Player Matchup

Ares
Ares
GhostElite7643
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Killsinger21
Anubis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,236 Elo+
Solo
Gilgamesh
Gilgamesh
SanguinePrune02
Gilgamesh
Level 27
God Stats
22W - 13L
1,635 SR
Queue Stats
125W - 132L
1,418 Elo+
Solo
Ra
Ra
jou234567
Ra
Level 6
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
oracle_of_frost
Kali
Level 28
God Stats
20W - 6L
1,689 SR
Queue Stats
89W - 83L
1,416 Elo+
Solo
Team Averages
Level 14
1,517 SR
1,414 Elo+

VS

Team Averages
Level 17
1,476 SR
1,294 Elo+
Set
Set
BLACK_JESUS21-_-
Set
Level 23
God Stats
3W - 2L
1,620 SR
Queue Stats
43W - 46L
1,326 Elo+
Solo
Horus
Horus
FN-2187-Ray
Horus
Level 24
God Stats
40W - 22L
1,607 SR
Queue Stats
59W - 48L
1,412 Elo+
Solo
Cernunnos
Cernunnos
LivelyJuanD
Cernunnos
Level 23
God Stats
0W - 3L
1,132 SR
Queue Stats
39W - 57L
1,269 Elo+
Solo
King Arthur
King Arthur
XxDiSkiesxX
King Arthur
Level 3
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 3L
1,250 Elo+
Solo
Kukulkan
Kukulkan
soothing-inside
Kukulkan
Level 13
God Stats
17W - 17L
1,325 SR
Queue Stats
17W - 17L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 2
6,647
554
1,744
9,096
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
10
6 / 2 / 5
7,191
599
8,717
6,815
2,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
SanguinePrune02
Gilgamesh
11
6 / 0 / 3
7,020
585
4,092
6,498
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 5 / 1
4,524
377
199
3,515
728
11
9 / 0 / 5
7,597
633
7,194
8,189
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 8 / 0
4,314
360
2,818
6,156
1,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
6 / 3 / 0
6,600
550
4,445
7,918
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
LivelyJuanD
Cernunnos
9
2 / 2 / 3
5,533
461
2,571
4,512
1,200
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
XxDiSkiesxX
King Arthur
7
1 / 9 / 3
5,177
431
2,933
9,725
3,286
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
7
0 / 3 / 1
5,009
417
1,604
3,574
1,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
24
Kills
9
14
Deaths
25
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
6
3
0
2
W
3
7
2
0.57
W
Anubis
6
2
5
4.25
L
Cernunnos
LivelyJuanD
Cernunnos
2
2
3
1.75
W
Gilgamesh
SanguinePrune02
Gilgamesh
6
0
3
7.5
L
King Arthur
XxDiSkiesxX
King Arthur
1
9
3
0.28
W
0
5
1
0.1
W
9
0
5
11.5
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,946
Damage
14,371
34,113
Taken
31,885
17,891
Mitigated
9,595
10,910
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,818
1,539
0
414
6,156
1,630
0
229
5,688
0
7,165
L
4,445
2,144
313
3,167
7,918
2,354
696
3,454
4,464
0
29,279
W
1,744
401
0
253
9,096
7,055
530
0
9,096
18,286
0
W
Anubis
8,717
1,534
0
4,179
6,815
2,592
58
401
6,414
33,158
0
L
Cernunnos
LivelyJuanD
Cernunnos
2,571
975
0
512
4,512
1,200
0
1,569
2,943
0
18,197
W
Gilgamesh
SanguinePrune02
Gilgamesh
4,092
946
0
2,772
6,498
3,919
933
1,131
5,367
0
32,607
L
King Arthur
XxDiSkiesxX
King Arthur
2,933
932
0
280
9,725
3,286
380
4,842
4,839
0
16,610
W
199
199
16
86
3,515
728
30
72
3,443
5,767
0
W
7,194
3,576
0
3,604
8,189
3,597
0
0
8,189
0
36,201
L
Kukulkan
1,604
123
0
171
3,574
1,125
590
566
2,792
15,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
26,633
232
Minions Killed
163
0
Camps Cleared
0
1,071,312
Distance Traveled
1,034,863
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,314
360
8
1
0
165,059
0
L
Horus
6,600
550
55
5
0
231,797
2
W
Ares
6,647
554
34
3
0
221,844
0
W
Anubis
7,191
599
63
5
0
205,672
3
L
Cernunnos
5,533
461
38
3
0
215,594
0
W
Gilgamesh
7,020
585
75
6
0
230,203
0
L
King Arthur
5,177
431
35
3
0
236,650
0
W
Ra
4,524
377
9
1
0
138,805
1
W
Kali
7,597
633
51
4
0
274,788
1
L
Kukulkan
5,009
417
27
2
0
185,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role