Player Matchup

Ra
Ra
Fjanten
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
JackNL
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 1
Hel
Hel
Nokiseah
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
StealUrCookie
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
mummy743
Neith
Level 28
God Stats
5W - 3L
1,398 SR
Queue Stats
134W - 133L
1,495 Elo+
Solo
Team Averages
Level 9
1,480 SR
1,445 Elo+

VS

Team Averages
Level 23
1,490 SR
1,323 Elo+
Ne Zha
Ne Zha
MinniDys
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,416 Elo+
Solo
Bakasura
Bakasura
Sickho
Bakasura
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 120L
1,364 Elo+
Solo
Neith
Neith
Slimby
Neith
Level 24
God Stats
12W - 5L
1,725 SR
Queue Stats
24W - 17L
1,494 Elo+
Solo
Ra
Ra
ZzKIMJUNINzZ
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Solo
Olorun
Olorun
xXxRavenxXx44
Olorun
Level 18
God Stats
2W - 5L
1,225 SR
Queue Stats
5W - 15L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 1
8,851
983
7,551
15,494
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
JackNL
Merlin
14
1 / 11 / 2
8,360
929
3,955
14,294
4,361
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 10 / 6
8,730
970
11,543
17,149
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 9 / 3
8,895
988
3,254
15,332
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Neith
mummy743
Neith
15
3 / 9 / 2
9,382
1,042
10,660
15,369
5,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MinniDys
Ne Zha
18
8 / 3 / 22
10,150
1,128
14,466
12,058
4,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Sickho
Bakasura
18
19 / 2 / 10
12,221
1,358
21,445
8,734
3,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Slimby
Neith
18
7 / 0 / 28
11,466
1,274
14,527
5,926
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 28
11,236
1,248
8,411
6,093
2,359
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 0 / 21
10,679
1,187
12,978
8,950
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
159
6
Kills
50
50
Deaths
6
14
Assists
109
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
Merlin
JackNL
Merlin
1
11
2
0.18
W
Ne Zha
MinniDys
Ne Zha
8
3
22
6.33
L
0
10
6
0.3
W
Bakasura
Sickho
Bakasura
19
2
10
12
W
Neith
Slimby
Neith
7
0
28
21
L
0
9
3
0.17
W
7
1
28
21
L
Neith
mummy743
Neith
3
9
2
0.44
W
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,963
Damage
71,827
77,638
Taken
41,761
28,715
Mitigated
16,676
7,176
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,551
2,113
406
647
15,494
4,894
0
4,304
11,190
29,112
0
L
Merlin
JackNL
Merlin
3,955
1,808
0
286
14,294
4,361
0
3,709
10,235
16,533
0
W
Ne Zha
MinniDys
Ne Zha
14,466
5,173
0
1,660
12,058
4,651
0
7,661
4,397
0
27,828
L
11,543
2,213
1,761
1,777
17,149
4,839
0
3,452
13,477
26,265
0
W
Bakasura
Sickho
Bakasura
21,445
17,338
0
1,592
8,734
3,782
0
4,318
4,416
0
34,023
W
Neith
Slimby
Neith
14,527
7,414
0
2,061
5,926
2,508
0
3,452
2,474
0
27,812
L
3,254
1,113
1,085
465
15,332
8,841
0
5,716
8,601
11,360
0
W
8,411
217
610
1,893
6,093
2,359
0
4,115
1,978
22,383
0
L
Neith
mummy743
Neith
10,660
3,759
0
749
15,369
5,780
0
4,208
10,794
0
29,702
W
12,978
8,403
594
4,886
8,950
3,376
0
6,757
2,193
27,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
55,752
132
Minions Killed
164
1
Camps Cleared
9
617,248
Distance Traveled
897,257
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,851
983
56
6
0
124,485
2
L
Merlin
8,360
929
13
1
0
97,326
1
W
Ne Zha
10,150
1,128
16
2
0
167,630
0
L
Hel
8,730
970
22
2
0
140,548
1
W
Bakasura
12,221
1,358
43
5
5
186,946
0
W
Neith
11,466
1,274
45
5
0
184,932
0
L
Yemoja
8,895
988
19
2
0
114,433
1
W
Ra
11,236
1,248
35
4
2
191,438
0
L
Neith
9,382
1,042
22
2
1
140,456
0
W
Olorun
10,679
1,187
25
3
2
166,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role