Player Matchup

Thoth
Thoth
FW_NeWto_RizLove
Thoth
Level 12
God Stats
1W - 0L
1,267 SR
Queue Stats
7W - 25L
1,088 Elo+
Party 1
Danzaburou
Danzaburou
MuttleyBoi
Danzaburou
Level 26
God Stats
12W - 17L
1,373 SR
Queue Stats
18W - 26L
1,244 Elo+
Solo
Thor
Thor
all-d-4-you
Thor
Level 3
God Stats
1W - 3L
1,264 SR
Queue Stats
2W - 11L
1,076 Elo+
Party 1
Ah Puch
Ah Puch
kyunta-828
Ah Puch
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 31L
1,052 Elo+
Party 1
Vulcan
Vulcan
unity-type0
Vulcan
Level 12
God Stats
1W - 2L
1,119 SR
Queue Stats
6W - 21L
1,037 Elo+
Party 1
Team Averages
Level 13
1,304 SR
1,099 Elo+

VS

Team Averages
Level 18
1,513 SR
1,422 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DarkKing6633
Chronos
Level 29
God Stats
3W - 7L
1,312 SR
Queue Stats
68W - 83L
1,357 Elo+
Solo
Bellona
Bellona
Eye-quu
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Grile13
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ImNotTrevon
Gilgamesh
Level 28
God Stats
0W - 1L
1,755 SR
Queue Stats
100W - 128L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 5
8,359
398
4,192
12,260
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MuttleyBoi
Danzaburou
16
6 / 0 / 1
11,095
528
7,549
13,774
5,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 0
10,069
479
3,992
14,812
9,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
kyunta-828
Ah Puch
14
8 / 2 / 7
9,925
473
11,036
13,338
5,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
11
2 / 6 / 7
8,379
399
6,751
9,921
3,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
4
0 / 3 / 1
5,964
284
777
4,351
1,704
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
DarkKing6633
Chronos
17
7 / 4 / 4
10,524
501
20,896
20,689
6,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
Eye-quu
Bellona
13
6 / 9 / 3
8,572
408
7,364
13,889
11,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Grile13
Artemis
7
1 / 5 / 3
6,638
316
2,938
4,901
1,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ImNotTrevon
Gilgamesh
1
0 / 0 / 1
5,546
264
0
70
22
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
21
Kills
14
21
Deaths
21
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
L
Chronos
DarkKing6633
Chronos
7
4
4
2.25
L
Bellona
Eye-quu
Bellona
6
9
3
0.83
W
3
5
5
1.1
L
Artemis
Grile13
Artemis
1
5
3
0.5
L
Gilgamesh
ImNotTrevon
Gilgamesh
0
0
1
0.5
W
Danzaburou
MuttleyBoi
Danzaburou
6
0
1
6.5
W
2
8
0
0.25
W
Ah Puch
kyunta-828
Ah Puch
8
2
7
5.75
W
Vulcan
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,520
Damage
31,975
64,105
Taken
43,900
27,441
Mitigated
21,157
11,693
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
777
118
0
163
4,351
1,704
0
1,169
3,182
0
6,148
L
Chronos
DarkKing6633
Chronos
20,896
4,406
0
5,570
20,689
6,969
130
9,293
11,144
70,925
0
L
Bellona
Eye-quu
Bellona
7,364
1,062
0
682
13,889
11,174
0
8,138
5,637
9,534
24,761
W
4,192
697
0
87
12,260
3,712
1,475
4,284
7,976
24,885
0
L
Artemis
Grile13
Artemis
2,938
2,731
0
643
4,901
1,288
50
2,821
1,958
0
10,745
L
Gilgamesh
ImNotTrevon
Gilgamesh
0
0
0
0
70
22
0
70
0
0
0
W
Danzaburou
MuttleyBoi
Danzaburou
7,549
4,361
0
6,585
13,774
5,409
4,451
6,343
7,431
0
66,539
W
3,992
1,392
0
443
14,812
9,149
2,913
2,853
11,921
0
53,285
W
Ah Puch
kyunta-828
Ah Puch
11,036
1,851
0
3,828
13,338
5,674
1,019
6,898
6,401
45,039
0
W
Vulcan
6,751
4,203
0
750
9,921
3,497
565
3,000
6,882
23,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
37,244
360
Minions Killed
200
0
Camps Cleared
0
1,879,298
Distance Traveled
965,935
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,964
284
12
1
0
150,490
2
L
Chronos
10,524
501
115
5
0
346,309
0
L
Bellona
8,572
408
56
3
0
300,783
2
W
Thoth
8,359
398
56
3
0
372,649
0
L
Artemis
6,638
316
17
1
0
166,343
0
L
Gilgamesh
5,546
264
0
0
0
2,010
0
W
Danzaburou
11,095
528
113
5
0
386,411
5
W
Thor
10,069
479
96
5
0
343,390
0
W
Ah Puch
9,925
473
70
3
0
369,078
0
W
Vulcan
8,379
399
25
1
0
407,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role