Player Matchup

Fafnir
Fafnir
CoachPathe
Fafnir
Level 13
God Stats
14W - 24L
1,573 SR
Queue Stats
154W - 192L
1,476 Elo+
Solo
Khepri
Khepri
NoFksToGive
Khepri
Level 10
God Stats
1W - 6L
1,720 SR
Queue Stats
16W - 18L
1,565 Elo+
Solo
Tiamat
Tiamat
RexTheFlexG4L
Tiamat
Level 7
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Danzaburou
Danzaburou
Xbl ViiSioNN
Danzaburou
Level 28
God Stats
28W - 31L
1,649 SR
Queue Stats
97W - 102L
1,456 Elo+
Solo
Thor
Thor
devid13
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,464 Elo+

VS

Team Averages
Level 21
1,593 SR
1,476 Elo+
Artemis
Artemis
Doc GeNiSiS
Artemis
Level 29
God Stats
1W - 1L
1,310 SR
Queue Stats
96W - 99L
1,423 Elo+
Solo
Agni
Agni
KingKoa777
Agni
Level 28
God Stats
4W - 3L
1,633 SR
Queue Stats
160W - 145L
1,623 Elo+
Solo
Bellona
Bellona
S3v3nShells
Bellona
Level 18
God Stats
15W - 4L
2,019 SR
Queue Stats
50W - 38L
1,657 Elo+
Solo
Yemoja
Yemoja
SonicSlasher2
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,177 Elo+
Solo
Arachne
Arachne
TrueTv96
Arachne
Level 28
God Stats
40W - 45L
1,503 SR
Queue Stats
187W - 203L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CoachPathe
Fafnir
7
0 / 1 / 0
4,167
521
950
5,456
2,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
6
0 / 2 / 1
4,138
517
1,818
5,561
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
0 / 7 / 0
3,712
464
428
5,715
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Xbl ViiSioNN
Danzaburou
6
1 / 2 / 0
4,266
533
2,388
3,870
924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
devid13
Thor
2
0 / 4 / 0
3,199
400
364
2,651
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doc GeNiSiS
Artemis
8
0 / 1 / 1
4,588
574
1,302
4,297
1,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
6 / 0 / 2
5,988
749
6,015
4,387
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
S3v3nShells
Bellona
9
5 / 0 / 0
5,420
678
4,486
4,961
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 5
4,867
608
1,005
1,080
639
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
TrueTv96
Arachne
9
3 / 0 / 0
5,491
686
2,114
4,329
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
15
16
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CoachPathe
Fafnir
0
1
0
0
W
Artemis
Doc GeNiSiS
Artemis
0
1
1
0.5
W
6
0
2
7
L
Khepri
0
2
1
0.25
L
0
7
0
0
W
Bellona
S3v3nShells
Bellona
5
0
0
5
W
1
0
5
3.5
W
Arachne
TrueTv96
Arachne
3
0
0
3
L
Danzaburou
Xbl ViiSioNN
Danzaburou
1
2
0
0.5
L
Thor
devid13
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,948
Damage
14,922
23,253
Taken
19,054
9,807
Mitigated
7,316
4,241
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CoachPathe
Fafnir
950
394
56
1,316
5,456
2,674
0
1,481
3,939
12,903
0
W
Artemis
Doc GeNiSiS
Artemis
1,302
501
0
827
4,297
1,057
44
811
3,486
0
15,561
W
6,015
718
0
1,430
4,387
1,231
24
667
3,646
36,448
0
L
Khepri
1,818
222
125
1,233
5,561
3,489
0
1,799
3,678
13,017
0
L
428
74
0
505
5,715
1,949
0
2,623
2,912
9,647
0
W
Bellona
S3v3nShells
Bellona
4,486
1,832
0
1,743
4,961
2,926
0
868
4,093
0
29,829
W
1,005
394
285
68
1,080
639
0
592
488
6,677
0
W
Arachne
TrueTv96
Arachne
2,114
1,463
31
2,452
4,329
1,463
0
300
4,019
0
27,572
L
Danzaburou
Xbl ViiSioNN
Danzaburou
2,388
882
0
939
3,870
924
0
258
3,599
0
16,042
L
Thor
devid13
Thor
364
104
0
67
2,651
771
0
510
2,105
0
3,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,482
Gold Earned
26,354
101
Minions Killed
258
0
Camps Cleared
0
705,367
Distance Traveled
844,396
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,167
521
21
3
0
159,442
0
W
Artemis
4,588
574
37
5
0
149,440
1
W
Agni
5,988
749
76
10
0
163,916
2
L
Khepri
4,138
517
20
3
0
148,944
2
L
Tiamat
3,712
464
21
3
0
145,949
2
W
Bellona
5,420
678
62
8
0
185,706
0
W
Yemoja
4,867
608
19
2
0
158,759
0
W
Arachne
5,491
686
64
8
0
186,575
2
L
Danzaburou
4,266
533
35
4
0
145,759
1
L
Thor
3,199
400
4
1
0
105,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role