Player Matchup

Neith
Neith
Bayla1
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 49L
1,144 Elo+
Solo
Kukulkan
Kukulkan
JanDark-1408
Kukulkan
Level 8
God Stats
10W - 5L
1,317 SR
Queue Stats
18W - 16L
1,012 Elo+
Solo
Ao Kuang
Ao Kuang
LingeRay
Ao Kuang
Level 23
God Stats
2W - 1L
1,714 SR
Queue Stats
60W - 50L
1,596 Elo+
Solo
Loki
Loki
XxCoDxGoDxZZ
Loki
Level 27
God Stats
14W - 8L
1,609 SR
Queue Stats
50W - 35L
1,506 Elo+
Solo
Tiamat
Tiamat
ďåřķşťàłkêř
Tiamat
Level 25
God Stats
40W - 45L
1,417 SR
Queue Stats
268W - 284L
1,353 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,322 Elo+

VS

Team Averages
Level 16
1,458 SR
1,395 Elo+
Discordia
Discordia
Hang_Man22
Discordia
Level 29
God Stats
6W - 9L
1,320 SR
Queue Stats
118W - 130L
1,377 Elo+
Solo
Ymir
Ymir
N0T0R10USBIG157
Ymir
Level 8
God Stats
5W - 8L
1,375 SR
Queue Stats
6W - 14L
1,254 Elo+
Solo
Thanatos
Thanatos
NoSaintsJD
Thanatos
Level 25
God Stats
34W - 18L
1,464 SR
Queue Stats
76W - 43L
1,466 Elo+
Solo
Neith
Neith
hychew12
Neith
Level 4
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 3L
1,433 Elo+
Solo
Cthulhu
Cthulhu
shadowpaw99
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bayla1
Neith
19
0 / 4 / 8
11,943
796
1,455
4,822
1,522
Kukulkan
JanDark-1408
Kukulkan
20
4 / 4 / 16
14,441
963
13,190
11,575
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
LingeRay
Ao Kuang
20
11 / 4 / 16
16,212
1,081
27,378
23,776
9,960
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 6 / 13
17,071
1,138
30,239
17,426
6,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 5 / 18
16,275
1,085
27,249
18,489
14,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hang_Man22
Discordia
20
2 / 7 / 11
14,639
976
18,286
18,706
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
0 / 11 / 15
15,754
1,050
10,947
36,918
51,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
NoSaintsJD
Thanatos
20
20 / 5 / 2
19,836
1,322
31,930
25,451
8,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
hychew12
Neith
19
1 / 11 / 5
12,109
807
7,363
14,934
4,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
shadowpaw99
Cthulhu
19
0 / 7 / 5
12,334
822
2,132
16,613
6,132

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
61
41
Kills
23
23
Deaths
41
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
Bayla1
Neith
0
4
8
1
L
Discordia
Hang_Man22
Discordia
2
7
11
1.07
W
Kukulkan
JanDark-1408
Kukulkan
4
4
16
3
W
Ao Kuang
LingeRay
Ao Kuang
11
4
16
4.75
L
0
11
15
0.68
L
Thanatos
NoSaintsJD
Thanatos
20
5
2
4.2
W
16
6
13
3.75
L
Neith
hychew12
Neith
1
11
5
0.32
L
Cthulhu
shadowpaw99
Cthulhu
0
7
5
0.36
W
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,511
Damage
70,658
76,088
Taken
112,622
36,889
Mitigated
79,014
8,014
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bayla1
Neith
1,455
98
0
315
4,822
1,522
0
1,295
3,527
0
3,415
L
Discordia
Hang_Man22
Discordia
18,286
833
0
0
18,706
7,736
0
9,051
9,655
43,476
0
W
Kukulkan
JanDark-1408
Kukulkan
13,190
2,147
0
0
11,575
4,775
0
5,117
6,458
48,150
0
W
Ao Kuang
LingeRay
Ao Kuang
27,378
7,933
0
5,257
23,776
9,960
0
9,192
14,584
58,254
0
L
10,947
2,918
0
1,309
36,918
51,849
0
22,782
14,136
32,283
0
L
Thanatos
NoSaintsJD
Thanatos
31,930
13,231
0
13,336
25,451
8,758
0
15,520
9,931
0
74,535
W
30,239
6,747
0
0
17,426
6,310
0
5,991
11,435
0
46,154
L
Neith
hychew12
Neith
7,363
3,895
0
317
14,934
4,539
0
9,218
5,716
0
16,173
L
Cthulhu
shadowpaw99
Cthulhu
2,132
0
0
0
16,613
6,132
0
11,246
5,367
17,588
0
W
27,249
1,406
0
2,442
18,489
14,322
0
9,770
8,719
50,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,942
Gold Earned
74,672
248
Minions Killed
260
3
Camps Cleared
5
1,188,265
Distance Traveled
1,217,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,943
796
0
0
0
70,483
0
L
Discordia
14,639
976
51
3
0
293,385
0
W
Kukulkan
14,441
963
91
6
0
196,548
0
W
Ao Kuang
16,212
1,081
74
5
3
319,854
0
L
Ymir
15,754
1,050
39
3
1
267,460
0
L
Thanatos
19,836
1,322
127
8
1
325,727
0
W
Loki
17,071
1,138
34
2
0
288,414
0
L
Neith
12,109
807
14
1
0
163,832
1
L
Cthulhu
12,334
822
29
2
3
167,167
0
W
Tiamat
16,275
1,085
49
3
0
312,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role