Player Matchup

Skadi
Skadi
Ariós
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,108 Elo+
Party 1
Ao Kuang
Ao Kuang
Armánder
Ao Kuang
Level 28
God Stats
0W - 2L
1,451 SR
Queue Stats
7W - 12L
1,349 Elo+
Party 1
Ymir
Ymir
PipStoepsel
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,720 Elo+
Solo
Team Averages
Level 38
1,484 SR
1,393 Elo+

VS

Team Averages
Level 71
1,514 SR
1,377 Elo+
Medusa
Medusa
Aminarion
Medusa
Level 29
God Stats
1W - 1L
1,209 SR
Queue Stats
9W - 14L
1,075 Elo+
Solo
Chaac
Chaac
Simonflash
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Janus
Janus
TheRealExE
Janus
Level 94
God Stats
1W - 1L
1,835 SR
Queue Stats
8W - 6L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ariós
Skadi
9
1 / 8 / 3
6,978
634
2,821
11,682
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Armánder
Ao Kuang
11
2 / 2 / 1
7,291
663
3,868
12,777
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 2
6,676
607
5,495
12,226
8,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aminarion
Medusa
12
4 / 4 / 10
8,519
774
9,950
7,638
2,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
2 / 0 / 10
8,462
769
6,785
6,689
6,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
14
9 / 0 / 4
9,340
849
13,987
3,497
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aminarion
Medusa
4
4
10
2.25
L
Skadi
Ariós
Skadi
1
8
3
0.31
L
Ao Kuang
Armánder
Ao Kuang
2
2
1
1.25
L
0
5
2
0.2
W
Chaac
2
0
10
7
W
Janus
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,184
Damage
30,722
36,685
Taken
17,824
18,447
Mitigated
10,624
5,891
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aminarion
Medusa
9,950
4,587
165
888
7,638
2,859
1,033
4,403
3,235
0
16,662
L
Skadi
Ariós
Skadi
2,821
783
0
1,308
11,682
4,802
0
4,085
7,315
0
14,093
L
Ao Kuang
Armánder
Ao Kuang
3,868
589
0
3,049
12,777
5,601
0
5,011
7,408
11,207
0
L
5,495
799
0
1,534
12,226
8,044
0
4,174
7,818
23,251
0
W
Chaac
6,785
105
0
3,262
6,689
6,693
127
4,192
2,497
0
26,640
W
Janus
13,987
1,064
187
1,295
3,497
1,072
632
1,520
1,977
48,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,945
Gold Earned
26,321
80
Minions Killed
158
1
Camps Cleared
8
540,385
Distance Traveled
630,540
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,519
774
21
2
1
201,249
2
L
Skadi
6,978
634
21
2
0
154,970
0
L
Ao Kuang
7,291
663
23
2
1
193,618
0
L
Ymir
6,676
607
36
3
0
191,797
0
W
Chaac
8,462
769
36
3
2
216,247
0
W
Janus
9,340
849
101
9
5
213,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role