Player Matchup

Kukulkan
Kukulkan
Kingsman-Barber2
Kukulkan
Level 18
God Stats
2W - 3L
1,691 SR
Queue Stats
13W - 19L
1,444 Elo+
Solo
Anubis
Anubis
PootsyFace
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,364 Elo+
Party 1
Tiamat
Tiamat
VortexPanda
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,688 Elo+
Party 1
Fenrir
Fenrir
X Sick0ne X
Fenrir
Level 11
God Stats
2W - 2L
1,784 SR
Queue Stats
3W - 13L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
XBlueEyes626X
Cthulhu
Level 44
God Stats
3W - 4L
1,481 SR
Queue Stats
7W - 22L
1,313 Elo+
Party 1
Team Averages
Level 23
1,591 SR
1,425 Elo+

VS

Team Averages
Level 22
1,529 SR
1,449 Elo+
Ullr
Ullr
CasualWill
Ullr
Level 28
God Stats
10W - 7L
1,645 SR
Queue Stats
89W - 101L
1,392 Elo+
Solo
Scylla
Scylla
Joke97200
Scylla
Level 18
God Stats
2W - 1L
1,722 SR
Queue Stats
39W - 38L
1,474 Elo+
Solo
Fenrir
Fenrir
Krissienka12
Fenrir
Level 9
God Stats
9W - 6L
1,699 SR
Queue Stats
28W - 17L
1,655 Elo+
Solo
Hades
Hades
MTX_BF1134
Hades
Level 29
God Stats
25W - 36L
1,395 SR
Queue Stats
124W - 152L
1,365 Elo+
Solo
Horus
Horus
q9vwq
Horus
Level 26
God Stats
2W - 2L
1,187 SR
Queue Stats
127W - 162L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,594
509
3,050
5,542
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
PootsyFace
Anubis
7
0 / 4 / 0
4,374
398
954
5,094
1,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
7
1 / 5 / 0
4,866
442
3,823
6,884
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
6
0 / 5 / 0
4,254
387
886
5,372
1,551
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
7
0 / 1 / 0
4,361
396
4,888
5,982
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
5,835
530
6,182
6,424
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Joke97200
Scylla
12
3 / 0 / 4
6,728
612
5,359
1,649
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
5 / 0 / 3
6,204
564
4,024
4,838
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
11
2 / 0 / 1
6,719
611
2,169
4,328
1,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
q9vwq
Horus
8
2 / 0 / 4
5,643
513
2,952
8,457
4,634
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
16
17
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Scylla
Joke97200
Scylla
3
0
4
5
L
0
2
0
0
W
Fenrir
5
0
3
6.5
W
Hades
2
0
1
2.5
L
Anubis
PootsyFace
Anubis
0
4
0
0
L
Tiamat
1
5
0
0.2
L
Fenrir
0
5
0
0
L
Cthulhu
0
1
0
0
W
Horus
q9vwq
Horus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,601
Damage
20,686
28,874
Taken
25,696
9,265
Mitigated
10,337
6,020
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,182
2,754
0
1,500
6,424
2,099
119
3,939
1,932
0
26,069
W
Scylla
Joke97200
Scylla
5,359
323
0
188
1,649
280
465
954
695
34,465
0
L
3,050
249
0
2,001
5,542
1,373
0
2,021
3,521
34,271
0
W
Fenrir
4,024
895
0
1,372
4,838
1,455
0
42
4,796
0
29,102
W
Hades
2,169
248
0
2,332
4,328
1,869
1,662
2,019
2,080
35,026
0
L
Anubis
PootsyFace
Anubis
954
0
0
357
5,094
1,715
0
2,796
2,298
11,365
0
L
Tiamat
3,823
834
0
1,186
6,884
2,186
0
0
6,884
15,781
0
L
Fenrir
886
334
0
327
5,372
1,551
0
2,711
2,661
0
6,052
L
Cthulhu
4,888
306
307
1,842
5,982
2,440
0
0
5,982
14,466
0
W
Horus
q9vwq
Horus
2,952
1,422
1,818
3,279
8,457
4,634
0
3,934
3,478
0
18,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
31,129
161
Minions Killed
270
0
Camps Cleared
0
963,271
Distance Traveled
1,005,322
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,835
530
52
5
0
190,146
1
W
Scylla
6,728
612
60
5
0
195,203
3
L
Kukulkan
5,594
509
80
7
0
203,976
2
W
Fenrir
6,204
564
47
4
0
182,282
3
W
Hades
6,719
611
84
8
0
219,959
0
L
Anubis
4,374
398
24
2
0
172,109
0
L
Tiamat
4,866
442
26
2
0
186,942
1
L
Fenrir
4,254
387
17
2
0
194,182
0
L
Cthulhu
4,361
396
14
1
0
206,062
0
W
Horus
5,643
513
27
2
0
217,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role