Player Matchup

Hou Yi
Hou Yi
Olszak90
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Smerfiks
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Xeon1410
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
surrapilla
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 2
Nemesis
Nemesis
vsmaqueda1
Nemesis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Team Averages
Level 4
1,500 SR
1,500 Elo+

VS

Team Averages
Level 20
1,480 SR
1,382 Elo+
Ymir
Ymir
ArchJ9
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 3
King Arthur
King Arthur
EMK3344
King Arthur
Level 21
God Stats
4W - 2L
1,580 SR
Queue Stats
31W - 33L
1,277 Elo+
Party 4
Susano
Susano
ThatsWrong00
Susano
Level 23
God Stats
22W - 26L
1,505 SR
Queue Stats
36W - 51L
1,202 Elo+
Party 4
Baron Samedi
Baron Samedi
sironspons
Baron Samedi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 52L
1,150 Elo+
Solo
Olorun
Olorun
xXxRavenxXx44
Olorun
Level 18
God Stats
1W - 0L
1,317 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Olszak90
Hou Yi
12
3 / 5 / 3
7,666
426
7,044
9,288
2,784
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
0 / 2 / 0
7,236
402
782
7,818
6,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
9
2 / 8 / 3
7,319
407
4,232
11,675
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
surrapilla
Fenrir
13
6 / 6 / 2
8,644
480
8,936
14,619
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
vsmaqueda1
Nemesis
13
4 / 3 / 4
8,370
465
8,278
11,030
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArchJ9
Ymir
12
5 / 1 / 10
9,336
519
4,328
11,180
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
EMK3344
King Arthur
14
7 / 3 / 1
9,414
523
7,572
11,691
12,006
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
11
5 / 3 / 3
8,306
461
7,382
10,139
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
sironspons
Baron Samedi
13
3 / 7 / 2
8,538
474
8,322
11,279
3,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 6
9,061
503
9,079
7,565
3,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
15
Kills
24
24
Deaths
16
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
ArchJ9
Ymir
5
1
10
10
W
King Arthur
EMK3344
King Arthur
7
3
1
2.5
L
Hou Yi
Olszak90
Hou Yi
3
5
3
0.9
L
Ares
0
2
0
0
W
Susano
5
3
3
2.17
L
Odin
2
8
3
0.44
W
Baron Samedi
sironspons
Baron Samedi
3
7
2
0.57
L
Fenrir
surrapilla
Fenrir
6
6
2
1.17
L
Nemesis
vsmaqueda1
Nemesis
4
3
4
2
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
36,683
54,430
Taken
51,854
26,293
Mitigated
32,155
6,792
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ArchJ9
Ymir
4,328
1,235
0
3,424
11,180
9,857
835
83
11,056
13,984
0
W
King Arthur
EMK3344
King Arthur
7,572
1,275
0
1,649
11,691
12,006
377
0
11,356
619
43,290
L
Hou Yi
Olszak90
Hou Yi
7,044
3,142
0
108
9,288
2,784
1,076
5,970
3,318
0
31,876
L
Ares
782
82
0
226
7,818
6,438
280
2,554
5,264
15,175
0
W
Susano
7,382
1,215
0
1,760
10,139
3,163
124
159
9,752
0
32,758
L
Odin
4,232
1,876
0
895
11,675
6,787
363
3,511
8,164
0
15,197
W
Baron Samedi
sironspons
Baron Samedi
8,322
1,598
663
2,189
11,279
3,782
195
0
11,279
32,176
0
L
Fenrir
surrapilla
Fenrir
8,936
3,017
270
3,917
14,619
6,102
0
3,765
10,854
0
56,814
L
Nemesis
vsmaqueda1
Nemesis
8,278
3,398
0
1,376
11,030
4,182
1,186
5,778
5,252
0
37,055
W
9,079
3,416
1,050
1,638
7,565
3,347
4,871
540
6,984
52,886
1,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
44,655
254
Minions Killed
323
0
Camps Cleared
0
1,478,432
Distance Traveled
1,653,708
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,336
519
18
1
0
310,405
3
W
King Arthur
9,414
523
99
6
0
333,783
1
L
Hou Yi
7,666
426
57
3
0
305,619
4
L
Ares
7,236
402
23
1
0
282,940
0
W
Susano
8,306
461
57
3
0
363,246
0
L
Odin
7,319
407
23
1
0
280,673
2
W
Baron Samedi
8,538
474
43
2
0
312,039
6
L
Fenrir
8,644
480
73
4
0
308,245
1
L
Nemesis
8,370
465
78
4
0
300,955
1
W
Olorun
9,061
503
106
6
0
334,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role