Player Matchup

Tiamat
Tiamat
B1gtunaa33
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 90L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
BRaVo_XRaY
Sun Wukong
Level 11
God Stats
9W - 6L
1,440 SR
Queue Stats
103W - 116L
1,251 Elo+
Solo
Hou Yi
Hou Yi
SaltiSloth_
Hou Yi
Level 15
God Stats
2W - 3L
1,372 SR
Queue Stats
11W - 13L
1,447 Elo+
Solo
Ymir
Ymir
TipoX__
Ymir
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 4L
1,182 Elo+
Solo
Charybdis
Charybdis
layara-Br
Charybdis
Level 29
God Stats
10W - 25L
1,215 SR
Queue Stats
343W - 415L
1,245 Elo+
Solo
Team Averages
Level 17
1,445 SR
1,283 Elo+

VS

Team Averages
Level 14
1,501 SR
1,304 Elo+
Erlang Shen
Erlang Shen
JCP23950592
Erlang Shen
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,286 Elo+
Solo
Geb
Geb
Nexoko
Geb
Level 6
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 3L
1,238 Elo+
Solo
Mercury
Mercury
PUMPCRETE
Mercury
Level 25
God Stats
2W - 2L
1,212 SR
Queue Stats
12W - 14L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
SanguinePrune02
Gilgamesh
Level 27
God Stats
22W - 13L
1,653 SR
Queue Stats
125W - 132L
1,425 Elo+
Solo
Cerberus
Cerberus
barmy_rooms6
Cerberus
Level 6
God Stats
4W - 2L
1,476 SR
Queue Stats
5W - 5L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B1gtunaa33
Tiamat
20
10 / 13 / 4
17,029
487
25,459
33,512
26,660
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BRaVo_XRaY
Sun Wukong
20
8 / 8 / 13
17,179
491
26,117
34,069
42,074
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
3
0 / 0 / 0
8,809
252
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
TipoX__
Ymir
20
0 / 11 / 0
14,196
406
13,278
31,802
36,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
layara-Br
Charybdis
20
10 / 7 / 4
16,859
482
22,814
23,981
9,188
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JCP23950592
Erlang Shen
20
7 / 5 / 5
18,789
537
18,039
31,277
24,742
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Nexoko
Geb
10
0 / 6 / 1
11,368
325
2,053
10,346
8,075
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
PUMPCRETE
Mercury
20
15 / 6 / 7
19,765
565
35,183
35,391
20,562
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
SanguinePrune02
Gilgamesh
20
16 / 5 / 7
20,343
581
34,540
39,658
43,151
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
barmy_rooms6
Cerberus
20
1 / 8 / 3
16,168
462
6,961
33,469
14,276
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
28
Kills
39
39
Deaths
30
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
B1gtunaa33
Tiamat
10
13
4
0.92
L
Sun Wukong
BRaVo_XRaY
Sun Wukong
8
8
13
1.81
W
Erlang Shen
JCP23950592
Erlang Shen
7
5
5
1.9
W
Geb
Nexoko
Geb
0
6
1
0.08
W
Mercury
PUMPCRETE
Mercury
15
6
7
3.08
L
Hou Yi
0
0
0
0
W
Gilgamesh
SanguinePrune02
Gilgamesh
16
5
7
3.9
L
Ymir
TipoX__
Ymir
0
11
0
0
W
Cerberus
barmy_rooms6
Cerberus
1
8
3
0.31
L
Charybdis
layara-Br
Charybdis
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,668
Damage
96,776
123,364
Taken
150,141
114,703
Mitigated
110,806
13,273
Healing
42,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
B1gtunaa33
Tiamat
25,459
3,926
0
8,181
33,512
26,660
1,721
826
32,415
87,366
0
L
Sun Wukong
BRaVo_XRaY
Sun Wukong
26,117
7,435
0
3,747
34,069
42,074
2,020
2,503
29,707
0
95,671
W
Erlang Shen
JCP23950592
Erlang Shen
18,039
9,680
0
10,752
31,277
24,742
6,213
8,448
22,073
0
154,243
W
Geb
Nexoko
Geb
2,053
312
0
336
10,346
8,075
272
1,283
8,758
17,381
0
W
Mercury
PUMPCRETE
Mercury
35,183
28,581
0
12,667
35,391
20,562
3,103
10,343
24,093
0
143,210
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
SanguinePrune02
Gilgamesh
34,540
12,488
0
13,676
39,658
43,151
2,168
10,735
28,320
0
133,027
L
Ymir
TipoX__
Ymir
13,278
3,251
0
318
31,802
36,781
561
2,984
28,004
86,153
0
W
Cerberus
barmy_rooms6
Cerberus
6,961
682
0
5,064
33,469
14,276
4,853
8,613
24,128
89,522
0
L
Charybdis
layara-Br
Charybdis
22,814
17,570
0
1,027
23,981
9,188
1,676
2,701
21,027
0
113,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,072
Gold Earned
86,433
542
Minions Killed
702
0
Camps Cleared
0
2,122,307
Distance Traveled
2,829,922
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
17,029
487
118
3
0
548,244
1
L
Sun Wukong
17,179
491
124
4
0
593,012
0
W
Erlang Shen
18,789
537
197
6
0
693,792
0
W
Geb
11,368
325
19
1
0
254,875
5
W
Mercury
19,765
565
134
4
0
640,181
0
L
Hou Yi
8,809
252
0
0
0
7,872
0
W
Gilgamesh
20,343
581
162
5
0
569,379
0
L
Ymir
14,196
406
122
3
0
442,306
0
W
Cerberus
16,168
462
190
5
0
671,695
1
L
Charybdis
16,859
482
178
5
0
530,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role