Player Matchup

Osiris
Osiris
Crutality
Osiris
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 53L
1,680 Elo+
Party 1
Izanami
Izanami
DerThorstenP
Izanami
Level 37
God Stats
1W - 1L
1,755 SR
Queue Stats
120W - 122L
1,436 Elo+
Solo
Hades
Hades
REMOVE-EVIL
Hades
Level 98
God Stats
4W - 4L
1,532 SR
Queue Stats
10W - 17L
1,323 Elo+
Party 3
Ao Kuang
Ao Kuang
xKillShotBeko
Ao Kuang
Level 15
God Stats
27W - 26L
1,321 SR
Queue Stats
27W - 28L
1,285 Elo+
Party 3
Ares
Ares
yNat
Ares
Level 29
God Stats
0W - 3L
1,336 SR
Queue Stats
169W - 86L
1,704 Elo+
Party 1
Team Averages
Level 65
1,489 SR
1,485 Elo+

VS

Team Averages
Level 81
1,550 SR
1,614 Elo+
Odin
Odin
MAD0605
Odin
Level 139
God Stats
16W - 8L
1,629 SR
Queue Stats
1,222W - 701L
1,757 Elo+
Party 2
Anhur
Anhur
MettkitBoy
Anhur
Level 151
God Stats
9W - 15L
1,420 SR
Queue Stats
1,124W - 570L
1,684 Elo+
Party 2
Aphrodite
Aphrodite
Teodosis2005
Aphrodite
Level 65
God Stats
13W - 8L
1,614 SR
Queue Stats
87W - 87L
1,464 Elo+
Solo
Tyr
Tyr
marcusdragnell98
Tyr
Level 34
God Stats
7W - 7L
1,587 SR
Queue Stats
93W - 133L
1,328 Elo+
Solo
Tiamat
Tiamat
uvlPrince
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 22L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Crutality
Osiris
16
9 / 7 / 2
10,402
520
14,046
18,524
12,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DerThorstenP
Izanami
15
4 / 7 / 0
9,388
469
7,752
11,674
2,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 8 / 2
8,746
437
8,983
17,623
10,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
xKillShotBeko
Ao Kuang
16
3 / 3 / 2
10,157
508
8,223
12,675
5,263
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
yNat
Ares
14
0 / 6 / 11
8,903
445
10,049
21,015
20,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
MAD0605
Odin
20
14 / 4 / 7
12,750
638
18,875
18,557
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
19
10 / 3 / 6
11,731
587
12,171
19,859
7,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Teodosis2005
Aphrodite
15
1 / 2 / 10
9,654
483
6,137
11,428
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 3
10,374
519
6,636
16,320
17,268
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
uvlPrince
Tiamat
18
4 / 2 / 13
11,185
559
15,202
10,684
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
16
Kills
30
31
Deaths
16
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Osiris
Crutality
Osiris
9
7
2
1.43
L
Izanami
DerThorstenP
Izanami
4
7
0
0.57
W
Odin
MAD0605
Odin
14
4
7
4.38
W
Anhur
10
3
6
4.33
L
0
8
2
0.13
W
Aphrodite
Teodosis2005
Aphrodite
1
2
10
3
W
1
5
3
0.5
W
Tiamat
uvlPrince
Tiamat
4
2
13
5.25
L
Ao Kuang
xKillShotBeko
Ao Kuang
3
3
2
1.33
L
Ares
yNat
Ares
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,053
Damage
59,021
81,511
Taken
76,848
51,226
Mitigated
43,586
14,174
Healing
35,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Crutality
Osiris
14,046
5,618
0
2,820
18,524
12,110
33
4,655
13,571
0
72,773
L
Izanami
DerThorstenP
Izanami
7,752
4,779
0
663
11,674
2,980
513
2,928
8,688
0
50,232
W
Odin
MAD0605
Odin
18,875
5,827
0
4,708
18,557
7,909
0
6,734
11,823
0
93,073
W
Anhur
12,171
6,660
0
11,930
19,859
7,030
3,580
4,282
15,577
0
100,609
L
8,983
556
359
5,717
17,623
10,527
760
7,521
9,602
66,870
0
W
Aphrodite
Teodosis2005
Aphrodite
6,137
1,149
4,446
7,101
11,428
5,545
510
2,417
9,011
36,604
0
W
6,636
1,353
18
3,314
16,320
17,268
293
8,695
7,625
0
49,705
W
Tiamat
uvlPrince
Tiamat
15,202
1,393
0
3,961
10,684
5,834
240
5,275
5,409
67,774
0
L
Ao Kuang
xKillShotBeko
Ao Kuang
8,223
2,493
0
2,000
12,675
5,263
1,612
87
12,588
58,943
0
L
Ares
yNat
Ares
10,049
840
375
2,240
21,015
20,346
0
4,955
15,723
23,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
55,694
462
Minions Killed
544
0
Camps Cleared
0
1,855,777
Distance Traveled
1,884,287
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,402
520
103
5
0
399,137
0
L
Izanami
9,388
469
89
4
0
376,879
0
W
Odin
12,750
638
143
7
0
405,409
7
W
Anhur
11,731
587
142
7
0
349,643
5
L
Hades
8,746
437
136
7
0
331,865
4
W
Aphrodite
9,654
483
49
2
0
374,363
5
W
Tyr
10,374
519
98
5
0
374,249
4
W
Tiamat
11,185
559
112
6
0
380,623
5
L
Ao Kuang
10,157
508
113
6
0
384,079
3
L
Ares
8,903
445
21
1
0
363,817
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role