Player Matchup

Athena
Athena
 
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rucitaru1
Tsukuyomi
Level 11
God Stats
3W - 2L
1,334 SR
Queue Stats
6W - 6L
1,474 Elo+
Solo
Hou Yi
Hou Yi
SallySlapper
Hou Yi
Level 18
God Stats
2W - 0L
1,714 SR
Queue Stats
48W - 47L
1,372 Elo+
Solo
Tiamat
Tiamat
perubros
Tiamat
Level 18
God Stats
2W - 2L
1,473 SR
Queue Stats
129W - 138L
1,487 Elo+
Solo
Guan Yu
Guan Yu
卢本伟牛掰
Guan Yu
Level 18
God Stats
2W - 1L
1,529 SR
Queue Stats
51W - 52L
1,422 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,451 Elo+

VS

Team Averages
Level 21
1,505 SR
1,379 Elo+
Awilix
Awilix
CreatureCero
Awilix
Level 4
God Stats
1W - 7L
1,118 SR
Queue Stats
1W - 11L
1,145 Elo+
Solo
Thanatos
Thanatos
GUPP1
Thanatos
Level 28
God Stats
6W - 13L
1,387 SR
Queue Stats
89W - 112L
1,343 Elo+
Solo
Chaac
Chaac
MasterNaterz
Chaac
Level 18
God Stats
38W - 31L
1,519 SR
Queue Stats
78W - 68L
1,509 Elo+
Solo
Persephone
Persephone
NOTCREATIVE12345
Persephone
Level 29
God Stats
7W - 11L
1,810 SR
Queue Stats
65W - 75L
1,466 Elo+
Solo
Cthulhu
Cthulhu
gxly8
Cthulhu
Level 25
God Stats
1W - 2L
1,690 SR
Queue Stats
61W - 63L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
6 / 0 / 8
12,115
527
9,650
24,371
37,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Rucitaru1
Tsukuyomi
20
4 / 3 / 4
12,694
552
8,035
15,096
5,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
18
2 / 2 / 4
11,278
490
5,301
14,005
5,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
perubros
Tiamat
19
8 / 5 / 5
12,174
529
14,390
19,161
13,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
8,184
356
492
2,734
1,327
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
0 / 5 / 4
9,149
398
4,742
13,743
4,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
GUPP1
Thanatos
16
3 / 9 / 3
9,992
434
11,777
17,955
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 2 / 2
10,933
475
13,900
14,987
15,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
NOTCREATIVE12345
Persephone
18
5 / 4 / 2
11,907
518
12,874
14,281
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
gxly8
Cthulhu
1
0 / 0 / 0
4,350
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
10
10
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
0
8
10
L
Awilix
0
5
4
0.4
L
Thanatos
GUPP1
Thanatos
3
9
3
0.5
L
2
2
2
1.5
L
Persephone
NOTCREATIVE12345
Persephone
5
4
2
1.5
W
Tsukuyomi
Rucitaru1
Tsukuyomi
4
3
4
2
W
Hou Yi
2
2
4
2
L
Cthulhu
gxly8
Cthulhu
0
0
0
0
W
Tiamat
perubros
Tiamat
8
5
5
2.1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,868
Damage
43,293
75,367
Taken
60,966
63,443
Mitigated
32,600
25,179
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,650
2,125
593
3,148
24,371
37,012
1,832
3,888
20,483
47,694
0
L
Awilix
4,742
2,441
0
3,564
13,743
4,790
2,338
3,755
9,882
0
48,528
L
Thanatos
GUPP1
Thanatos
11,777
2,449
0
9,111
17,955
7,344
262
7,683
10,030
0
48,522
L
13,900
1,962
0
6,489
14,987
15,212
0
4,097
10,853
9,473
69,487
L
Persephone
NOTCREATIVE12345
Persephone
12,874
1,264
0
3,547
14,281
5,254
161
7,756
6,159
87,198
0
W
Tsukuyomi
Rucitaru1
Tsukuyomi
8,035
2,062
0
6,731
15,096
5,995
1,046
3,205
11,891
0
114,954
W
Hou Yi
5,301
3,686
0
5,568
14,005
5,825
908
707
13,298
0
75,177
L
Cthulhu
gxly8
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
perubros
Tiamat
14,390
1,211
631
7,469
19,161
13,284
2,485
7,817
11,344
74,208
0
W
492
327
35
1,004
2,734
1,327
0
0
2,734
0
11,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,445
Gold Earned
46,331
504
Minions Killed
442
0
Camps Cleared
0
1,769,450
Distance Traveled
1,573,263
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,115
527
81
4
0
421,580
5
L
Awilix
9,149
398
84
4
0
357,548
0
L
Thanatos
9,992
434
67
3
0
403,207
0
L
Chaac
10,933
475
141
6
0
415,736
7
L
Persephone
11,907
518
150
7
0
396,772
2
W
Tsukuyomi
12,694
552
161
7
0
451,525
0
W
Hou Yi
11,278
490
122
5
0
395,252
3
L
Cthulhu
4,350
189
0
0
0
0
0
W
Tiamat
12,174
529
109
5
0
383,563
2
W
Guan Yu
8,184
356
31
1
0
117,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role