Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
HarcoreHenrk
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,460 Elo+
Party 4
Poseidon
Poseidon
TheBrickThingy
Poseidon
Level 39
God Stats
1W - 8L
1,211 SR
Queue Stats
21W - 36L
1,368 Elo+
Party 4
Medusa
Medusa
admMikado
Medusa
Level 43
God Stats
6W - 8L
1,526 SR
Queue Stats
151W - 201L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
xDSLxD4rkDr4gon
Sylvanus
Level 39
God Stats
3W - 9L
1,853 SR
Queue Stats
130W - 134L
1,427 Elo+
Solo
Team Averages
Level 41
1,518 SR
1,433 Elo+

VS

Team Averages
Level 66
1,390 SR
1,419 Elo+
Athena
Athena
 
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Gangsterbengt
Artemis
Level 27
God Stats
1W - 1L
1,352 SR
Queue Stats
53W - 64L
1,346 Elo+
Party 3
Nemesis
Nemesis
Gedubbelve
Nemesis
Level 127
God Stats
1W - 1L
1,309 SR
Queue Stats
61W - 75L
1,327 Elo+
Party 3
Tyr
Tyr
VolaaStronzo
Tyr
Level 106
God Stats
9W - 15L
1,463 SR
Queue Stats
262W - 281L
1,500 Elo+
Party 2
Anubis
Anubis
wolrath
Anubis
Level 47
God Stats
2W - 3L
1,323 SR
Queue Stats
124W - 128L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 6 / 1
6,459
497
2,420
8,142
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
2 / 3 / 1
6,939
534
3,108
7,219
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
10
1 / 8 / 1
6,154
473
5,423
8,871
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
admMikado
Medusa
10
2 / 2 / 1
6,154
473
6,107
7,200
2,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
1 / 3 / 2
6,217
478
5,062
9,523
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 1 / 4
6,432
495
3,621
8,670
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
10
2 / 2 / 5
6,264
482
4,893
5,891
1,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Gedubbelve
Nemesis
13
6 / 1 / 2
7,745
596
6,870
8,546
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 2 / 2
7,800
600
5,774
10,775
6,482
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
wolrath
Anubis
13
7 / 0 / 4
7,828
602
10,004
4,641
2,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
22
22
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
6
1
0.08
W
Athena
 
Athena
2
1
4
4
W
Artemis
2
2
5
2.25
W
Nemesis
Gedubbelve
Nemesis
6
1
2
7
L
Ravana
2
3
1
0.83
L
Poseidon
1
8
1
0.19
W
5
2
2
3
L
Medusa
admMikado
Medusa
2
2
1
1.25
W
Anubis
wolrath
Anubis
7
0
4
9
L
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
31,162
40,955
Taken
38,523
15,978
Mitigated
19,772
11,166
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,420
162
0
846
8,142
2,045
105
3,864
4,278
36,555
0
W
Athena
 
Athena
3,621
733
0
1,324
8,670
5,401
0
2,506
6,146
13,656
0
W
Artemis
4,893
2,532
0
1,786
5,891
1,964
464
1,598
4,273
0
24,869
W
Nemesis
Gedubbelve
Nemesis
6,870
3,646
0
2,891
8,546
3,451
0
2,967
5,517
0
49,759
L
Ravana
3,108
1,041
0
1,859
7,219
2,574
0
1,600
5,619
0
36,326
L
Poseidon
5,423
1,080
0
1,381
8,871
1,853
616
910
7,961
26,349
0
W
5,774
245
0
3,419
10,775
6,482
888
3,262
7,175
0
40,562
L
Medusa
admMikado
Medusa
6,107
2,088
0
1,236
7,200
2,008
276
3,253
3,947
0
34,542
W
Anubis
wolrath
Anubis
10,004
575
0
3,531
4,641
2,474
588
1,583
3,056
46,336
0
L
Sylvanus
5,062
1,288
1,006
4,838
9,523
7,498
336
3,998
5,525
22,756
6,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
36,069
310
Minions Killed
303
0
Camps Cleared
0
1,145,279
Distance Traveled
1,297,038
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,459
497
75
6
0
219,124
6
W
Athena
6,432
495
16
1
0
268,286
2
W
Artemis
6,264
482
50
4
0
234,293
5
W
Nemesis
7,745
596
81
6
0
289,293
4
L
Ravana
6,939
534
77
6
0
264,285
0
L
Poseidon
6,154
473
46
4
0
201,030
1
W
Tyr
7,800
600
76
6
0
268,017
0
L
Medusa
6,154
473
54
4
0
239,022
3
W
Anubis
7,828
602
80
6
0
237,149
5
L
Sylvanus
6,217
478
58
4
0
221,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role