Player Matchup

Bacchus
Bacchus
Auzura ll
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,508 Elo+
Party 1
Discordia
Discordia
DemonicDanteG59
Discordia
Level 159
God Stats
3W - 3L
1,474 SR
Queue Stats
572W - 446L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
JustPrezzy
Jing Wei
Level 154
God Stats
5W - 0L
1,677 SR
Queue Stats
61W - 41L
1,614 Elo+
Party 1
Sol
Sol
SanctionedOG
Sol
Level 160
God Stats
3W - 3L
1,550 SR
Queue Stats
513W - 398L
1,628 Elo+
Party 1
Rama
Rama
ToadallyLit
Rama
Level 124
God Stats
2W - 1L
1,674 SR
Queue Stats
58W - 32L
1,654 Elo+
Party 1
Team Averages
Level 144
1,575 SR
1,611 Elo+

VS

Team Averages
Level 138
1,556 SR
1,520 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BGAKASHY
He Bo
Level 97
God Stats
1W - 1L
1,451 SR
Queue Stats
24W - 33L
1,446 Elo+
Party 2
Chiron
Chiron
ImPooch
Chiron
Level 156
God Stats
21W - 10L
1,642 SR
Queue Stats
1,005W - 710L
1,565 Elo+
Party 2
Khepri
Khepri
JONESON
Khepri
Level 128
God Stats
6W - 8L
1,396 SR
Queue Stats
752W - 774L
1,525 Elo+
Party 2
Chronos
Chronos
Xxx Roast xxX
Chronos
Level 149
God Stats
6W - 3L
1,789 SR
Queue Stats
796W - 509L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Auzura ll
Bacchus
17
3 / 2 / 25
10,930
781
8,015
14,673
16,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
DemonicDanteG59
Discordia
19
7 / 2 / 20
11,462
819
17,510
7,713
2,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JustPrezzy
Jing Wei
19
6 / 3 / 14
11,367
812
12,056
13,368
5,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 16
10,365
740
11,481
10,048
3,763
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
12 / 4 / 9
11,639
831
16,182
10,610
4,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
0 / 7 / 4
8,691
621
7,970
11,015
5,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
BGAKASHY
He Bo
17
6 / 7 / 5
10,579
756
11,229
13,404
6,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ImPooch
Chiron
16
3 / 5 / 1
9,312
665
13,165
11,685
5,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
JONESON
Khepri
14
0 / 7 / 8
8,742
624
5,175
23,056
26,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
16
4 / 5 / 6
9,741
696
7,034
12,541
6,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
37
31
Kills
13
13
Deaths
31
84
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
7
4
0.29
W
Bacchus
Auzura ll
Bacchus
3
2
25
7.75
L
He Bo
BGAKASHY
He Bo
6
7
5
1.21
W
Discordia
DemonicDanteG59
Discordia
7
2
20
8.5
L
Chiron
ImPooch
Chiron
3
5
1
0.7
L
Khepri
JONESON
Khepri
0
7
8
0.57
W
Jing Wei
JustPrezzy
Jing Wei
6
3
14
4.33
W
3
2
16
5.5
W
12
4
9
4.13
L
Chronos
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,244
Damage
44,573
56,412
Taken
71,701
33,742
Mitigated
50,821
28,592
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,970
1,309
719
513
11,015
5,833
0
4,847
5,950
29,801
0
W
Bacchus
Auzura ll
Bacchus
8,015
472
2,683
5,172
14,673
16,929
307
5,141
9,532
12,271
0
L
He Bo
BGAKASHY
He Bo
11,229
95
694
2,658
13,404
6,219
0
8,228
4,928
15,596
0
W
Discordia
DemonicDanteG59
Discordia
17,510
504
3,214
2,858
7,713
2,970
1,072
4,174
3,539
31,117
0
L
Chiron
ImPooch
Chiron
13,165
1,590
1,051
2,702
11,685
5,645
363
5,962
5,365
0
31,100
L
Khepri
JONESON
Khepri
5,175
81
2,074
4,534
23,056
26,757
0
8,909
13,698
13,490
0
W
Jing Wei
JustPrezzy
Jing Wei
12,056
10,809
943
4,377
13,368
5,536
1,625
10,139
3,229
0
38,121
W
11,481
3,667
3,149
4,143
10,048
3,763
2,361
5,280
4,768
32,114
0
W
16,182
10,294
0
2,053
10,610
4,544
1,853
6,674
3,936
0
27,792
L
Chronos
7,034
1,098
59
2,233
12,541
6,367
51
7,461
4,754
13,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,763
Gold Earned
47,065
144
Minions Killed
117
0
Camps Cleared
0
1,400,376
Distance Traveled
1,219,737
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,691
621
43
3
0
240,891
3
W
Bacchus
10,930
781
4
0
0
324,167
1
L
He Bo
10,579
756
13
1
0
236,314
1
W
Discordia
11,462
819
32
2
0
297,037
4
L
Chiron
9,312
665
28
2
0
262,102
0
L
Khepri
8,742
624
13
1
0
231,280
1
W
Jing Wei
11,367
812
49
4
0
267,101
2
W
Sol
10,365
740
37
3
0
273,538
4
W
Rama
11,639
831
22
2
0
238,533
0
L
Chronos
9,741
696
20
1
0
249,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role