elo+
Party 2
Hachiman
Hachiman
volkan__AZE
Hachiman
Level 99
God Stats
6W - 7L
1,621 SR
Queue Stats
357W - 326L
1,516 Elo+
Solo
Team Averages
Level 74
1,530 SR
1,466 Elo+

VS

Team Averages
Level 102
1,538 SR
1,458 Elo+
Hun Batz
Hun Batz
AndrewDarrah
Hun Batz
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 96L
1,458 Elo+
Solo
Ganesha
Ganesha
Dr_Saftig
Ganesha
Level 38
God Stats
9W - 11L
1,548 SR
Queue Stats
80W - 60L
1,508 Elo+
Party 1
Geb
Geb
Overlord_55pvn
Geb
Level 111
God Stats
12W - 10L
1,428 SR
Queue Stats
328W - 286L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
Rapierclown73
Heimdallr
Level 129
God Stats
32W - 25L
1,591 SR
Queue Stats
635W - 605L
1,454 Elo+
Party 1
Anubis
Anubis
playgame870
Anubis
Level 124
God Stats
8W - 6L
1,621 SR
Queue Stats
366W - 324L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Paw7373
Ymir
13
5 / 3 / 4
8,472
498
5,844
17,344
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
STORM13_MUGEN
Discordia
12
1 / 8 / 5
8,350
491
6,559
9,612
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Sharmasz
Mulan
13
0 / 5 / 2
7,625
449
7,031
14,426
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
pyrollee
Ravana
14
2 / 5 / 3
8,888
523
4,160
11,574
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
volkan__AZE
Hachiman
13
5 / 5 / 3
8,717
513
10,469
14,459
3,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AndrewDarrah
Hun Batz
16
7 / 3 / 5
9,917
583
8,893
11,636
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Dr_Saftig
Ganesha
13
0 / 2 / 11
8,406
494
3,747
11,588
10,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 6
8,341
491
8,617
13,667
13,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Rapierclown73
Heimdallr
17
4 / 3 / 5
9,993
588
14,571
12,832
4,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
13 / 5 / 2
10,361
609
15,898
10,580
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
13
Kills
26
26
Deaths
15
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AndrewDarrah
Hun Batz
7
3
5
3.17
W
Ganesha
Dr_Saftig
Ganesha
0
2
11
2.75
W
2
2
6
2.5
L
Ymir
Paw7373
Ymir
5
3
4
2.33
W
Heimdallr
Rapierclown73
Heimdallr
4
3
5
2.17
L
Discordia
STORM13_MUGEN
Discordia
1
8
5
0.44
L
Mulan
Sharmasz
Mulan
0
5
2
0.2
W
Anubis
13
5
2
2.8
L
Ravana
pyrollee
Ravana
2
5
3
0.7
L
Hachiman
volkan__AZE
Hachiman
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
51,726
67,415
Taken
60,303
35,018
Mitigated
37,739
18,449
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AndrewDarrah
Hun Batz
8,893
3,171
0
3,886
11,636
4,579
1,626
1,359
10,189
0
69,696
W
Ganesha
Dr_Saftig
Ganesha
3,747
305
1,332
2,420
11,588
10,548
43
3,063
8,413
17,934
0
W
8,617
860
0
2,700
13,667
13,656
78
1,883
11,784
38,633
0
L
Ymir
Paw7373
Ymir
5,844
1,506
281
3,176
17,344
16,884
0
7,198
9,558
21,560
0
W
Heimdallr
Rapierclown73
Heimdallr
14,571
9,529
0
5,296
12,832
4,377
0
1,838
10,936
0
81,519
L
Discordia
STORM13_MUGEN
Discordia
6,559
290
0
375
9,612
1,971
155
5,262
3,868
43,291
0
L
Mulan
Sharmasz
Mulan
7,031
926
0
4,811
14,426
9,753
676
5,686
7,709
0
41,493
W
Anubis
15,898
598
88
4,148
10,580
4,579
235
3,653
6,514
51,338
0
L
Ravana
pyrollee
Ravana
4,160
1,143
0
3,144
11,574
2,505
0
7,115
4,113
0
58,960
L
Hachiman
volkan__AZE
Hachiman
10,469
7,033
0
6,662
14,459
3,905
902
554
13,904
0
59,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
47,018
410
Minions Killed
428
0
Camps Cleared
0
1,564,555
Distance Traveled
1,546,364
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,917
583
121
7
0
355,282
0
W
Ganesha
8,406
494
3
0
0
325,672
5
W
Geb
8,341
491
73
4
0
295,294
5
L
Ymir
8,472
498
22
1
0
303,251
1
W
Heimdallr
9,993
588
131
8
0
279,021
1
L
Discordia
8,350
491
89
5
0
291,245
0
L
Mulan
7,625
449
81
5
0
299,234
3
W
Anubis
10,361
609
100
6
0
291,095
3
L
Ravana
8,888
523
106
6
0
323,178
1
L
Hachiman
8,717
513
112
7
0
347,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role