Player Matchup

Bakasura
Bakasura
Bomtchekelekee
Bakasura
Level 157
God Stats
1W - 3L
1,451 SR
Queue Stats
87W - 81L
1,454 Elo+
Party 2
Ares
Ares
Cargo_K
Ares
Level 37
God Stats
3W - 1L
1,598 SR
Queue Stats
75W - 65L
1,486 Elo+
Solo
Neith
Neith
wowwakataoo
Neith
Level 87
God Stats
24W - 40L
1,410 SR
Queue Stats
24W - 40L
1,383 Elo+
Party 2
Team Averages
Level 94
1,486 SR
1,441 Elo+

VS

Team Averages
Level 76
1,433 SR
1,431 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Kotelettes
Camazotz
Level 109
God Stats
2W - 5L
1,295 SR
Queue Stats
257W - 301L
1,440 Elo+
Party 1
Anubis
Anubis
SNE_Spring
Anubis
Level 14
God Stats
0W - 2L
1,505 SR
Queue Stats
18W - 31L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
8 / 2 / 9
8,471
847
7,265
9,927
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Cargo_K
Ares
12
5 / 1 / 12
8,580
858
6,159
12,027
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
6 / 0 / 13
8,268
827
8,984
5,990
3,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 6 / 2
6,886
689
5,570
8,136
2,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
Kotelettes
Camazotz
9
1 / 6 / 2
6,507
651
3,808
7,479
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
SNE_Spring
Anubis
10
1 / 7 / 2
6,914
691
7,856
9,896
4,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
3
3
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
2
0.33
W
Bakasura
8
2
9
6.25
W
Ares
Cargo_K
Ares
5
1
12
11
L
Camazotz
Kotelettes
Camazotz
1
6
2
0.33
L
Anubis
SNE_Spring
Anubis
1
7
2
0.29
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,408
Damage
17,234
27,944
Taken
25,511
22,557
Mitigated
10,006
6,168
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,570
1,787
0
534
8,136
2,772
0
1,947
6,104
0
18,116
W
Bakasura
7,265
4,421
0
1,662
9,927
5,210
426
2,604
7,323
0
21,963
W
Ares
Cargo_K
Ares
6,159
350
306
2,199
12,027
14,259
330
3,152
8,875
15,710
0
L
Camazotz
Kotelettes
Camazotz
3,808
834
0
1,254
7,479
2,705
0
2,706
4,513
0
16,833
L
Anubis
SNE_Spring
Anubis
7,856
598
0
2,226
9,896
4,529
0
2,165
7,321
21,147
0
W
8,984
5,032
0
2,001
5,990
3,088
1,768
2,199
3,791
0
30,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,319
Gold Earned
20,307
114
Minions Killed
87
6
Camps Cleared
3
552,600
Distance Traveled
462,531
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,886
689
22
2
1
152,469
1
W
Bakasura
8,471
847
47
5
4
203,533
3
W
Ares
8,580
858
26
3
1
179,235
0
L
Camazotz
6,507
651
26
3
2
165,916
5
L
Anubis
6,914
691
39
4
0
144,146
2
W
Neith
8,268
827
41
4
1
169,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role