Player Matchup

Chaac
Chaac
D4TA
Chaac
Level 27
God Stats
0W - 4L
1,293 SR
Queue Stats
132W - 130L
1,598 Elo+
Solo
Merlin
Merlin
Konkyliehoved
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,611 Elo+
Solo
Cupid
Cupid
PadrePo03
Cupid
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,321 Elo+
Party 2
Tiamat
Tiamat
hyckar
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Ravana
Ravana
lefacaliente
Ravana
Level 45
God Stats
5W - 5L
1,754 SR
Queue Stats
108W - 106L
1,345 Elo+
Party 2
Team Averages
Level 21
1,510 SR
1,507 Elo+

VS

Team Averages
Level 26
1,546 SR
1,588 Elo+
Erlang Shen
Erlang Shen
FondueVsRaclette
Erlang Shen
Level 29
God Stats
3W - 2L
1,564 SR
Queue Stats
29W - 19L
1,706 Elo+
Solo
Rama
Rama
Goulibi
Rama
Level 27
God Stats
3W - 2L
1,534 SR
Queue Stats
57W - 54L
1,502 Elo+
Party 1
Pele
Pele
Heatensisback
Pele
Level 21
God Stats
9W - 3L
1,876 SR
Queue Stats
76W - 51L
1,569 Elo+
Party 1
Bacchus
Bacchus
Keedz
Bacchus
Level 27
God Stats
5W - 2L
1,254 SR
Queue Stats
48W - 39L
1,533 Elo+
Party 1
He Bo
He Bo
delayedXeno
He Bo
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
218W - 216L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D4TA
Chaac
13
4 / 4 / 1
7,453
621
6,995
12,844
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 5 / 1
6,088
507
2,842
5,192
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
PadrePo03
Cupid
10
2 / 4 / 1
5,974
498
3,596
6,641
1,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
hyckar
Tiamat
7
0 / 8 / 0
4,565
380
1,489
7,433
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
10
3 / 4 / 1
6,813
568
5,751
7,167
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FondueVsRaclette
Erlang Shen
11
1 / 4 / 2
6,744
562
7,128
9,075
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Goulibi
Rama
12
6 / 3 / 5
7,382
615
6,408
6,498
1,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 6
8,130
678
5,969
7,970
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Keedz
Bacchus
11
4 / 1 / 8
7,186
599
4,258
6,256
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 0 / 5
7,897
658
4,917
4,171
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
10
Kills
25
25
Deaths
10
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
D4TA
Chaac
4
4
1
1.13
W
Erlang Shen
FondueVsRaclette
Erlang Shen
1
4
2
0.5
W
Rama
Goulibi
Rama
6
3
5
2.83
W
8
2
6
5.5
W
Bacchus
Keedz
Bacchus
4
1
8
8
L
1
5
1
0.3
L
Cupid
PadrePo03
Cupid
2
4
1
0.63
W
6
0
5
8.5
L
Tiamat
hyckar
Tiamat
0
8
0
0
L
Ravana
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,673
Damage
28,680
39,277
Taken
33,970
16,570
Mitigated
16,173
10,826
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
D4TA
Chaac
6,995
2,700
0
6,364
12,844
7,692
0
377
12,467
0
45,862
W
Erlang Shen
FondueVsRaclette
Erlang Shen
7,128
4,166
0
2,325
9,075
5,409
0
0
8,382
0
38,894
W
Rama
Goulibi
Rama
6,408
4,876
0
1,896
6,498
1,878
476
925
5,437
0
45,439
W
5,969
2,055
0
971
7,970
2,334
0
551
7,332
0
50,867
W
Bacchus
Keedz
Bacchus
4,258
806
246
2,071
6,256
5,311
90
1,077
4,978
11,682
0
L
2,842
169
0
481
5,192
1,667
0
2,440
2,752
21,786
0
L
Cupid
PadrePo03
Cupid
3,596
1,712
0
1,828
6,641
1,862
0
1,657
4,984
0
28,793
W
4,917
247
0
2,037
4,171
1,241
0
1,441
2,730
42,022
0
L
Tiamat
hyckar
Tiamat
1,489
211
0
485
7,433
2,302
0
2,165
5,268
11,373
0
L
Ravana
5,751
1,713
0
1,668
7,167
3,047
0
2,536
4,631
0
35,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
37,339
289
Minions Killed
357
0
Camps Cleared
0
1,040,190
Distance Traveled
1,187,537
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,453
621
102
9
0
209,391
2
W
Erlang Shen
6,744
562
77
6
0
240,966
1
W
Rama
7,382
615
82
7
0
223,847
1
W
Pele
8,130
678
94
8
0
255,927
1
W
Bacchus
7,186
599
15
1
0
245,016
7
L
Merlin
6,088
507
56
5
0
203,358
0
L
Cupid
5,974
498
52
4
0
190,499
2
W
He Bo
7,897
658
89
7
0
221,781
7
L
Tiamat
4,565
380
21
2
0
190,547
1
L
Ravana
6,813
568
58
5
0
246,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role